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scene_graph: remove unused outputs list
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8656c77248
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1bc6f7f243
1 changed files with 0 additions and 3 deletions
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@ -29,7 +29,6 @@ struct server {
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struct wlr_allocator *allocator;
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struct wlr_allocator *allocator;
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struct wlr_scene *scene;
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struct wlr_scene *scene;
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struct wl_list outputs;
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struct wl_list surfaces;
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struct wl_list surfaces;
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struct wl_listener new_output;
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struct wl_listener new_output;
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@ -79,7 +78,6 @@ static void server_handle_new_output(struct wl_listener *listener, void *data) {
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output->server = server;
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output->server = server;
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output->frame.notify = output_handle_frame;
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output->frame.notify = output_handle_frame;
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wl_signal_add(&wlr_output->events.frame, &output->frame);
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wl_signal_add(&wlr_output->events.frame, &output->frame);
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wl_list_insert(&server->outputs, &output->link);
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output->scene_output = wlr_scene_output_create(server->scene, wlr_output);
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output->scene_output = wlr_scene_output_create(server->scene, wlr_output);
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@ -172,7 +170,6 @@ int main(int argc, char *argv[]) {
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wlr_xdg_shell_create(server.display);
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wlr_xdg_shell_create(server.display);
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wl_list_init(&server.outputs);
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wl_list_init(&server.surfaces);
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wl_list_init(&server.surfaces);
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server.new_output.notify = server_handle_new_output;
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server.new_output.notify = server_handle_new_output;
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