backend/headless: select the rendering device ourselves

Backends will eventually stop creating their renderer. To prepare for
this, stop using EGL_PLATFORM_SURFACELESS_MESA in the headless renderer.
Pick a render node using libdrm.

The new allocator/renderer creation logic looks very much like what will
end up in common code.
This commit is contained in:
Simon Ser 2020-12-04 14:30:13 +01:00
parent da2a216934
commit 0aa2ba0c03

View file

@ -71,11 +71,11 @@ static void backend_destroy(struct wlr_backend *wlr_backend) {
wlr_signal_emit_safe(&wlr_backend->events.destroy, backend); wlr_signal_emit_safe(&wlr_backend->events.destroy, backend);
free(backend->format); free(backend->format);
wlr_allocator_destroy(backend->allocator);
if (backend->egl == &backend->priv_egl) { if (backend->egl == &backend->priv_egl) {
wlr_renderer_destroy(backend->renderer); wlr_renderer_destroy(backend->renderer);
wlr_egl_finish(&backend->priv_egl); wlr_egl_finish(&backend->priv_egl);
} }
wlr_allocator_destroy(backend->allocator);
free(backend); free(backend);
} }
@ -105,34 +105,17 @@ static void handle_renderer_destroy(struct wl_listener *listener, void *data) {
} }
static bool backend_init(struct wlr_headless_backend *backend, static bool backend_init(struct wlr_headless_backend *backend,
struct wl_display *display, struct wlr_renderer *renderer) { struct wl_display *display, struct wlr_allocator *allocator,
struct wlr_renderer *renderer) {
wlr_backend_init(&backend->backend, &backend_impl); wlr_backend_init(&backend->backend, &backend_impl);
backend->display = display; backend->display = display;
wl_list_init(&backend->outputs); wl_list_init(&backend->outputs);
wl_list_init(&backend->input_devices); wl_list_init(&backend->input_devices);
backend->allocator = allocator;
backend->renderer = renderer; backend->renderer = renderer;
backend->egl = wlr_gles2_renderer_get_egl(renderer); backend->egl = wlr_gles2_renderer_get_egl(renderer);
int drm_fd = wlr_renderer_get_drm_fd(renderer);
if (drm_fd < 0) {
wlr_log(WLR_ERROR, "Failed to get DRM device FD from renderer");
return false;
}
drm_fd = fcntl(drm_fd, F_DUPFD_CLOEXEC, 0);
if (drm_fd < 0) {
wlr_log_errno(WLR_ERROR, "fcntl(F_DUPFD_CLOEXEC) failed");
return false;
}
struct wlr_gbm_allocator *alloc = wlr_gbm_allocator_create(drm_fd);
if (alloc == NULL) {
wlr_log(WLR_ERROR, "Failed to create GBM allocator");
return false;
}
backend->allocator = &alloc->base;
const struct wlr_drm_format_set *formats = const struct wlr_drm_format_set *formats =
wlr_renderer_get_dmabuf_render_formats(backend->renderer); wlr_renderer_get_dmabuf_render_formats(backend->renderer);
if (formats == NULL) { if (formats == NULL) {
@ -155,15 +138,73 @@ static bool backend_init(struct wlr_headless_backend *backend,
return true; return true;
} }
static int open_drm_render_node(void) {
uint32_t flags = 0;
int devices_len = drmGetDevices2(flags, NULL, 0);
if (devices_len < 0) {
wlr_log(WLR_ERROR, "drmGetDevices2 failed");
return -1;
}
drmDevice **devices = calloc(devices_len, sizeof(drmDevice *));
if (devices == NULL) {
wlr_log_errno(WLR_ERROR, "Allocation failed");
return -1;
}
devices_len = drmGetDevices2(flags, devices, devices_len);
if (devices_len < 0) {
free(devices);
wlr_log(WLR_ERROR, "drmGetDevices2 failed");
return -1;
}
int fd = -1;
for (int i = 0; i < devices_len; i++) {
drmDevice *dev = devices[i];
if (dev->available_nodes & (1 << DRM_NODE_RENDER)) {
const char *name = dev->nodes[DRM_NODE_RENDER];
wlr_log(WLR_DEBUG, "Opening DRM render node '%s'", name);
fd = open(name, O_RDWR | O_CLOEXEC);
if (fd < 0) {
wlr_log_errno(WLR_ERROR, "Failed to open '%s'", name);
goto out;
}
break;
}
}
if (fd < 0) {
wlr_log(WLR_ERROR, "Failed to find any DRM render node");
}
out:
for (int i = 0; i < devices_len; i++) {
drmFreeDevice(&devices[i]);
}
free(devices);
return fd;
}
