mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-11-02 11:55:59 +01:00
Merge pull request #97 from acrisci/feature/output-layout
Add wlr_output_layout implementation
This commit is contained in:
commit
1873951f0e
7 changed files with 538 additions and 0 deletions
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@ -7,6 +7,7 @@ executable('rotation', 'rotation.c', dependencies: wlroots, link_with: lib_share
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executable('pointer', 'pointer.c', dependencies: wlroots, link_with: lib_shared)
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executable('touch', 'touch.c', dependencies: wlroots, link_with: lib_shared)
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executable('tablet', 'tablet.c', dependencies: wlroots, link_with: lib_shared)
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executable('output-layout', 'output-layout.c', dependencies: wlroots, link_with: lib_shared)
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compositor_src = [
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'compositor/main.c',
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344
examples/output-layout.c
Normal file
344
examples/output-layout.c
Normal file
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@ -0,0 +1,344 @@
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#define _POSIX_C_SOURCE 199309L
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#define _XOPEN_SOURCE 500
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#include <stdio.h>
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#include <stdlib.h>
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#include <time.h>
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#include <string.h>
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#include <strings.h>
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#include <unistd.h>
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#include <limits.h>
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#include <wayland-server.h>
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#include <wayland-server-protocol.h>
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#include <xkbcommon/xkbcommon.h>
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#include <GLES2/gl2.h>
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#include <wlr/render/matrix.h>
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#include <wlr/render/gles2.h>
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#include <wlr/render.h>
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#include <wlr/util/log.h>
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#include <wlr/backend.h>
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#include <wlr/backend/session.h>
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#include <wlr/types/wlr_output_layout.h>
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#include <wlr/types/wlr_output.h>
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#include <wlr/types/wlr_keyboard.h>
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#include <math.h>
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#include "shared.h"
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#include "cat.h"
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struct sample_state {
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struct wl_list config;
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struct wlr_renderer *renderer;
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struct wlr_texture *cat_texture;
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struct wlr_output_layout *layout;
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float x_offs, y_offs;
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float x_vel, y_vel;
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struct wlr_output *main_output;
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struct wl_list outputs;
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};
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struct output_config {
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char *name;
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enum wl_output_transform transform;
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int x, y;
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struct wl_list link;
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};
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static void handle_output_frame(struct output_state *output, struct timespec *ts) {
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struct compositor_state *state = output->compositor;
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struct sample_state *sample = state->data;
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struct wlr_output *wlr_output = output->output;
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wlr_output_make_current(wlr_output);
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wlr_renderer_begin(sample->renderer, wlr_output);
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if (wlr_output_layout_intersects(sample->layout, output->output,
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sample->x_offs, sample->y_offs,
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sample->x_offs + 128, sample->y_offs + 128)) {
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float matrix[16];
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// transform global coordinates to local coordinates
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int local_x = sample->x_offs;
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int local_y = sample->y_offs;
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wlr_output_layout_output_coords(sample->layout, output->output, &local_x,
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&local_y);
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wlr_texture_get_matrix(sample->cat_texture, &matrix,
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&wlr_output->transform_matrix, local_x, local_y);
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wlr_render_with_matrix(sample->renderer,
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sample->cat_texture, &matrix);
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}
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wlr_renderer_end(sample->renderer);
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wlr_output_swap_buffers(wlr_output);
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if (output->output == sample->main_output) {
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long ms = (ts->tv_sec - output->last_frame.tv_sec) * 1000 +
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(ts->tv_nsec - output->last_frame.tv_nsec) / 1000000;
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// how many seconds have passed since the last frame
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float seconds = ms / 1000.0f;
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if (seconds > 0.1f) {
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// XXX when we switch vt, the rendering loop stops so try to detect
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// that and pause when it happens.
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seconds = 0.0f;
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}
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// check for collisions and bounce
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bool ur_collision = !wlr_output_layout_output_at(sample->layout,
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sample->x_offs + 128, sample->y_offs);
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bool ul_collision = !wlr_output_layout_output_at(sample->layout,
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sample->x_offs, sample->y_offs);
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bool ll_collision = !wlr_output_layout_output_at(sample->layout,
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sample->x_offs, sample->y_offs + 128);
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bool lr_collision = !wlr_output_layout_output_at(sample->layout,
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sample->x_offs + 128, sample->y_offs + 128);
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if (ur_collision && ul_collision && ll_collision && lr_collision) {
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// oops we went off the screen somehow
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struct wlr_output_layout_output *main_l_output;
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main_l_output = wlr_output_layout_get(sample->layout, sample->main_output);
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sample->x_offs = main_l_output->x + 20;
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sample->y_offs = main_l_output->y + 20;
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} else if (ur_collision && ul_collision) {
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sample->y_vel = fabs(sample->y_vel);
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} else if (lr_collision && ll_collision) {
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sample->y_vel = -fabs(sample->y_vel);
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} else if (ll_collision && ul_collision) {
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sample->x_vel = fabs(sample->x_vel);
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} else if (ur_collision && lr_collision) {
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sample->x_vel = -fabs(sample->x_vel);
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} else {
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if (ur_collision || lr_collision) {
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sample->x_vel = -fabs(sample->x_vel);
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}
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if (ul_collision || ll_collision) {
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sample->x_vel = fabs(sample->x_vel);
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}
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if (ul_collision || ur_collision) {
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sample->y_vel = fabs(sample->y_vel);
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}
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if (ll_collision || lr_collision) {
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sample->y_vel = -fabs(sample->y_vel);
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}
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}
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sample->x_offs += sample->x_vel * seconds;
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sample->y_offs += sample->y_vel * seconds;
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}
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}
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static inline int max(int a, int b) {
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return a < b ? b : a;
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}
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static void configure_layout(struct sample_state *sample) {
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wlr_output_layout_destroy(sample->layout);
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sample->layout = wlr_output_layout_init();
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sample->main_output = NULL;
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int max_x = wl_list_empty(&sample->config) ? 0 : INT_MIN;
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// first add all the configure outputs
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struct output_state *output;
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wl_list_for_each(output, &sample->outputs, link) {
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struct output_config *conf;
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wl_list_for_each(conf, &sample->config, link) {
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if (strcmp(conf->name, output->output->name) == 0) {
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wlr_output_layout_add(sample->layout, output->output,
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conf->x, conf->y);
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wlr_output_transform(output->output, conf->transform);
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int width, height;
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wlr_output_effective_resolution(output->output, &width, &height);
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max_x = max(max_x, conf->x + width);
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if (!sample->main_output) {
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sample->main_output = output->output;
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sample->x_offs = conf->x + 20;
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sample->y_offs = conf->y + 20;
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}
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break;
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}
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}
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}
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// now add all the other configured outputs in a sensible position
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wl_list_for_each(output, &sample->outputs, link) {
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if (wlr_output_layout_get(sample->layout, output->output)) {
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continue;
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}
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wlr_output_layout_add(sample->layout, output->output, max_x, 0);
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int width, height;
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wlr_output_effective_resolution(output->output, &width, &height);
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wlr_output_effective_resolution(output->output, &width, &height);
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if (!sample->main_output) {
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sample->main_output = output->output;
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sample->x_offs = max_x + 200;
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sample->y_offs = 200;
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}
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max_x += width;
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}
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}
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static void handle_output_resolution(struct compositor_state *state, struct output_state *output) {
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struct sample_state *sample = state->data;
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configure_layout(sample);
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// reset the image
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struct wlr_output_layout_output *l_output = wlr_output_layout_get(sample->layout, sample->main_output);
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sample->x_offs = l_output->x + 20;
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sample->y_offs = l_output->y + 20;
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}
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static void handle_output_add(struct output_state *output) {
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struct sample_state *sample = output->compositor->data;
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wl_list_insert(&sample->outputs, &output->link);
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configure_layout(sample);
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}
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static void update_velocities(struct compositor_state *state,
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float x_diff, float y_diff) {
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struct sample_state *sample = state->data;
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sample->x_vel += x_diff;
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sample->y_vel += y_diff;
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}
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static void handle_keyboard_key(struct keyboard_state *kbstate, uint32_t keycode,
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xkb_keysym_t sym, enum wlr_key_state key_state) {
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// NOTE: It may be better to simply refer to our key state during each frame
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// and make this change in pixels/sec^2
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// Also, key repeat
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int delta = 75;
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if (key_state == WLR_KEY_PRESSED) {
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switch (sym) {
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case XKB_KEY_Left:
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update_velocities(kbstate->compositor, -delta, 0);
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break;
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case XKB_KEY_Right:
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update_velocities(kbstate->compositor, delta, 0);
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break;
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case XKB_KEY_Up:
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update_velocities(kbstate->compositor, 0, -delta);
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break;
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case XKB_KEY_Down:
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update_velocities(kbstate->compositor, 0, delta);
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break;
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}
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}
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}
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static void usage(const char *name, int ret) {
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fprintf(stderr,
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"usage: %s [-d <name> [-r <rotation> | -f]]*\n"
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"\n"
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" -o <output> The name of the DRM display. e.g. DVI-I-1.\n"
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" -r <rotation> The rotation counter clockwise. Valid values are 90, 180, 270.\n"
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" -x <position> The X-axis coordinate position of this output in the layout.\n"
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" -y <position> The Y-axis coordinate position of this output in the layout.\n"
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" -f Flip the output along the vertical axis.\n", name);
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exit(ret);
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}
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static void parse_args(int argc, char *argv[], struct wl_list *config) {
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struct output_config *oc = NULL;
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int c;
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while ((c = getopt(argc, argv, "o:r:x:y:fh")) != -1) {
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switch (c) {
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case 'o':
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oc = calloc(1, sizeof(*oc));
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oc->name = optarg;
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oc->transform = WL_OUTPUT_TRANSFORM_NORMAL;
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wl_list_insert(config, &oc->link);
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break;
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case 'r':
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if (!oc) {
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fprintf(stderr, "You must specify an output first\n");
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usage(argv[0], 1);
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}
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if (oc->transform != WL_OUTPUT_TRANSFORM_NORMAL
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&& oc->transform != WL_OUTPUT_TRANSFORM_FLIPPED) {
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fprintf(stderr, "Rotation for %s already specified\n", oc->name);
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usage(argv[0], 1);
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}
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if (strcmp(optarg, "90") == 0) {
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oc->transform += WL_OUTPUT_TRANSFORM_90;
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} else if (strcmp(optarg, "180") == 0) {
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oc->transform += WL_OUTPUT_TRANSFORM_180;
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} else if (strcmp(optarg, "270") == 0) {
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oc->transform += WL_OUTPUT_TRANSFORM_270;
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} else {
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fprintf(stderr, "Invalid rotation '%s'\n", optarg);
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usage(argv[0], 1);
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}
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break;
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case 'x':
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if (!oc) {
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fprintf(stderr, "You must specify an output first\n");
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usage(argv[0], 1);
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}
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oc->x = strtol(optarg, NULL, 0);
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break;
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case 'y':
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if (!oc) {
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fprintf(stderr, "You must specify an output first\n");
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usage(argv[0], 1);
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}
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oc->y = strtol(optarg, NULL, 0);
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break;
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case 'f':
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if (!oc) {
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fprintf(stderr, "You must specify an output first\n");
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usage(argv[0], 1);
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}
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if (oc->transform >= WL_OUTPUT_TRANSFORM_FLIPPED) {
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fprintf(stderr, "Flip for %s already specified\n", oc->name);
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usage(argv[0], 1);
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}
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oc->transform += WL_OUTPUT_TRANSFORM_FLIPPED;
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break;
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case 'h':
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case '?':
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usage(argv[0], c != 'h');
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}
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}
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}
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int main(int argc, char *argv[]) {
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struct sample_state state = {0};
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state.x_vel = 500;
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state.y_vel = 500;
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state.layout = wlr_output_layout_init();
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wl_list_init(&state.config);
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wl_list_init(&state.outputs);
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parse_args(argc, argv, &state.config);
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struct compositor_state compositor = { 0 };
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compositor.data = &state;
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compositor.output_add_cb = handle_output_add;
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compositor.output_frame_cb = handle_output_frame;
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compositor.output_resolution_cb = handle_output_resolution;
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compositor.keyboard_key_cb = handle_keyboard_key;
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compositor_init(&compositor);
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state.renderer = wlr_gles2_renderer_init(compositor.backend);
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state.cat_texture = wlr_render_texture_init(state.renderer);
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wlr_texture_upload_pixels(state.cat_texture, WL_SHM_FORMAT_ABGR8888,
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cat_tex.width, cat_tex.width, cat_tex.height, cat_tex.pixel_data);
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compositor_run(&compositor);
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wlr_texture_destroy(state.cat_texture);
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wlr_renderer_destroy(state.renderer);
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wlr_output_layout_destroy(state.layout);
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struct output_config *ptr, *tmp;
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wl_list_for_each_safe(ptr, tmp, &state.config, link) {
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free(ptr);
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}
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}
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@ -428,6 +428,15 @@ static void output_frame_notify(struct wl_listener *listener, void *data) {
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compositor->last_frame = now;
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}
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static void output_resolution_notify(struct wl_listener *listener, void *data) {
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struct output_state *output = wl_container_of(listener, output, resolution);
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struct compositor_state *compositor = output->compositor;
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if (compositor->output_resolution_cb) {
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compositor->output_resolution_cb(compositor, output);
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}
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}
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static void output_add_notify(struct wl_listener *listener, void *data) {
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struct wlr_output *output = data;
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struct compositor_state *state = wl_container_of(listener, state, output_add);
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@ -442,8 +451,10 @@ static void output_add_notify(struct wl_listener *listener, void *data) {
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ostate->output = output;
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ostate->compositor = state;
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ostate->frame.notify = output_frame_notify;
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ostate->resolution.notify = output_resolution_notify;
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wl_list_init(&ostate->frame.link);
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wl_signal_add(&output->events.frame, &ostate->frame);
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wl_signal_add(&output->events.resolution, &ostate->resolution);
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wl_list_insert(&state->outputs, &ostate->link);
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if (state->output_add_cb) {
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state->output_add_cb(ostate);
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@ -468,6 +479,7 @@ static void output_remove_notify(struct wl_listener *listener, void *data) {
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}
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wl_list_remove(&ostate->link);
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wl_list_remove(&ostate->frame.link);
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wl_list_remove(&ostate->resolution.link);
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free(ostate);
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}
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||||
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@ -16,6 +16,7 @@ struct output_state {
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struct compositor_state *compositor;
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struct wlr_output *output;
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struct wl_listener frame;
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struct wl_listener resolution;
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struct timespec last_frame;
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struct wl_list link;
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void *data;
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@ -78,6 +79,8 @@ struct compositor_state {
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void (*keyboard_add_cb)(struct keyboard_state *s);
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void (*output_frame_cb)(struct output_state *s, struct timespec *ts);
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void (*output_remove_cb)(struct output_state *s);
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void (*output_resolution_cb)(struct compositor_state *compositor,
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struct output_state *s);
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void (*keyboard_remove_cb)(struct keyboard_state *s);
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void (*keyboard_key_cb)(struct keyboard_state *s, uint32_t keycode,
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xkb_keysym_t sym, enum wlr_key_state key_state);
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|
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49
include/wlr/types/wlr_output_layout.h
Normal file
49
include/wlr/types/wlr_output_layout.h
Normal file
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@ -0,0 +1,49 @@
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#ifndef _WLR_TYPES_OUTPUT_LAYOUT_H
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||||
#define _WLR_TYPES_OUTPUT_LAYOUT_H
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||||
#include <wlr/types/wlr_output.h>
|
||||
#include <wayland-util.h>
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||||
#include <stdbool.h>
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||||
|
||||
struct wlr_output_layout {
|
||||
struct wl_list outputs;
|
||||
};
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||||
|
||||
struct wlr_output_layout_output {
|
||||
struct wlr_output *output;
|
||||
int x, y;
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||||
struct wl_list link;
|
||||
};
|
||||
|
||||
struct wlr_output_layout *wlr_output_layout_init();
|
||||
|
||||
void wlr_output_layout_destroy(struct wlr_output_layout *layout);
|
||||
|
||||
struct wlr_output_layout_output *wlr_output_layout_get(
|
||||
struct wlr_output_layout *layout, struct wlr_output *reference);
|
||||
|
||||
struct wlr_output *wlr_output_layout_output_at(struct wlr_output_layout *layout,
|
||||
double x, double y);
|
||||
|
||||
void wlr_output_layout_add(struct wlr_output_layout *layout,
|
||||
struct wlr_output *output, int x, int y);
|
||||
|
||||
void wlr_output_layout_move(struct wlr_output_layout *layout,
|
||||
struct wlr_output *output, int x, int y);
|
||||
|
||||
void wlr_output_layout_remove(struct wlr_output_layout *layout,
|
||||
struct wlr_output *output);
|
||||
|
||||
/**
|
||||
* Given x and y as pointers to global coordinates, adjusts them to local output
|
||||
* coordinates relative to the given reference output.
|
||||
*/
|
||||
void wlr_output_layout_output_coords(struct wlr_output_layout *layout,
|
||||
struct wlr_output *reference, int *x, int *y);
|
||||
|
||||
bool wlr_output_layout_contains_point(struct wlr_output_layout *layout,
|
||||
struct wlr_output *reference, int x, int y);
|
||||
|
||||
bool wlr_output_layout_intersects(struct wlr_output_layout *layout,
|
||||
struct wlr_output *reference, int x1, int y1, int x2, int y2);
|
||||
|
||||
#endif
|
|
@ -2,6 +2,7 @@ lib_wlr_types = static_library('wlr_types', files(
|
|||
'wlr_input_device.c',
|
||||
'wlr_keyboard.c',
|
||||
'wlr_output.c',
|
||||
'wlr_output_layout.c',
|
||||
'wlr_pointer.c',
|
||||
'wlr_region.c',
|
||||
'wlr_seat.c',
|
||||
|
|
128
types/wlr_output_layout.c
Normal file
128
types/wlr_output_layout.c
Normal file
|
@ -0,0 +1,128 @@
|
|||
#include <wlr/util/log.h>
|
||||
#include <wlr/types/wlr_output.h>
|
||||
#include <wlr/types/wlr_output_layout.h>
|
||||
#include <stdlib.h>
|
||||
#include <assert.h>
|
||||
|
||||
struct wlr_output_layout *wlr_output_layout_init() {
|
||||
struct wlr_output_layout *layout = calloc(1, sizeof(struct wlr_output_layout));
|
||||
wl_list_init(&layout->outputs);
|
||||
return layout;
|
||||
}
|
||||
|
||||
void wlr_output_layout_destroy(struct wlr_output_layout *layout) {
|
||||
if (!layout) {
|
||||
return;
|
||||
}
|
||||
|
||||
struct wlr_output_layout_output *_output, *temp = NULL;
|
||||
wl_list_for_each_safe(_output, temp, &layout->outputs, link) {
|
||||
wl_list_remove(&_output->link);
|
||||
free(_output);
|
||||
}
|
||||
|
||||
free(layout);
|
||||
}
|
||||
|
||||
void wlr_output_layout_add(struct wlr_output_layout *layout,
|
||||
struct wlr_output *output, int x, int y) {
|
||||
struct wlr_output_layout_output *layout_output = calloc(1, sizeof(struct wlr_output_layout_output));
|
||||
layout_output->output = output;
|
||||
layout_output->x = x;
|
||||
layout_output->y = y;
|
||||
wl_list_insert(&layout->outputs, &layout_output->link);
|
||||
}
|
||||
|
||||
struct wlr_output_layout_output *wlr_output_layout_get(
|
||||
struct wlr_output_layout *layout, struct wlr_output *reference) {
|
||||
struct wlr_output_layout_output *_output;
|
||||
wl_list_for_each(_output, &layout->outputs, link) {
|
||||
if (_output->output == reference) {
|
||||
return _output;
|
||||
}
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static bool output_contains_point( struct wlr_output_layout_output *l_output,
|
||||
int x, int y, int width, int height) {
|
||||
return x >= l_output->x && x <= l_output->x + width &&
|
||||
y >= l_output->y && y <= l_output->y + height;
|
||||
}
|
||||
|
||||
bool wlr_output_layout_contains_point(struct wlr_output_layout *layout,
|
||||
struct wlr_output *reference, int x, int y) {
|
||||
struct wlr_output_layout_output *layout_output = wlr_output_layout_get(layout, reference);
|
||||
int width, height;
|
||||
wlr_output_effective_resolution(layout_output->output, &width, &height);
|
||||
return output_contains_point(layout_output, x, y, width, height);
|
||||
}
|
||||
|
||||
bool wlr_output_layout_intersects(struct wlr_output_layout *layout,
|
||||
struct wlr_output *reference, int x1, int y1, int x2, int y2) {
|
||||
struct wlr_output_layout_output *l_output = wlr_output_layout_get(layout, reference);
|
||||
if (!l_output) {
|
||||
return false;
|
||||
}
|
||||
int width, height;
|
||||
wlr_output_effective_resolution(l_output->output, &width, &height);
|
||||
|
||||
// the output must contain one of the points
|
||||
return output_contains_point(l_output, x1, y1, width, height) ||
|
||||
output_contains_point(l_output, x2, y2, width, height) ||
|
||||
output_contains_point(l_output, x2, y1, width, height) ||
|
||||
output_contains_point(l_output, y2, x1, width, height);
|
||||
}
|
||||
|
||||
struct wlr_output *wlr_output_layout_output_at(struct wlr_output_layout *layout,
|
||||
double x, double y) {
|
||||
struct wlr_output_layout_output *_output;
|
||||
wl_list_for_each(_output, &layout->outputs, link) {
|
||||
if (_output->output) {
|
||||
int width, height;
|
||||
wlr_output_effective_resolution(_output->output, &width, &height);
|
||||
bool has_x = x >= _output->x && x <= _output->x + width;
|
||||
bool has_y = y >= _output->y && y <= _output->y + height;
|
||||
if (has_x && has_y) {
|
||||
return _output->output;
|
||||
}
|
||||
}
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void wlr_output_layout_move(struct wlr_output_layout *layout,
|
||||
struct wlr_output *output, int x, int y) {
|
||||
struct wlr_output_layout_output *layout_output =
|
||||
wlr_output_layout_get(layout, output);
|
||||
if (layout_output) {
|
||||
layout_output->x = x;
|
||||
layout_output->y = y;
|
||||
}
|
||||
}
|
||||
|
||||
void wlr_output_layout_remove(struct wlr_output_layout *layout,
|
||||
struct wlr_output *output) {
|
||||
struct wlr_output_layout_output *layout_output =
|
||||
wlr_output_layout_get(layout, output);
|
||||
if (layout_output) {
|
||||
wl_list_remove(&layout_output->link);
|
||||
free(layout_output);
|
||||
}
|
||||
}
|
||||
|
||||
void wlr_output_layout_output_coords(struct wlr_output_layout *layout,
|
||||
struct wlr_output *reference, int *x, int *y) {
|
||||
assert(layout && reference);
|
||||
int src_x = *x;
|
||||
int src_y = *y;
|
||||
|
||||
struct wlr_output_layout_output *_output;
|
||||
wl_list_for_each(_output, &layout->outputs, link) {
|
||||
if (_output->output == reference) {
|
||||
*x = src_x - _output->x;
|
||||
*y = src_y - _output->y;
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue