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render/vulkan: Implement texture_read_pixels
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parent
e7055b4840
commit
09f16b2a9c
4 changed files with 39 additions and 8 deletions
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@ -374,6 +374,12 @@ bool vulkan_sync_render_buffer(struct wlr_vk_renderer *renderer,
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struct wlr_vk_render_buffer *render_buffer, struct wlr_vk_command_buffer *cb);
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bool vulkan_sync_foreign_texture(struct wlr_vk_texture *texture);
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bool vulkan_read_pixels(struct wlr_vk_renderer *vk_renderer,
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VkFormat src_format, VkImage src_image,
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uint32_t drm_format, uint32_t stride,
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uint32_t width, uint32_t height, uint32_t src_x, uint32_t src_y,
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uint32_t dst_x, uint32_t dst_y, void *data);
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// State (e.g. image texture) associated with a surface.
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struct wlr_vk_texture {
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struct wlr_texture wlr_texture;
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@ -230,13 +230,14 @@ const struct wlr_vk_format *vulkan_get_format_from_drm(uint32_t drm_format) {
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}
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const VkImageUsageFlags vulkan_render_usage =
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VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT |
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VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
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VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
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const VkImageUsageFlags vulkan_shm_tex_usage =
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VK_IMAGE_USAGE_SAMPLED_BIT |
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VK_IMAGE_USAGE_TRANSFER_DST_BIT;
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VK_IMAGE_USAGE_TRANSFER_DST_BIT |
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VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
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const VkImageUsageFlags vulkan_dma_tex_usage =
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VK_IMAGE_USAGE_SAMPLED_BIT;
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VK_IMAGE_USAGE_SAMPLED_BIT |
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VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
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static const VkFormatFeatureFlags render_features =
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VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT |
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@ -1116,14 +1116,25 @@ static void vulkan_destroy(struct wlr_renderer *wlr_renderer) {
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free(renderer);
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}
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static bool vulkan_read_pixels(struct wlr_renderer *wlr_renderer,
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static bool vulkan_read_pixels_legacy(struct wlr_renderer *wlr_renderer,
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uint32_t drm_format, uint32_t stride,
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uint32_t width, uint32_t height, uint32_t src_x, uint32_t src_y,
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uint32_t dst_x, uint32_t dst_y, void *data) {
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struct wlr_vk_renderer *vk_renderer = vulkan_get_renderer(wlr_renderer);
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VkDevice dev = vk_renderer->dev->dev;
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VkFormat src_format = vk_renderer->current_render_buffer->render_setup->render_format->vk;
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VkImage src_image = vk_renderer->current_render_buffer->image;
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return vulkan_read_pixels(vk_renderer, src_format, src_image, drm_format,
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stride, width, height, src_x, src_y, dst_x, dst_y, data);
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}
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bool vulkan_read_pixels(struct wlr_vk_renderer *vk_renderer,
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VkFormat src_format, VkImage src_image,
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uint32_t drm_format, uint32_t stride,
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uint32_t width, uint32_t height, uint32_t src_x, uint32_t src_y,
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uint32_t dst_x, uint32_t dst_y, void *data) {
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VkDevice dev = vk_renderer->dev->dev;
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const struct wlr_pixel_format_info *pixel_format_info = drm_get_pixel_format_info(drm_format);
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if (!pixel_format_info) {
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wlr_log(WLR_ERROR, "vulkan_read_pixels: could not find pixel format info "
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@ -1141,7 +1152,6 @@ static bool vulkan_read_pixels(struct wlr_renderer *wlr_renderer,
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return false;
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}
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VkFormat dst_format = wlr_vk_format->vk;
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VkFormat src_format = vk_renderer->current_render_buffer->render_setup->render_format->vk;
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VkFormatProperties dst_format_props = {0}, src_format_props = {0};
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vkGetPhysicalDeviceFormatProperties(vk_renderer->dev->phdev, dst_format, &dst_format_props);
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vkGetPhysicalDeviceFormatProperties(vk_renderer->dev->phdev, src_format, &src_format_props);
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@ -1387,7 +1397,7 @@ static const struct wlr_renderer_impl renderer_impl = {
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.get_dmabuf_texture_formats = vulkan_get_dmabuf_texture_formats,
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.get_render_formats = vulkan_get_render_formats,
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.preferred_read_format = vulkan_preferred_read_format,
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.read_pixels = vulkan_read_pixels,
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.read_pixels = vulkan_read_pixels_legacy,
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.destroy = vulkan_destroy,
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.get_drm_fd = vulkan_get_drm_fd,
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.get_render_buffer_caps = vulkan_get_render_buffer_caps,
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@ -249,8 +249,22 @@ static void vulkan_texture_unref(struct wlr_texture *wlr_texture) {
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}
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}
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static bool vulkan_texture_read_pixels(struct wlr_texture *wlr_texture,
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const struct wlr_texture_read_pixels_options *options) {
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struct wlr_vk_texture *texture = vulkan_get_texture(wlr_texture);
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struct wlr_box src;
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wlr_texture_read_pixels_options_get_src_box(options, wlr_texture, &src);
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void *p = wlr_texture_read_pixel_options_get_data(options);
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return vulkan_read_pixels(texture->renderer, texture->format->vk, texture->image,
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options->format, options->stride, src.width, src.height, src.x, src.y, 0, 0, p);
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}
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static const struct wlr_texture_impl texture_impl = {
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.update_from_buffer = vulkan_texture_update_from_buffer,
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.read_pixels = vulkan_texture_read_pixels,
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.destroy = vulkan_texture_unref,
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};
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