Merge pull request #308 from ascent12/render-fixups

Render fixups
This commit is contained in:
Drew DeVault 2017-10-21 18:08:58 -04:00 committed by GitHub
commit 24ae081001
20 changed files with 43 additions and 50 deletions

View file

@ -11,7 +11,7 @@
#include <wlr/interfaces/wlr_output.h> #include <wlr/interfaces/wlr_output.h>
#include <wlr/util/list.h> #include <wlr/util/list.h>
#include <wlr/util/log.h> #include <wlr/util/log.h>
#include <wlr/egl.h> #include <wlr/render/egl.h>
#include "backend/drm/drm.h" #include "backend/drm/drm.h"
static bool wlr_drm_backend_start(struct wlr_backend *backend) { static bool wlr_drm_backend_start(struct wlr_backend *backend) {

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@ -177,9 +177,6 @@ void wlr_drm_resources_free(struct wlr_drm_backend *drm) {
if (plane->wlr_tex) { if (plane->wlr_tex) {
wlr_texture_destroy(plane->wlr_tex); wlr_texture_destroy(plane->wlr_tex);
} }
if (plane->wlr_rend) {
wlr_renderer_destroy(plane->wlr_rend);
}
} }
free(drm->crtcs); free(drm->crtcs);
@ -193,7 +190,7 @@ static void wlr_drm_connector_make_current(struct wlr_output *output) {
static void wlr_drm_connector_swap_buffers(struct wlr_output *output) { static void wlr_drm_connector_swap_buffers(struct wlr_output *output) {
struct wlr_drm_connector *conn = (struct wlr_drm_connector *)output; struct wlr_drm_connector *conn = (struct wlr_drm_connector *)output;
struct wlr_drm_backend *drm = conn->drm; struct wlr_drm_backend *drm = (struct wlr_drm_backend *)output->backend;
struct wlr_drm_crtc *crtc = conn->crtc; struct wlr_drm_crtc *crtc = conn->crtc;
struct wlr_drm_plane *plane = crtc->primary; struct wlr_drm_plane *plane = crtc->primary;
@ -216,7 +213,8 @@ static void wlr_drm_connector_swap_buffers(struct wlr_output *output) {
static void wlr_drm_connector_set_gamma(struct wlr_output *output, static void wlr_drm_connector_set_gamma(struct wlr_output *output,
uint16_t size, uint16_t *r, uint16_t *g, uint16_t *b) { uint16_t size, uint16_t *r, uint16_t *g, uint16_t *b) {
struct wlr_drm_connector *conn = (struct wlr_drm_connector *)output; struct wlr_drm_connector *conn = (struct wlr_drm_connector *)output;
drmModeCrtcSetGamma(conn->drm->fd, conn->crtc->id, size, r, g, b); struct wlr_drm_backend *drm = (struct wlr_drm_backend *)output->backend;
drmModeCrtcSetGamma(drm->fd, conn->crtc->id, size, r, g, b);
} }
static uint16_t wlr_drm_connector_get_gamma_size(struct wlr_output *output) { static uint16_t wlr_drm_connector_get_gamma_size(struct wlr_output *output) {
@ -230,7 +228,7 @@ void wlr_drm_connector_start_renderer(struct wlr_drm_connector *conn) {
return; return;
} }
struct wlr_drm_backend *drm = conn->drm; struct wlr_drm_backend *drm = (struct wlr_drm_backend *)conn->output.backend;
struct wlr_drm_crtc *crtc = conn->crtc; struct wlr_drm_crtc *crtc = conn->crtc;
struct wlr_drm_plane *plane = crtc->primary; struct wlr_drm_plane *plane = crtc->primary;
@ -253,7 +251,7 @@ static void wlr_drm_connector_enable(struct wlr_output *output, bool enable) {
return; return;
} }
struct wlr_drm_backend *drm = conn->drm; struct wlr_drm_backend *drm = (struct wlr_drm_backend *)output->backend;
drm->iface->conn_enable(drm, conn, enable); drm->iface->conn_enable(drm, conn, enable);
if (enable) { if (enable) {
@ -406,7 +404,7 @@ error_conn:
static bool wlr_drm_connector_set_mode(struct wlr_output *output, static bool wlr_drm_connector_set_mode(struct wlr_output *output,
struct wlr_output_mode *mode) { struct wlr_output_mode *mode) {
struct wlr_drm_connector *conn = (struct wlr_drm_connector *)output; struct wlr_drm_connector *conn = (struct wlr_drm_connector *)output;
struct wlr_drm_backend *drm = conn->drm; struct wlr_drm_backend *drm = (struct wlr_drm_backend *)output->backend;
wlr_log(L_INFO, "Modesetting '%s' with '%ux%u@%u mHz'", conn->output.name, wlr_log(L_INFO, "Modesetting '%s' with '%ux%u@%u mHz'", conn->output.name,
mode->width, mode->height, mode->refresh); mode->width, mode->height, mode->refresh);
@ -472,7 +470,7 @@ static bool wlr_drm_connector_set_cursor(struct wlr_output *output,
const uint8_t *buf, int32_t stride, uint32_t width, uint32_t height, const uint8_t *buf, int32_t stride, uint32_t width, uint32_t height,
