wlr_virtual_pointer_v1: fix discrete scrolling

It seems it was forgotten to adjust when implementing
	!3461 High-resolution scroll wheel support
This commit is contained in:
Consolatis 2022-09-08 05:22:03 +02:00
parent 8026953df7
commit 0cff058f38

View file

@ -180,7 +180,8 @@ static void virtual_pointer_axis_discrete(struct wl_client *client,
pointer->axis_event[pointer->axis].time_msec = time; pointer->axis_event[pointer->axis].time_msec = time;
pointer->axis_event[pointer->axis].orientation = axis; pointer->axis_event[pointer->axis].orientation = axis;
pointer->axis_event[pointer->axis].delta = wl_fixed_to_double(value); pointer->axis_event[pointer->axis].delta = wl_fixed_to_double(value);
pointer->axis_event[pointer->axis].delta_discrete = discrete; pointer->axis_event[pointer->axis].delta_discrete = discrete *
WLR_POINTER_AXIS_DISCRETE_STEP;
} }
static void virtual_pointer_destroy_resource(struct wl_resource *resource) { static void virtual_pointer_destroy_resource(struct wl_resource *resource) {