mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-11-25 22:25:58 +01:00
scene/output-layout: improve ownership logic
This commit ensures that outputs that weren't created by the output layout helper aren't destroyed on the output layout change. Consider the following piece of logic: // struct wlr_output *o1, *o2; // struct wlr_scene *scene; // struct wlr_output_layout *layout; wlr_scene_attach_output_layout(scene, layout); wlr_output_layout_add_auto(layout, o1); struct wlr_scene_output *so2 = wlr_scene_output_create(scene, o2); wlr_output_layout_move(layout, o1, 100, 200); // so2 is invalid now
This commit is contained in:
parent
d3bc17d5d1
commit
0c2eed533e
2 changed files with 80 additions and 36 deletions
|
@ -406,8 +406,10 @@ struct wlr_scene_output *wlr_scene_get_scene_output(struct wlr_scene *scene,
|
||||||
/**
|
/**
|
||||||
* Attach an output layout to a scene.
|
* Attach an output layout to a scene.
|
||||||
*
|
*
|
||||||
* Outputs in the output layout are automatically added to the scene. Any
|
* Adding, removing, or repositioning an output in the output layout
|
||||||
* change to the output layout is mirrored to the scene-graph outputs.
|
* will respectively add, remove or reposition a corresponding
|
||||||
|
* scene-graph output. When the output layout is destroyed, scene-graph
|
||||||
|
* outputs which were created by this helper will be destroyed.
|
||||||
*/
|
*/
|
||||||
bool wlr_scene_attach_output_layout(struct wlr_scene *scene,
|
bool wlr_scene_attach_output_layout(struct wlr_scene *scene,
|
||||||
struct wlr_output_layout *output_layout);
|
struct wlr_output_layout *output_layout);
|
||||||
|
|
|
@ -6,36 +6,58 @@ struct wlr_scene_output_layout {
|
||||||
struct wlr_output_layout *layout;
|
struct wlr_output_layout *layout;
|
||||||
struct wlr_scene *scene;
|
struct wlr_scene *scene;
|
||||||
|
|
||||||
|
struct wl_list outputs; // wlr_scene_output_layout_output.link
|
||||||
|
|
||||||
struct wl_listener layout_add;
|
struct wl_listener layout_add;
|
||||||
struct wl_listener layout_change;
|
struct wl_listener layout_change;
|
||||||
struct wl_listener layout_destroy;
|
struct wl_listener layout_destroy;
|
||||||
struct wl_listener scene_destroy;
|
struct wl_listener scene_destroy;
|
||||||
};
|
};
|
||||||
|
|
||||||
static void scene_output_layout_destroy(struct wlr_scene_output_layout *sol) {
|
struct wlr_scene_output_layout_output {
|
||||||
wl_list_remove(&sol->layout_destroy.link);
|
struct wlr_output_layout_output *layout_output;
|
||||||
wl_list_remove(&sol->layout_add.link);
|
struct wlr_scene_output *scene_output;
|
||||||
wl_list_remove(&sol->layout_change.link);
|
|
||||||
wl_list_remove(&sol->scene_destroy.link);
|
struct wl_list link; // wlr_scene_output_layout.outputs
|
||||||
free(sol);
|
|
||||||
|
struct wl_listener layout_output_destroy;
|
||||||
|
struct wl_listener scene_output_destroy;
|
||||||
|
};
|
||||||
|
|
||||||
|
static void scene_output_layout_output_destroy(
|
||||||
|
struct wlr_scene_output_layout_output *solo) {
|
||||||
|
wlr_scene_output_destroy(solo->scene_output);
|
||||||
|
wl_list_remove(&solo->layout_output_destroy.link);
|
||||||
|
wl_list_remove(&solo->scene_output_destroy.link);
|
||||||
|
wl_list_remove(&solo->link);
|
||||||
|
free(solo);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void scene_output_layout_handle_layout_destroy(
|
static void scene_output_layout_output_handle_layout_output_destroy(
|
||||||
struct wl_listener *listener, void *data) {
|
struct wl_listener *listener, void *data) {
|
||||||
struct wlr_scene_output_layout *sol =
|
struct wlr_scene_output_layout_output *solo =
|
||||||
wl_container_of(listener, sol, layout_destroy);
|
wl_container_of(listener, solo, layout_output_destroy);
|
||||||
|
scene_output_layout_output_destroy(solo);
|
||||||
|
}
|
||||||
|
|
||||||
// Remove all outputs managed by the output layout
|
static void scene_output_layout_output_handle_scene_output_destroy(
|
||||||
struct wlr_scene_output *scene_output, *tmp;
|
struct wl_listener *listener, void *data) {
|
||||||
wl_list_for_each_safe(scene_output, tmp, &sol->scene->outputs, link) {
|
struct wlr_scene_output_layout_output *solo =
|
||||||
struct wlr_output_layout_output *lo =
|
wl_container_of(listener, solo, scene_output_destroy);
|
||||||
wlr_output_layout_get(sol->layout, scene_output->output);
|
solo->scene_output = NULL;
|
||||||
