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https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-11-26 14:45:58 +01:00
rootston: remove input event ring buffer
This commit is contained in:
parent
a79dc7df51
commit
069f120b70
2 changed files with 2 additions and 22 deletions
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@ -10,12 +10,6 @@ enum roots_cursor_mode {
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ROOTS_CURSOR_ROTATE = 3,
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ROOTS_CURSOR_ROTATE = 3,
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};
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};
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struct roots_input_event {
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uint32_t serial;
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struct wlr_cursor *cursor;
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struct wlr_input_device *device;
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};
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struct roots_cursor {
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struct roots_cursor {
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struct roots_seat *seat;
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struct roots_seat *seat;
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struct wlr_cursor *cursor;
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struct wlr_cursor *cursor;
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@ -32,9 +26,6 @@ struct roots_cursor {
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int view_x, view_y, view_width, view_height;
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int view_x, view_y, view_width, view_height;
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float view_rotation;
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float view_rotation;
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uint32_t resize_edges;
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uint32_t resize_edges;
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// Ring buffer of input events that could trigger move/resize/rotate
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int input_events_idx;
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struct roots_input_event input_events[16];
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struct wl_listener motion;
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struct wl_listener motion;
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struct wl_listener motion_absolute;
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struct wl_listener motion_absolute;
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@ -174,15 +174,10 @@ static void roots_cursor_press_button(struct roots_cursor *cursor,
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}
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}
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}
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}
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uint32_t serial;
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if (!is_touch) {
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if (is_touch) {
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wlr_seat_pointer_notify_button(seat->seat, time, button, state);
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serial = wl_display_get_serial(desktop->server->wl_display);
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} else {
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serial =
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wlr_seat_pointer_notify_button(seat->seat, time, button, state);
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}
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}
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int i;
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switch (state) {
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switch (state) {
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case WLR_BUTTON_RELEASED:
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case WLR_BUTTON_RELEASED:
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if (!is_touch) {
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if (!is_touch) {
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@ -190,12 +185,6 @@ static void roots_cursor_press_button(struct roots_cursor *cursor,
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}
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}
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break;
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break;
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case WLR_BUTTON_PRESSED:
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case WLR_BUTTON_PRESSED:
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i = cursor->input_events_idx;
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cursor->input_events[i].serial = serial;
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cursor->input_events[i].cursor = cursor->cursor;
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cursor->input_events[i].device = device;
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cursor->input_events_idx = (i + 1)
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% (sizeof(cursor->input_events) / sizeof(cursor->input_events[0]));
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roots_seat_set_focus(seat, view);
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roots_seat_set_focus(seat, view);
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break;
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break;
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}
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}
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