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render/vulkan: remove unused queue_props in renderer
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1 changed files with 0 additions and 6 deletions
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@ -2848,12 +2848,6 @@ struct wlr_renderer *wlr_vk_renderer_create_with_drm_fd(int drm_fd) {
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return NULL;
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return NULL;
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}
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}
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uint32_t qfam_count;
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vkGetPhysicalDeviceQueueFamilyProperties(phdev, &qfam_count, NULL);
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VkQueueFamilyProperties queue_props[qfam_count];
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vkGetPhysicalDeviceQueueFamilyProperties(phdev, &qfam_count,
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queue_props);
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struct wlr_vk_device *dev = vulkan_device_create(ini, phdev);
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struct wlr_vk_device *dev = vulkan_device_create(ini, phdev);
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if (!dev) {
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if (!dev) {
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wlr_log(WLR_ERROR, "Failed to create vulkan device");
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wlr_log(WLR_ERROR, "Failed to create vulkan device");
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