diff --git a/include/wlr/types/wlr_scene.h b/include/wlr/types/wlr_scene.h index aa371d13..4e1dd17a 100644 --- a/include/wlr/types/wlr_scene.h +++ b/include/wlr/types/wlr_scene.h @@ -329,6 +329,12 @@ struct wlr_scene_buffer *wlr_scene_buffer_from_node(struct wlr_scene_node *node) */ struct wlr_scene_tree *wlr_scene_tree_from_node(struct wlr_scene_node *node); +/** + * If this node represents a wlr_scene_rect, that rect will be returned. It + * is not legal to feed a node that does not represent a wlr_scene_rect. + */ +struct wlr_scene_rect *wlr_scene_rect_from_node(struct wlr_scene_node *node); + /** * If this buffer is backed by a surface, then the struct wlr_scene_surface is * returned. If not, NULL will be returned. diff --git a/types/scene/wlr_scene.c b/types/scene/wlr_scene.c index 5bdc628d..4a1fc028 100644 --- a/types/scene/wlr_scene.c +++ b/types/scene/wlr_scene.c @@ -27,8 +27,7 @@ struct wlr_scene_tree *wlr_scene_tree_from_node(struct wlr_scene_node *node) { return tree; } -static struct wlr_scene_rect *scene_rect_from_node( - struct wlr_scene_node *node) { +struct wlr_scene_rect *wlr_scene_rect_from_node(struct wlr_scene_node *node) { assert(node->type == WLR_SCENE_NODE_RECT); struct wlr_scene_rect *rect = wl_container_of(node, rect, node); return rect; @@ -231,7 +230,7 @@ static bool scene_nodes_in_box(struct wlr_scene_node *node, struct wlr_box *box, static void scene_node_opaque_region(struct wlr_scene_node *node, int x, int y, pixman_region32_t *opaque) { if (node->type == WLR_SCENE_NODE_RECT) { - struct wlr_scene_rect *scene_rect = scene_rect_from_node(node); + struct wlr_scene_rect *scene_rect = wlr_scene_rect_from_node(node); if (scene_rect->color[3] != 1) { return; } @@ -821,7 +820,7 @@ static void scene_node_get_size(struct wlr_scene_node *node, case WLR_SCENE_NODE_TREE: return; case WLR_SCENE_NODE_RECT:; - struct wlr_scene_rect *scene_rect = scene_rect_from_node(node); + struct wlr_scene_rect *scene_rect = wlr_scene_rect_from_node(node); *width = scene_rect->width; *height = scene_rect->height; break; @@ -1096,7 +1095,7 @@ static void scene_node_render(struct wlr_scene_node *node, assert(false); break; case WLR_SCENE_NODE_RECT:; - struct wlr_scene_rect *scene_rect = scene_rect_from_node(node); + struct wlr_scene_rect *scene_rect = wlr_scene_rect_from_node(node); wlr_render_pass_add_rect(render_pass, &(struct wlr_render_rect_options){ .box = dst_box, @@ -1341,7 +1340,7 @@ static bool scene_node_invisible(struct wlr_scene_node *node) { if (node->type == WLR_SCENE_NODE_TREE) { return true; } else if (node->type == WLR_SCENE_NODE_RECT) { - struct wlr_scene_rect *rect = scene_rect_from_node(node); + struct wlr_scene_rect *rect = wlr_scene_rect_from_node(node); return rect->color[3] == 0.f; } else if (node->type == WLR_SCENE_NODE_BUFFER) { @@ -1371,7 +1370,7 @@ static bool construct_render_list_iterator(struct wlr_scene_node *node, // If we see a black rect, we can ignore rendering everything under the rect // and even the rect itself. if (node->type == WLR_SCENE_NODE_RECT && data->calculate_visibility) { - struct wlr_scene_rect *rect = scene_rect_from_node(node); + struct wlr_scene_rect *rect = wlr_scene_rect_from_node(node); float *black = (float[4]){ 0.f, 0.f, 0.f, 1.f }; if (memcmp(rect->color, black, sizeof(float) * 4) == 0) {