render: remove egl include from wlr_renderer

This commit is contained in:
Simon Zeni 2021-01-15 17:33:26 -05:00 committed by Simon Ser
parent e128e6c08d
commit 08a4c62aac
5 changed files with 4 additions and 1 deletions

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@ -8,6 +8,7 @@
#include <string.h>
#include <unistd.h>
#include <wayland-util.h>
#include <wlr/render/egl.h>
#include <wlr/render/gles2.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_matrix.h>

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@ -2,6 +2,7 @@
#include <stdlib.h>
#include <stdio.h>
#include <wlr/interfaces/wlr_output.h>
#include <wlr/render/egl.h>
#include <wlr/render/gles2.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/util/log.h>

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@ -10,6 +10,7 @@
#include <wayland-client.h>
#include <wlr/interfaces/wlr_output.h>
#include <wlr/render/egl.h>
#include <wlr/render/gles2.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_matrix.h>

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@ -13,6 +13,7 @@
#include <wlr/interfaces/wlr_output.h>
#include <wlr/interfaces/wlr_pointer.h>
#include <wlr/interfaces/wlr_touch.h>
#include <wlr/render/egl.h>
#include <wlr/render/gles2.h>
#include <wlr/util/log.h>

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@ -12,7 +12,6 @@
#include <stdint.h>
#include <wayland-server-protocol.h>
#include <wlr/backend.h>
#include <wlr/render/egl.h>
#include <wlr/render/wlr_texture.h>
#include <wlr/types/wlr_box.h>