struct wlr_backend *wlr_headless_backend_create(struct wl_display *display, struct wlr_backend *wlr_headless_backend_create(struct wl_display *display,
wlr_renderer_create_func_t create_renderer_func) { wlr_renderer_create_func_t create_renderer_func) {
wlr_log(WLR_INFO, "Creating headless backend"); wlr_log(WLR_INFO, "Creating headless backend");
int drm_fd = open_drm_render_node();
if (drm_fd < 0) {
wlr_log(WLR_ERROR, "Failed to open DRM render node");
return NULL;
}
struct wlr_gbm_allocator *gbm_alloc = wlr_gbm_allocator_create(drm_fd);
if (gbm_alloc == NULL) {
wlr_log(WLR_ERROR, "Failed to create GBM allocator");
return false;
}
struct wlr_headless_backend *backend = struct wlr_headless_backend *backend =
calloc(1, sizeof(struct wlr_headless_backend)); calloc(1, sizeof(struct wlr_headless_backend));
if (!backend) { if (!backend) {
wlr_log(WLR_ERROR, "Failed to allocate wlr_headless_backend"); wlr_log(WLR_ERROR, "Failed to allocate wlr_headless_backend");
return NULL; goto error_backend;
} }
if (!create_renderer_func) { if (!create_renderer_func) {
@ -171,42 +212,70 @@ struct wlr_backend *wlr_headless_backend_create(struct wl_display *display,
} }
struct wlr_renderer *renderer = create_renderer_func(&backend->priv_egl, struct wlr_renderer *renderer = create_renderer_func(&backend->priv_egl,
EGL_PLATFORM_SURFACELESS_MESA, EGL_DEFAULT_DISPLAY, NULL, 0); EGL_PLATFORM_GBM_KHR, gbm_alloc->gbm_device, NULL, 0);
if (!renderer) { if (!renderer) {
wlr_log(WLR_ERROR, "Failed to create renderer"); wlr_log(WLR_ERROR, "Failed to create renderer");
free(backend); goto error_renderer;
return NULL;
} }
if (!backend_init(backend, display, renderer)) { if (!backend_init(backend, display, &gbm_alloc->base, renderer)) {
wlr_renderer_destroy(backend->renderer); goto error_init;
free(backend);
return NULL;
} }
return &backend->backend; return &backend->backend;
error_init:
wlr_renderer_destroy(renderer);
error_renderer:
free(backend);
error_backend:
wlr_allocator_destroy(&gbm_alloc->base);
return NULL;
} }
struct wlr_backend *wlr_headless_backend_create_with_renderer( struct wlr_backend *wlr_headless_backend_create_with_renderer(
struct wl_display *display, struct wlr_renderer *renderer) { struct wl_display *display, struct wlr_renderer *renderer) {
wlr_log(WLR_INFO, "Creating headless backend"); wlr_log(WLR_INFO, "Creating headless backend with parent renderer");
int drm_fd = wlr_renderer_get_drm_fd(renderer);
if (drm_fd < 0) {
wlr_log(WLR_ERROR, "Failed to get DRM device FD from renderer");
return false;
}
drm_fd = fcntl(drm_fd, F_DUPFD_CLOEXEC, 0);
if (drm_fd < 0) {
wlr_log_errno(WLR_ERROR, "fcntl(F_DUPFD_CLOEXEC) failed");
return false;
}
struct wlr_gbm_allocator *gbm_alloc = wlr_gbm_allocator_create(drm_fd);
if (gbm_alloc == NULL) {
wlr_log(WLR_ERROR, "Failed to create GBM allocator");
return false;
}
struct wlr_headless_backend *backend = struct wlr_headless_backend *backend =
calloc(1, sizeof(struct wlr_headless_backend)); calloc(1, sizeof(struct wlr_headless_backend));
if (!backend) { if (!backend) {
wlr_log(WLR_ERROR, "Failed to allocate wlr_headless_backend"); wlr_log(WLR_ERROR, "Failed to allocate wlr_headless_backend");
return NULL; goto error_backend;
} }
if (!backend_init(backend, display, renderer)) { if (!backend_init(backend, display, &gbm_alloc->base, renderer)) {
free(backend); goto error_init;
return NULL;
} }
backend->renderer_destroy.notify = handle_renderer_destroy; backend->renderer_destroy.notify = handle_renderer_destroy;
wl_signal_add(&renderer->events.destroy, &backend->renderer_destroy); wl_signal_add(&renderer->events.destroy, &backend->renderer_destroy);
return &backend->backend; return &backend->backend;
error_init:
free(backend);
error_backend:
wlr_allocator_destroy(&gbm_alloc->base);
return NULL;
} }
bool wlr_backend_is_headless(struct wlr_backend *backend) { bool wlr_backend_is_headless(struct wlr_backend *backend) {