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render/gles2: make wlr_gles2_texture_from_* private
These functions are unused by compositors (see e.g. [1]) and prevent wlr_gles2_texture from accessing wlr_gles2_renderer state. This is an issue for proper teardown [2] and for accessing GLES2 extensions. [1]: https://github.com/swaywm/wlroots/pull/1962#issuecomment-569511830 [2]: https://github.com/swaywm/wlroots/pull/1962
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c32d89ee3e
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26af316b3b
4 changed files with 23 additions and 33 deletions
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@ -102,9 +102,19 @@ const struct wlr_gles2_pixel_format *get_gles2_format_from_gl(
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GLint gl_format, GLint gl_type, bool alpha);
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const enum wl_shm_format *get_gles2_wl_formats(size_t *len);
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struct wlr_gles2_renderer *gles2_get_renderer(
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struct wlr_renderer *wlr_renderer);
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struct wlr_gles2_texture *gles2_get_texture(
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struct wlr_texture *wlr_texture);
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struct wlr_texture *gles2_texture_from_pixels(struct wlr_renderer *wlr_renderer,
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enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, uint32_t height,
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const void *data);
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struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer,
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struct wl_resource *data);
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struct wlr_texture *gles2_texture_from_dmabuf(struct wlr_renderer *wlr_renderer,
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struct wlr_dmabuf_attributes *attribs);
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void push_gles2_marker(const char *file, const char *func);
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void pop_gles2_marker(void);
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#define PUSH_GLES2_DEBUG push_gles2_marker(_WLR_FILENAME, __func__)
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@ -21,14 +21,6 @@ struct wlr_egl *wlr_gles2_renderer_get_egl(struct wlr_renderer *renderer);
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bool wlr_gles2_renderer_check_ext(struct wlr_renderer *renderer,
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const char *ext);
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struct wlr_texture *wlr_gles2_texture_from_pixels(struct wlr_egl *egl,
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enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, uint32_t height,
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const void *data);
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struct wlr_texture *wlr_gles2_texture_from_wl_drm(struct wlr_egl *egl,
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struct wl_resource *data);
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struct wlr_texture *wlr_gles2_texture_from_dmabuf(struct wlr_egl *egl,
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struct wlr_dmabuf_attributes *attribs);
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struct wlr_gles2_texture_attribs {
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GLenum target; /* either GL_TEXTURE_2D or GL_TEXTURE_EXTERNAL_OES */
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GLuint tex;
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@ -25,7 +25,7 @@ struct wlr_gles2_procs gles2_procs = {0};
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static const struct wlr_renderer_impl renderer_impl;
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static struct wlr_gles2_renderer *gles2_get_renderer(
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struct wlr_gles2_renderer *gles2_get_renderer(
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struct wlr_renderer *wlr_renderer) {
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assert(wlr_renderer->impl == &renderer_impl);
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return (struct wlr_gles2_renderer *)wlr_renderer;
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@ -442,27 +442,6 @@ restore_context_out:
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return r;
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}
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static struct wlr_texture *gles2_texture_from_pixels(
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struct wlr_renderer *wlr_renderer, enum wl_shm_format wl_fmt,
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uint32_t stride, uint32_t width, uint32_t height, const void *data) {
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struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
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return wlr_gles2_texture_from_pixels(renderer->egl, wl_fmt, stride, width,
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height, data);
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}
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static struct wlr_texture *gles2_texture_from_wl_drm(
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struct wlr_renderer *wlr_renderer, struct wl_resource *data) {
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struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
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return wlr_gles2_texture_from_wl_drm(renderer->egl, data);
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}
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static struct wlr_texture *gles2_texture_from_dmabuf(
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struct wlr_renderer *wlr_renderer,
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struct wlr_dmabuf_attributes *attribs) {
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struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
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return wlr_gles2_texture_from_dmabuf(renderer->egl, attribs);
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}
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static bool gles2_init_wl_display(struct wlr_renderer *wlr_renderer,
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struct wl_display *wl_display) {
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struct wlr_gles2_renderer *renderer =
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@ -134,9 +134,12 @@ static const struct wlr_texture_impl texture_impl = {
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.destroy = gles2_texture_destroy,
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};
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struct wlr_texture *wlr_gles2_texture_from_pixels(struct wlr_egl *egl,
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struct wlr_texture *gles2_texture_from_pixels(struct wlr_renderer *wlr_renderer,
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enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width,
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uint32_t height, const void *data) {
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struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
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struct wlr_egl *egl = renderer->egl;
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wlr_egl_make_current(egl, EGL_NO_SURFACE, NULL);
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const struct wlr_gles2_pixel_format *fmt = get_gles2_format_from_wl(wl_fmt);
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@ -175,8 +178,11 @@ struct wlr_texture *wlr_gles2_texture_from_pixels(struct wlr_egl *egl,
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return &texture->wlr_texture;
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}
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struct wlr_texture *wlr_gles2_texture_from_wl_drm(struct wlr_egl *egl,
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struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer,
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struct wl_resource *resource) {
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struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
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struct wlr_egl *egl = renderer->egl;
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wlr_egl_make_current(egl, EGL_NO_SURFACE, NULL);
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if (!gles2_procs.glEGLImageTargetTexture2DOES) {
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@ -238,8 +244,11 @@ struct wlr_texture *wlr_gles2_texture_from_wl_drm(struct wlr_egl *egl,
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return &texture->wlr_texture;
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}
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struct wlr_texture *wlr_gles2_texture_from_dmabuf(struct wlr_egl *egl,
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struct wlr_texture *gles2_texture_from_dmabuf(struct wlr_renderer *wlr_renderer,
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struct wlr_dmabuf_attributes *attribs) {
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struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
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struct wlr_egl *egl = renderer->egl;
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wlr_egl_make_current(egl, EGL_NO_SURFACE, NULL);
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if (!gles2_procs.glEGLImageTargetTexture2DOES) {
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