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render/gles2: introduce wlr_gles2_renderer_create_with_drm_fd
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2 changed files with 28 additions and 0 deletions
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@ -15,6 +15,7 @@
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struct wlr_egl;
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struct wlr_renderer *wlr_gles2_renderer_create_with_drm_fd(int drm_fd);
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struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl);
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struct wlr_egl *wlr_gles2_renderer_get_egl(struct wlr_renderer *renderer);
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@ -1,5 +1,6 @@
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#include <assert.h>
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#include <drm_fourcc.h>
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#include <gbm.h>
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#include <GLES2/gl2.h>
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#include <GLES2/gl2ext.h>
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#include <stdint.h>
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@ -717,6 +718,32 @@ extern const GLchar tex_fragment_src_rgba[];
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extern const GLchar tex_fragment_src_rgbx[];
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extern const GLchar tex_fragment_src_external[];
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struct wlr_renderer *wlr_gles2_renderer_create_with_drm_fd(int drm_fd) {
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struct gbm_device *gbm_device = gbm_create_device(drm_fd);
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if (!gbm_device) {
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wlr_log(WLR_ERROR, "Failed to create GBM device");
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return NULL;
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}
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struct wlr_egl *egl = wlr_egl_create(EGL_PLATFORM_GBM_KHR, gbm_device);
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if (egl == NULL) {
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wlr_log(WLR_ERROR, "Could not initialize EGL");
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gbm_device_destroy(gbm_device);
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return NULL;
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}
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egl->gbm_device = gbm_device;
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struct wlr_renderer *renderer = wlr_gles2_renderer_create(egl);
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if (!renderer) {
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wlr_log(WLR_ERROR, "Failed to create GLES2 renderer");
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wlr_egl_destroy(egl);
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return NULL;
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}
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return renderer;
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}
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struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl) {
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if (!wlr_egl_make_current(egl)) {
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return NULL;
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