Add super+click to move windows around without xdg

Though it still doesn't work for non-XDG windows because we need to
build common window state managemnet within the reference compositor.
This commit is contained in:
Drew DeVault 2017-09-22 09:34:52 -04:00
parent 800a1ec679
commit 21f5b92973

View file

@ -78,6 +78,7 @@ struct sample_state {
struct wl_listener keyboard_bound;
struct wlr_xwayland *xwayland;
struct wlr_gamma_control_manager *gamma_control_manager;
bool mod_down;
int keymap_fd;
size_t keymap_size;
uint32_t serial;
@ -368,6 +369,10 @@ static void handle_keyboard_key(struct keyboard_state *keyboard,
wl_keyboard_send_key(seat_handle->keyboard, ++sample->serial, 0,
keycode, key_state);
}
if (sym == XKB_KEY_Super_L || sym == XKB_KEY_Super_R) {
sample->mod_down = key_state == WLR_KEY_PRESSED;
}
}
static void handle_keyboard_bound(struct wl_listener *listener, void *data) {
@ -492,6 +497,13 @@ static void handle_cursor_button(struct wl_listener *listener, void *data) {
sample->input_cache_idx = (i + 1)
% (sizeof(sample->input_cache) / sizeof(sample->input_cache[0]));
example_set_focused_surface(sample, surface);
if (sample->mod_down && event->button == BTN_LEFT) {
struct example_xdg_surface_v6 *esurface = surface->data;
sample->motion_context.surface = esurface;
sample->motion_context.off_x = sample->cursor->x - esurface->position.lx;
sample->motion_context.off_y = sample->cursor->y - esurface->position.ly;
wlr_seat_pointer_clear_focus(sample->wl_seat);
}
break;
}
@ -521,7 +533,7 @@ static void handle_tool_tip(struct wl_listener *listener, void *data) {
example_set_focused_surface(sample, surface);
wlr_seat_pointer_send_button(sample->wl_seat, (uint32_t)event->time_usec,
BTN_MOUSE, event->state);
BTN_LEFT, event->state);
}
static void handle_input_add(struct compositor_state *state,