wlr-seat: edit todos

This commit is contained in:
Tony Crisci 2017-10-24 07:24:48 -04:00
parent d33a9f8eaa
commit 06d8893543

View file

@ -104,7 +104,6 @@ static void seat_handle_send_keymap(struct wlr_seat_handle *handle,
if (wl_resource_get_version(handle->keyboard) >= if (wl_resource_get_version(handle->keyboard) >=
WL_KEYBOARD_REPEAT_INFO_SINCE_VERSION) { WL_KEYBOARD_REPEAT_INFO_SINCE_VERSION) {
// TODO: Make this better
wl_keyboard_send_repeat_info(handle->keyboard, 25, 600); wl_keyboard_send_repeat_info(handle->keyboard, 25, 600);
} }
} }
@ -590,6 +589,9 @@ static void handle_keyboard_destroy(struct wl_listener *listener, void *data) {
void wlr_seat_set_keyboard(struct wlr_seat *seat, void wlr_seat_set_keyboard(struct wlr_seat *seat,
struct wlr_input_device *device) { struct wlr_input_device *device) {
// TODO call this on device key event before the event reaches the
// compositor and set a pending keyboard and then send the new keyboard
// state on the next keyboard notify event.
if (seat->keyboard_state.keyboard == device->keyboard) { if (seat->keyboard_state.keyboard == device->keyboard) {
return; return;
} }
@ -697,7 +699,8 @@ void wlr_seat_keyboard_enter(struct wlr_seat *wlr_seat,
// enter the current surface // enter the current surface
if (handle && handle->keyboard) { if (handle && handle->keyboard) {
// TODO: handle keys properly // TODO: read the currently pressed keys out of the active keyboard and
// put them in this array
struct wl_array keys; struct wl_array keys;
wl_array_init(&keys); wl_array_init(&keys);
uint32_t serial = wl_display_next_serial(wlr_seat->display); uint32_t serial = wl_display_next_serial(wlr_seat->display);