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Update layer shell with optional wl_output
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parent
12bf39a715
commit
177b548b15
3 changed files with 11 additions and 2 deletions
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@ -27,6 +27,9 @@ struct wlr_layer_shell {
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struct wl_listener display_destroy;
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struct wl_listener display_destroy;
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struct {
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struct {
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// struct wlr_layer_surface *
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// Note: the output may be NULL. In this case, it is your
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// responsibility to assign an output before returning.
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struct wl_signal new_surface;
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struct wl_signal new_surface;
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} events;
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} events;
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@ -47,12 +47,16 @@
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or manipulate a buffer prior to the first layer_surface.configure call
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or manipulate a buffer prior to the first layer_surface.configure call
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must also be treated as errors.
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must also be treated as errors.
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You may pass NULL for output to allow the compositor to decide which
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output to use. Generally this will be the one that the user most
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recently interacted with.
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Clients can specify a namespace that defines the purpose of the layer
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Clients can specify a namespace that defines the purpose of the layer
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surface.
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surface.
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</description>
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</description>
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<arg name="id" type="new_id" interface="zwlr_layer_surface_v1"/>
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<arg name="id" type="new_id" interface="zwlr_layer_surface_v1"/>
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<arg name="surface" type="object" interface="wl_surface"/>
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<arg name="surface" type="object" interface="wl_surface"/>
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<arg name="output" type="object" interface="wl_output"/>
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<arg name="output" type="object" interface="wl_output" allow-null="true"/>
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<arg name="layer" type="uint" enum="layer" summary="layer to add this surface to"/>
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<arg name="layer" type="uint" enum="layer" summary="layer to add this surface to"/>
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<arg name="namespace" type="string" summary="namespace for the layer surface"/>
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<arg name="namespace" type="string" summary="namespace for the layer surface"/>
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</request>
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</request>
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@ -319,7 +319,9 @@ static void layer_shell_handle_get_layer_surface(struct wl_client *wl_client,
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surface->shell = shell;
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surface->shell = shell;
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surface->surface = wlr_surface;
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surface->surface = wlr_surface;
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if (output_resource) {
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surface->output = wlr_output_from_resource(output_resource);
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surface->output = wlr_output_from_resource(output_resource);
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}
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surface->resource = wl_resource_create(wl_client,
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surface->resource = wl_resource_create(wl_client,
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&zwlr_layer_surface_v1_interface,
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&zwlr_layer_surface_v1_interface,
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wl_resource_get_version(client_resource),
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wl_resource_get_version(client_resource),
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