int32_t hotspot_x, int32_t hotspot_y, bool update_pixels) { int32_t hotspot_x, int32_t hotspot_y, bool update_pixels) {
struct wlr_drm_connector *conn = (struct wlr_drm_connector *)output; struct wlr_drm_connector *conn = (struct wlr_drm_connector *)output;
struct wlr_drm_backend *drm = conn->drm; struct wlr_drm_backend *drm = (struct wlr_drm_backend *)output->backend;
struct wlr_drm_renderer *renderer = &drm->renderer; struct wlr_drm_renderer *renderer = &drm->renderer;
struct wlr_drm_crtc *crtc = conn->crtc; struct wlr_drm_crtc *crtc = conn->crtc;
@ -525,12 +523,7 @@ static bool wlr_drm_connector_set_cursor(struct wlr_output *output,
// TODO the image needs to be rotated depending on the output rotation // TODO the image needs to be rotated depending on the output rotation
plane->wlr_rend = wlr_gles2_renderer_create(&drm->backend); plane->wlr_tex = wlr_render_texture_create(plane->surf.renderer->wlr_rend);
if (!plane->wlr_rend) {
return false;
}
plane->wlr_tex = wlr_render_texture_create(plane->wlr_rend);
if (!plane->wlr_tex) { if (!plane->wlr_tex) {
return false; return false;
} }
@ -595,7 +588,7 @@ static bool wlr_drm_connector_set_cursor(struct wlr_output *output,
float matrix[16]; float matrix[16];
wlr_texture_get_matrix(plane->wlr_tex, &matrix, &plane->matrix, 0, 0); wlr_texture_get_matrix(plane->wlr_tex, &matrix, &plane->matrix, 0, 0);
wlr_render_with_matrix(plane->wlr_rend, plane->wlr_tex, &matrix); wlr_render_with_matrix(plane->surf.renderer->wlr_rend, plane->wlr_tex, &matrix);
glFinish(); glFinish();
glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, bo_stride); glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, bo_stride);
@ -612,7 +605,7 @@ static bool wlr_drm_connector_set_cursor(struct wlr_output *output,
static bool wlr_drm_connector_move_cursor(struct wlr_output *output, static bool wlr_drm_connector_move_cursor(struct wlr_output *output,
int x, int y) { int x, int y) {
struct wlr_drm_connector *conn = (struct wlr_drm_connector *)output; struct wlr_drm_connector *conn = (struct wlr_drm_connector *)output;
struct wlr_drm_backend *drm = conn->drm; struct wlr_drm_backend *drm = (struct wlr_drm_backend *)output->backend;
int width, height, tmp; int width, height, tmp;
wlr_output_effective_resolution(output, &width, &height); wlr_output_effective_resolution(output, &width, &height);
@ -715,14 +708,13 @@ void wlr_drm_scan_connectors(struct wlr_drm_backend *drm) {
drmModeFreeConnector(drm_conn); drmModeFreeConnector(drm_conn);
continue; continue;
} }
wlr_output_init(&wlr_conn->output, &output_impl); wlr_output_init(&wlr_conn->output, &drm->backend, &output_impl);
struct wl_event_loop *ev = wl_display_get_event_loop(drm->display); struct wl_event_loop *ev = wl_display_get_event_loop(drm->display);
wlr_conn->retry_pageflip = wl_event_loop_add_timer(ev, retry_pageflip, wlr_conn->retry_pageflip = wl_event_loop_add_timer(ev, retry_pageflip,
wlr_conn); wlr_conn);
wlr_conn->drm = drm;
wlr_conn->state = WLR_DRM_CONN_DISCONNECTED; wlr_conn->state = WLR_DRM_CONN_DISCONNECTED;
wlr_conn->id = drm_conn->connector_id; wlr_conn->id = drm_conn->connector_id;
@ -828,7 +820,7 @@ void wlr_drm_scan_connectors(struct wlr_drm_backend *drm) {
static void page_flip_handler(int fd, unsigned seq, static void page_flip_handler(int fd, unsigned seq,
unsigned tv_sec, unsigned tv_usec, void *user) { unsigned tv_sec, unsigned tv_usec, void *user) {
struct wlr_drm_connector *conn = user; struct wlr_drm_connector *conn = user;
struct wlr_drm_backend *drm = conn->drm; struct wlr_drm_backend *drm = (struct wlr_drm_backend *)conn->output.backend;
conn->pageflip_pending = false; conn->pageflip_pending = false;
if (conn->state != WLR_DRM_CONN_CONNECTED) { if (conn->state != WLR_DRM_CONN_CONNECTED) {
@ -899,7 +891,7 @@ void wlr_drm_connector_cleanup(struct wlr_drm_connector *conn) {
return; return;
} }
struct wlr_drm_backend *drm = conn->drm; struct wlr_drm_backend *drm = (struct wlr_drm_backend *)conn->output.backend;
switch (conn->state) { switch (conn->state) {
case WLR_DRM_CONN_CONNECTED: case WLR_DRM_CONN_CONNECTED:

