relative-pointer-v1: remove unnecessary log messages

Logging when a client creates or destroys an object is a bit too
chatty.
This commit is contained in:
Simon Ser 2022-05-30 16:42:12 +02:00 committed by Isaac Freund
parent 17fbf60bd1
commit 1feb8edd21

View file

@ -48,11 +48,6 @@ static void relative_pointer_v1_handle_resource_destroy(struct wl_resource *reso
static void relative_pointer_v1_handle_destroy(struct wl_client *client,
struct wl_resource *resource) {
struct wlr_relative_pointer_v1 *relative_pointer =
wlr_relative_pointer_v1_from_resource(resource);
wlr_log(WLR_DEBUG, "relative_pointer_v1 %p released by client %p",
relative_pointer, client);
wl_resource_destroy(resource);
}
@ -75,9 +70,6 @@ static void relative_pointer_handle_pointer_destroy(struct wl_listener *listener
static void relative_pointer_manager_v1_handle_destroy(struct wl_client *client,
struct wl_resource *resource) {
wl_resource_destroy(resource);
wlr_log(WLR_DEBUG, "relative_pointer_v1 manager unbound from client %p",
client);
}
static void relative_pointer_manager_v1_handle_get_relative_pointer(struct wl_client *client,
@ -129,9 +121,6 @@ static void relative_pointer_manager_v1_handle_get_relative_pointer(struct wl_cl
wlr_signal_emit_safe(&manager->events.new_relative_pointer,
relative_pointer);
wlr_log(WLR_DEBUG, "relative_pointer_v1 %p created for client %p",
relative_pointer, client);
}
static void relative_pointer_manager_v1_bind(struct wl_client *wl_client, void *data,