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Fix pointer input for rotated views on HiDPI outputs
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c1eff3d3af
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1 changed files with 4 additions and 3 deletions
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@ -216,7 +216,7 @@ void view_teardown(struct roots_view *view) {
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struct roots_view *view_at(struct roots_desktop *desktop, double lx, double ly,
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struct wlr_surface **surface, double *sx, double *sy) {
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for (int i = desktop->views->length - 1; i >= 0; --i) {
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for (ssize_t i = desktop->views->length - 1; i >= 0; --i) {
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struct roots_view *view = desktop->views->items[i];
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if (view->type == ROOTS_WL_SHELL_VIEW &&
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@ -228,11 +228,12 @@ struct roots_view *view_at(struct roots_desktop *desktop, double lx, double ly,
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double view_sx = lx - view->x;
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double view_sy = ly - view->y;
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struct wlr_surface_state *state = view->wlr_surface->current;
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struct wlr_box box = {
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.x = 0,
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.y = 0,
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.width = view->wlr_surface->current->buffer_width,
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.height = view->wlr_surface->current->buffer_height,
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.width = state->buffer_width / state->scale,
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.height = state->buffer_height / state->scale,
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};
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if (view->rotation != 0.0) {
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// Coordinates relative to the center of the view
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