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@ -8,8 +8,8 @@
#include <EGL/eglext.h> #include <EGL/eglext.h>
#include <wayland-util.h> #include <wayland-util.h>
#include <wlr/egl.h>
#include <wlr/util/log.h> #include <wlr/util/log.h>
#include <wlr/render/egl.h>
#include <wlr/render/matrix.h> #include <wlr/render/matrix.h>
#include <wlr/render/gles2.h> #include <wlr/render/gles2.h>
#include <wlr/render.h> #include <wlr/render.h>

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@ -4,7 +4,7 @@
#include <EGL/egl.h> #include <EGL/egl.h>
#include <EGL/eglext.h> #include <EGL/eglext.h>
#include <wayland-server.h> #include <wayland-server.h>
#include <wlr/egl.h> #include <wlr/render/egl.h>
#include <wlr/backend/interface.h> #include <wlr/backend/interface.h>
#include <wlr/interfaces/wlr_output.h> #include <wlr/interfaces/wlr_output.h>
#include <wlr/interfaces/wlr_input_device.h> #include <wlr/interfaces/wlr_input_device.h>

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@ -241,7 +241,7 @@ struct wlr_output *wlr_wl_output_create(struct wlr_backend *_backend) {
wlr_log(L_ERROR, "Failed to allocate wlr_wl_backend_output"); wlr_log(L_ERROR, "Failed to allocate wlr_wl_backend_output");
return NULL; return NULL;
} }
wlr_output_init(&output->wlr_output, &output_impl); wlr_output_init(&output->wlr_output, &backend->backend, &output_impl);
struct wlr_output *wlr_output = &output->wlr_output; struct wlr_output *wlr_output = &output->wlr_output;
wlr_output->width = 640; wlr_output->width = 640;

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@ -15,7 +15,7 @@
#endif #endif
#include <wlr/backend/interface.h> #include <wlr/backend/interface.h>
#include <wlr/backend/x11.h> #include <wlr/backend/x11.h>
#include <wlr/egl.h> #include <wlr/render/egl.h>
#include <wlr/interfaces/wlr_output.h> #include <wlr/interfaces/wlr_output.h>
#include <wlr/interfaces/wlr_input_device.h> #include <wlr/interfaces/wlr_input_device.h>
#include <wlr/interfaces/wlr_keyboard.h> #include <wlr/interfaces/wlr_keyboard.h>
@ -264,7 +264,7 @@ static bool wlr_x11_backend_start(struct wlr_backend *backend) {
output->x11 = x11; output->x11 = x11;
wlr_output_init(&output->wlr_output, &output_impl); wlr_output_init(&output->wlr_output, &x11->backend, &output_impl);
snprintf(output->wlr_output.name, sizeof(output->wlr_output.name), "X11-1"); snprintf(output->wlr_output.name, sizeof(output->wlr_output.name), "X11-1");
output->win = xcb_generate_id(x11->xcb_conn); output->win = xcb_generate_id(x11->xcb_conn);

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@ -12,7 +12,7 @@
#include <wlr/backend/session.h> #include <wlr/backend/session.h>
#include <wlr/backend/drm.h> #include <wlr/backend/drm.h>
#include <wlr/types/wlr_output.h> #include <wlr/types/wlr_output.h>
#include <wlr/egl.h> #include <wlr/render/egl.h>
#include <wlr/util/list.h> #include <wlr/util/list.h>
#include "iface.h" #include "iface.h"
@ -30,7 +30,6 @@ struct wlr_drm_plane {
// Only used by cursor // Only used by cursor
float matrix[16]; float matrix[16];
struct wlr_renderer *wlr_rend;
struct wlr_texture *wlr_tex; struct wlr_texture *wlr_tex;
struct gbm_bo *cursor_bo; struct gbm_bo *cursor_bo;
@ -113,7 +112,6 @@ struct wlr_drm_mode {
struct wlr_drm_connector { struct wlr_drm_connector {
struct wlr_output output; struct wlr_output output;
struct wlr_drm_backend *drm;
enum wlr_drm_connector_state state; enum wlr_drm_connector_state state;
uint32_t id; uint32_t id;

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@ -5,7 +5,7 @@
#include <wayland-client.h> #include <wayland-client.h>
#include <wayland-server.h> #include <wayland-server.h>
#include <wayland-egl.h> #include <wayland-egl.h>
#include <wlr/egl.h> #include <wlr/render/egl.h>
#include <wlr/backend/wayland.h> #include <wlr/backend/wayland.h>
#include <wlr/types/wlr_output.h> #include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_input_device.h> #include <wlr/types/wlr_input_device.h>

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@ -5,7 +5,7 @@
#include <xcb/xcb.h> #include <xcb/xcb.h>
#include <X11/Xlib-xcb.h> #include <X11/Xlib-xcb.h>
#include <wayland-server.h> #include <wayland-server.h>
#include <wlr/egl.h> #include <wlr/render/egl.h>
#include <wlr/types/wlr_output.h> #include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_input_device.h> #include <wlr/types/wlr_input_device.h>

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@ -8,9 +8,9 @@
#include <GLES2/gl2ext.h> #include <GLES2/gl2ext.h>
#include <EGL/egl.h> #include <EGL/egl.h>
#include <EGL/eglext.h> #include <EGL/eglext.h>
#include <wlr/egl.h>
#include <wlr/backend.h> #include <wlr/backend.h>
#include <wlr/render.h> #include <wlr/render.h>
#include <wlr/render/egl.h>
#include <wlr/render/interface.h> #include <wlr/render/interface.h>
#include <wlr/util/log.h> #include <wlr/util/log.h>

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@ -3,7 +3,7 @@
#include <wayland-server.h> #include <wayland-server.h>
#include <wlr/backend/session.h> #include <wlr/backend/session.h>
#include <wlr/egl.h> #include <wlr/render/egl.h>
struct wlr_backend_impl; struct wlr_backend_impl;

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@ -3,7 +3,7 @@
#include <stdbool.h> #include <stdbool.h>
#include <wlr/backend.h> #include <wlr/backend.h>
#include <wlr/egl.h> #include <wlr/render/egl.h>
struct wlr_backend_impl { struct wlr_backend_impl {
bool (*start)(struct wlr_backend *backend); bool (*start)(struct wlr_backend *backend);

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@ -1,8 +1,9 @@
#ifndef WLR_INTERFACES_WLR_OUTPUT_H #ifndef WLR_INTERFACES_WLR_OUTPUT_H
#define WLR_INTERFACES_WLR_OUTPUT_H #define WLR_INTERFACES_WLR_OUTPUT_H
#include <wlr/types/wlr_output.h>
#include <stdbool.h> #include <stdbool.h>
#include <wlr/types/wlr_output.h>
#include <wlr/backend.h>
struct wlr_output_impl { struct wlr_output_impl {
void (*enable)(struct wlr_output *output, bool enable); void (*enable)(struct wlr_output *output, bool enable);
@ -21,7 +22,8 @@ struct wlr_output_impl {
uint16_t (*get_gamma_size)(struct wlr_output *output); uint16_t (*get_gamma_size)(struct wlr_output *output);
}; };
void wlr_output_init(struct wlr_output *output, const struct wlr_output_impl *impl); void wlr_output_init(struct wlr_output *output, struct wlr_backend *backend,
const struct wlr_output_impl *impl);
void wlr_output_free(struct wlr_output *output); void wlr_output_free(struct wlr_output *output);
void wlr_output_update_matrix(struct wlr_output *output); void wlr_output_update_matrix(struct wlr_output *output);
struct wl_global *wlr_output_create_global( struct wl_global *wlr_output_create_global(

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@ -1,9 +1,10 @@
#ifndef WLR_TYPES_WLR_OUTPUT_H #ifndef WLR_TYPES_WLR_OUTPUT_H
#define WLR_TYPES_WLR_OUTPUT_H #define WLR_TYPES_WLR_OUTPUT_H
#include <wayland-server.h>
#include <wlr/util/list.h>
#include <stdbool.h> #include <stdbool.h>
#include <wayland-server.h>
#include <wlr/backend.h>
#include <wlr/util/list.h>
struct wlr_output_mode { struct wlr_output_mode {
uint32_t flags; // enum wl_output_mode uint32_t flags; // enum wl_output_mode
@ -15,6 +16,7 @@ struct wlr_output_impl;
struct wlr_output { struct wlr_output {
const struct wlr_output_impl *impl; const struct wlr_output_impl *impl;
struct wlr_backend *backend;
struct wl_global *wl_global; struct wl_global *wl_global;
struct wl_list wl_resources; struct wl_list wl_resources;

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@ -3,7 +3,7 @@
#include <GLES2/gl2.h> #include <GLES2/gl2.h>
#include <stdlib.h> #include <stdlib.h>
#include <wlr/util/log.h> #include <wlr/util/log.h>
#include <wlr/egl.h> #include <wlr/render/egl.h>
#include "render/glapi.h" #include "render/glapi.h"
// Extension documentation // Extension documentation

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@ -5,9 +5,9 @@
#include <GLES2/gl2ext.h> #include <GLES2/gl2ext.h>
#include <wayland-util.h> #include <wayland-util.h>
#include <wayland-server-protocol.h> #include <wayland-server-protocol.h>
#include <wlr/egl.h>
#include <wlr/backend.h> #include <wlr/backend.h>
#include <wlr/render.h> #include <wlr/render.h>
#include <wlr/render/egl.h>
#include <wlr/render/interface.h> #include <wlr/render/interface.h>
#include <wlr/render/matrix.h> #include <wlr/render/matrix.h>
#include <wlr/util/log.h> #include <wlr/util/log.h>
@ -246,9 +246,8 @@ struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_backend *backend) {
return NULL; return NULL;
} }
wlr_renderer_init(&renderer->wlr_renderer, &wlr_renderer_impl); wlr_renderer_init(&renderer->wlr_renderer, &wlr_renderer_impl);
if (backend) {
struct wlr_egl *egl = wlr_backend_get_egl(backend); renderer->egl = wlr_backend_get_egl(backend);
renderer->egl = egl;
}
return &renderer->wlr_renderer; return &renderer->wlr_renderer;
} }

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@ -5,8 +5,8 @@
#include <GLES2/gl2ext.h> #include <GLES2/gl2ext.h>
#include <wayland-util.h> #include <wayland-util.h>
#include <wayland-server-protocol.h> #include <wayland-server-protocol.h>
#include <wlr/egl.h>
#include <wlr/render.h> #include <wlr/render.h>
#include <wlr/render/egl.h>
#include <wlr/render/interface.h> #include <wlr/render/interface.h>
#include <wlr/render/matrix.h> #include <wlr/render/matrix.h>
#include <wlr/util/log.h> #include <wlr/util/log.h>

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@ -153,8 +153,7 @@ static bool set_cursor(struct wlr_output *output, const uint8_t *buf,
output->cursor.height = height; output->cursor.height = height;
if (!output->cursor.renderer) { if (!output->cursor.renderer) {
/* NULL egl is okay given that we are only using pixel buffers */ output->cursor.renderer = wlr_gles2_renderer_create(output->backend);
output->cursor.renderer = wlr_gles2_renderer_create(NULL);
if (!output->cursor.renderer) { if (!output->cursor.renderer) {
return false; return false;
} }
@ -307,8 +306,9 @@ bool wlr_output_move_cursor(struct wlr_output *output, int x, int y) {
return output->impl->move_cursor(output, x, y); return output->impl->move_cursor(output, x, y);
} }
void wlr_output_init(struct wlr_output *output, void wlr_output_init(struct wlr_output *output, struct wlr_backend *backend,
const struct wlr_output_impl *impl) { const struct wlr_output_impl *impl) {
output->backend = backend;
output->impl = impl; output->impl = impl;
output->modes = list_create(); output->modes = list_create();
output->transform = WL_OUTPUT_TRANSFORM_NORMAL; output->transform = WL_OUTPUT_TRANSFORM_NORMAL;

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@ -2,9 +2,9 @@
#include <stdlib.h> #include <stdlib.h>
#include <wayland-server.h> #include <wayland-server.h>
#include <wlr/util/log.h> #include <wlr/util/log.h>
#include <wlr/egl.h>
#include <wlr/render/interface.h> #include <wlr/render/interface.h>
#include <wlr/types/wlr_surface.h> #include <wlr/types/wlr_surface.h>
#include <wlr/render/egl.h>
#include <wlr/render/matrix.h> #include <wlr/render/matrix.h>
static void wlr_surface_state_reset_buffer(struct wlr_surface_state *state) { static void wlr_surface_state_reset_buffer(struct wlr_surface_state *state) {