mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-11-25 22:25:58 +01:00
render/vulkan: release stage buffers after command buffer completes
We need to wait for the pending command buffer to complete before re-using stage buffers. Otherwise we'll overwrite the stage buffer with new contents before the texture is fully uploaded.
This commit is contained in:
parent
2a414c896e
commit
10f543d579
2 changed files with 25 additions and 13 deletions
|
@ -150,6 +150,8 @@ struct wlr_vk_command_buffer {
|
|||
uint64_t timeline_point;
|
||||
// Textures to destroy after the command buffer completes
|
||||
struct wl_list destroy_textures; // wlr_vk_texture.destroy_link
|
||||
// Staging shared buffers to release after the command buffer completes
|
||||
struct wl_list stage_buffers; // wlr_vk_shared_buffer.link
|
||||
};
|
||||
|
||||
#define VULKAN_COMMAND_BUFFERS_CAP 64
|
||||
|
@ -292,7 +294,7 @@ struct wlr_vk_allocation {
|
|||
// List of suballocated staging buffers.
|
||||
// Used to upload to/read from device local images.
|
||||
struct wlr_vk_shared_buffer {
|
||||
struct wl_list link; // wlr_vk_renderer.stage.buffers
|
||||
struct wl_list link; // wlr_vk_renderer.stage.buffers or wlr_vk_command_buffer.stage_buffers
|
||||
VkBuffer buffer;
|
||||
VkDeviceMemory memory;
|
||||
VkDeviceSize buf_size;
|
||||
|
|
|
@ -192,13 +192,6 @@ static void shared_buffer_destroy(struct wlr_vk_renderer *r,
|
|||
free(buffer);
|
||||
}
|
||||
|
||||
static void release_stage_allocations(struct wlr_vk_renderer *renderer) {
|
||||
struct wlr_vk_shared_buffer *buf;
|
||||
wl_list_for_each(buf, &renderer->stage.buffers, link) {
|
||||
buf->allocs.size = 0;
|
||||
}
|
||||
}
|
||||
|
||||
struct wlr_vk_buffer_span vulkan_get_stage_span(struct wlr_vk_renderer *r,
|
||||
VkDeviceSize size, VkDeviceSize alignment) {
|
||||
// try to find free span
|
||||
|
@ -426,6 +419,7 @@ static bool init_command_buffer(struct wlr_vk_command_buffer *cb,
|
|||
.vk = vk_cb,
|
||||
};
|
||||
wl_list_init(&cb->destroy_textures);
|
||||
wl_list_init(&cb->stage_buffers);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -450,13 +444,22 @@ static bool wait_command_buffer(struct wlr_vk_command_buffer *cb,
|
|||
return true;
|
||||
}
|
||||
|
||||
static void release_command_buffer_resources(struct wlr_vk_command_buffer *cb) {
|
||||
static void release_command_buffer_resources(struct wlr_vk_command_buffer *cb,
|
||||
struct wlr_vk_renderer *renderer) {
|
||||
struct wlr_vk_texture *texture, *texture_tmp;
|
||||
wl_list_for_each_safe(texture, texture_tmp, &cb->destroy_textures, destroy_link) {
|
||||
wl_list_remove(&texture->destroy_link);
|
||||
texture->last_used_cb = NULL;
|
||||
wlr_texture_destroy(&texture->wlr_texture);
|
||||
}
|
||||
|
||||
struct wlr_vk_shared_buffer *buf, *buf_tmp;
|
||||
wl_list_for_each_safe(buf, buf_tmp, &cb->stage_buffers, link) {
|
||||
buf->allocs.size = 0;
|
||||
|
||||
wl_list_remove(&buf->link);
|
||||
wl_list_insert(&renderer->stage.buffers, &buf->link);
|
||||
}
|
||||
}
|
||||
|
||||
static struct wlr_vk_command_buffer *get_command_buffer(
|
||||
|
@ -476,7 +479,7 @@ static struct wlr_vk_command_buffer *get_command_buffer(
|
|||
struct wlr_vk_command_buffer *cb = &renderer->command_buffers[i];
|
||||
if (cb->vk != VK_NULL_HANDLE && !cb->recording &&
|
||||
cb->timeline_point <= current_point) {
|
||||
release_command_buffer_resources(cb);
|
||||
release_command_buffer_resources(cb, renderer);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -955,14 +958,21 @@ static void vulkan_end(struct wlr_renderer *wlr_renderer) {
|
|||
return;
|
||||
}
|
||||
|
||||
struct wlr_vk_shared_buffer *stage_buf, *stage_buf_tmp;
|
||||
wl_list_for_each_safe(stage_buf, stage_buf_tmp, &renderer->stage.buffers, link) {
|
||||
if (stage_buf->allocs.size == 0) {
|
||||
continue;
|
||||
}
|
||||
wl_list_remove(&stage_buf->link);
|
||||
wl_list_insert(&stage_cb->stage_buffers, &stage_buf->link);
|
||||
}
|
||||
|
||||
// sadly this is required due to the current api/rendering model of wlr
|
||||
// ideally we could use gpu and cpu in parallel (_without_ the
|
||||
// implicit synchronization overhead and mess of opengl drivers)
|
||||
if (!wait_command_buffer(render_cb, renderer)) {
|
||||
return;
|
||||
}
|
||||
|
||||
release_stage_allocations(renderer);
|
||||
}
|
||||
|
||||
static bool vulkan_render_subtexture_with_matrix(struct wlr_renderer *wlr_renderer,
|
||||
|
@ -1162,7 +1172,7 @@ static void vulkan_destroy(struct wlr_renderer *wlr_renderer) {
|
|||
if (cb->vk == VK_NULL_HANDLE) {
|
||||
continue;
|
||||
}
|
||||
release_command_buffer_resources(cb);
|
||||
release_command_buffer_resources(cb, renderer);
|
||||
}
|
||||
|
||||
// stage.cb automatically freed with command pool
|
||||
|
|
Loading…
Reference in a new issue