if (lo != NULL) {
|
scene_output_layout_output_destroy(solo);
|
||||||
wlr_scene_output_destroy(scene_output);
|
}
|
||||||
}
|
|
||||||
|
static void scene_output_layout_destroy(struct wlr_scene_output_layout *sol) {
|
||||||
|
struct wlr_scene_output_layout_output *solo, *tmp;
|
||||||
|
wl_list_for_each_safe(solo, tmp, &sol->outputs, link) {
|
||||||
|
scene_output_layout_output_destroy(solo);
|
||||||
}
|
}
|
||||||
|
wl_list_remove(&sol->layout_add.link);
|
||||||
scene_output_layout_destroy(sol);
|
wl_list_remove(&sol->layout_change.link);
|
||||||
|
wl_list_remove(&sol->layout_destroy.link);
|
||||||
|
wl_list_remove(&sol->scene_destroy.link);
|
||||||
|
free(sol);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void scene_output_layout_handle_layout_change(
|
static void scene_output_layout_handle_layout_change(
|
||||||
|
@ -43,17 +65,10 @@ static void scene_output_layout_handle_layout_change(
|
||||||
struct wlr_scene_output_layout *sol =
|
struct wlr_scene_output_layout *sol =
|
||||||
wl_container_of(listener, sol, layout_change);
|
wl_container_of(listener, sol, layout_change);
|
||||||
|
|
||||||
struct wlr_scene_output *scene_output, *tmp;
|
struct wlr_scene_output_layout_output *solo;
|
||||||
wl_list_for_each_safe(scene_output, tmp, &sol->scene->outputs, link) {
|
wl_list_for_each(solo, &sol->outputs, link) {
|
||||||
struct wlr_output_layout_output *lo =
|
wlr_scene_output_set_position(solo->scene_output,
|
||||||
wlr_output_layout_get(sol->layout, scene_output->output);
|
solo->layout_output->x, solo->layout_output->y);
|
||||||
if (lo == NULL) {
|
|
||||||
// Output has been removed from the layout
|
|
||||||
wlr_scene_output_destroy(scene_output);
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
wlr_scene_output_set_position(scene_output, lo->x, lo->y);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -63,13 +78,38 @@ static void scene_output_layout_handle_layout_add(
|
||||||
wl_container_of(listener, sol, layout_add);
|
wl_container_of(listener, sol, layout_add);
|
||||||
struct wlr_output_layout_output *lo = data;
|
struct wlr_output_layout_output *lo = data;
|
||||||
|
|
||||||
struct wlr_scene_output *scene_output =
|
struct wlr_scene_output_layout_output *solo = calloc(1, sizeof(*solo));
|
||||||
wlr_scene_output_create(sol->scene, lo->output);
|
if (solo == NULL) {
|
||||||
if (scene_output == NULL) {
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
wlr_scene_output_set_position(scene_output, lo->x, lo->y);
|
solo->scene_output = wlr_scene_output_create(sol->scene, lo->output);
|
||||||
|
if (solo->scene_output == NULL) {
|
||||||
|
free(solo);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
solo->layout_output = lo;
|
||||||
|
|
||||||
|
solo->layout_output_destroy.notify =
|
||||||
|
scene_output_layout_output_handle_layout_output_destroy;
|
||||||
|
wl_signal_add(&lo->events.destroy, &solo->layout_output_destroy);
|
||||||
|
|
||||||
|
solo->scene_output_destroy.notify =
|
||||||
|
scene_output_layout_output_handle_scene_output_destroy;
|
||||||
|
wl_signal_add(&solo->scene_output->events.destroy,
|
||||||
|
&solo->scene_output_destroy);
|
||||||
|
|
||||||
|
wl_list_insert(&sol->outputs, &solo->link);
|
||||||
|
|
||||||
|
wlr_scene_output_set_position(solo->scene_output, lo->x, lo->y);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void scene_output_layout_handle_layout_destroy(
|
||||||
|
struct wl_listener *listener, void *data) {
|
||||||
|
struct wlr_scene_output_layout *sol =
|
||||||
|
wl_container_of(listener, sol, layout_destroy);
|
||||||
|
scene_output_layout_destroy(sol);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void scene_output_layout_handle_scene_destroy(
|
static void scene_output_layout_handle_scene_destroy(
|
||||||
|
@ -89,6 +129,8 @@ bool wlr_scene_attach_output_layout(struct wlr_scene *scene,
|
||||||
sol->scene = scene;
|
sol->scene = scene;
|
||||||
sol->layout = output_layout;
|
sol->layout = output_layout;
|
||||||
|
|
||||||
|
wl_list_init(&sol->outputs);
|
||||||
|
|
||||||
sol->layout_destroy.notify = scene_output_layout_handle_layout_destroy;
|
sol->layout_destroy.notify = scene_output_layout_handle_layout_destroy;
|
||||||
wl_signal_add(&output_layout->events.destroy, &sol->layout_destroy);
|
wl_signal_add(&output_layout->events.destroy, &sol->layout_destroy);
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue