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render/vulkan: require format info for shm
We use the format info to check the stride and need it to perform the texture upload.
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2a2f0772a9
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1 changed files with 4 additions and 1 deletions
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@ -4,6 +4,7 @@
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#include <vulkan/vulkan.h>
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#include <vulkan/vulkan.h>
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#include <wlr/util/log.h>
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#include <wlr/util/log.h>
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#include <xf86drm.h>
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#include <xf86drm.h>
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#include "render/pixel_format.h"
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#include "render/vulkan.h"
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#include "render/vulkan.h"
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static const struct wlr_vk_format formats[] = {
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static const struct wlr_vk_format formats[] = {
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@ -433,10 +434,12 @@ void vulkan_format_props_query(struct wlr_vk_device *dev,
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struct wlr_vk_format_props props = {0};
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struct wlr_vk_format_props props = {0};
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props.format = *format;
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props.format = *format;
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const struct wlr_pixel_format_info *format_info = drm_get_pixel_format_info(format->drm);
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// non-dmabuf texture properties
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// non-dmabuf texture properties
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const char *shm_texture_status;
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const char *shm_texture_status;
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if ((fmtp.formatProperties.optimalTilingFeatures & shm_tex_features) == shm_tex_features &&
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if ((fmtp.formatProperties.optimalTilingFeatures & shm_tex_features) == shm_tex_features &&
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!format->is_ycbcr) {
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!format->is_ycbcr && format_info != NULL) {
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VkPhysicalDeviceImageFormatInfo2 fmti = {
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VkPhysicalDeviceImageFormatInfo2 fmti = {
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_FORMAT_INFO_2,
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_FORMAT_INFO_2,
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.type = VK_IMAGE_TYPE_2D,
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.type = VK_IMAGE_TYPE_2D,
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