scene_graph: remove unused outputs list

This commit is contained in:
Alexander Orzechowski 2022-01-19 04:42:01 -05:00
parent 8656c77248
commit 1bc6f7f243

View file

@ -29,7 +29,6 @@ struct server {
struct wlr_allocator *allocator;
struct wlr_scene *scene;
struct wl_list outputs;
struct wl_list surfaces;
struct wl_listener new_output;
@ -79,7 +78,6 @@ static void server_handle_new_output(struct wl_listener *listener, void *data) {
output->server = server;
output->frame.notify = output_handle_frame;
wl_signal_add(&wlr_output->events.frame, &output->frame);
wl_list_insert(&server->outputs, &output->link);
output->scene_output = wlr_scene_output_create(server->scene, wlr_output);
@ -172,7 +170,6 @@ int main(int argc, char *argv[]) {
wlr_xdg_shell_create(server.display);
wl_list_init(&server.outputs);
wl_list_init(&server.surfaces);
server.new_output.notify = server_handle_new_output;