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https://github.com/hyprwm/wlroots-hyprland.git
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render: use DRM formats in wlr_texture_from_pixels
This commit is contained in:
parent
b54ef3372d
commit
27fba3df43
6 changed files with 10 additions and 12 deletions
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@ -121,7 +121,7 @@ struct wlr_gles2_texture *gles2_get_texture(
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struct wlr_texture *wlr_texture);
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struct wlr_texture *wlr_texture);
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struct wlr_texture *gles2_texture_from_pixels(struct wlr_renderer *wlr_renderer,
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struct wlr_texture *gles2_texture_from_pixels(struct wlr_renderer *wlr_renderer,
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enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, uint32_t height,
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uint32_t fmt, uint32_t stride, uint32_t width, uint32_t height,
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const void *data);
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const void *data);
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struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer,
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struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer,
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struct wl_resource *data);
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struct wl_resource *data);
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@ -48,8 +48,8 @@ struct wlr_renderer_impl {
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uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y,
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uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y,
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void *data);
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void *data);
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struct wlr_texture *(*texture_from_pixels)(struct wlr_renderer *renderer,
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struct wlr_texture *(*texture_from_pixels)(struct wlr_renderer *renderer,
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enum wl_shm_format fmt, uint32_t stride, uint32_t width,
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uint32_t fmt, uint32_t stride, uint32_t width, uint32_t height,
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uint32_t height, const void *data);
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const void *data);
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struct wlr_texture *(*texture_from_wl_drm)(struct wlr_renderer *renderer,
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struct wlr_texture *(*texture_from_wl_drm)(struct wlr_renderer *renderer,
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struct wl_resource *data);
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struct wl_resource *data);
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struct wlr_texture *(*texture_from_dmabuf)(struct wlr_renderer *renderer,
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struct wlr_texture *(*texture_from_dmabuf)(struct wlr_renderer *renderer,
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@ -29,7 +29,7 @@ struct wlr_texture {
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* between attaching a renderer to an output and committing it.
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* between attaching a renderer to an output and committing it.
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*/
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*/
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struct wlr_texture *wlr_texture_from_pixels(struct wlr_renderer *renderer,
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struct wlr_texture *wlr_texture_from_pixels(struct wlr_renderer *renderer,
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enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, uint32_t height,
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uint32_t fmt, uint32_t stride, uint32_t width, uint32_t height,
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const void *data);
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const void *data);
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/**
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/**
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@ -15,7 +15,6 @@
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#include <wlr/types/wlr_linux_dmabuf_v1.h>
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#include <wlr/types/wlr_linux_dmabuf_v1.h>
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#include <wlr/util/log.h>
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#include <wlr/util/log.h>
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#include "render/gles2.h"
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#include "render/gles2.h"
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#include "render/shm_format.h"
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static const GLfloat verts[] = {
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static const GLfloat verts[] = {
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1, 0, // top right
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1, 0, // top right
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@ -12,7 +12,6 @@
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#include <wlr/types/wlr_matrix.h>
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#include <wlr/types/wlr_matrix.h>
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#include <wlr/util/log.h>
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#include <wlr/util/log.h>
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#include "render/gles2.h"
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#include "render/gles2.h"
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#include "render/shm_format.h"
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#include "util/signal.h"
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#include "util/signal.h"
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static const struct wlr_texture_impl texture_impl;
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static const struct wlr_texture_impl texture_impl;
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@ -153,14 +152,14 @@ static const struct wlr_texture_impl texture_impl = {
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};
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};
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struct wlr_texture *gles2_texture_from_pixels(struct wlr_renderer *wlr_renderer,
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struct wlr_texture *gles2_texture_from_pixels(struct wlr_renderer *wlr_renderer,
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enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width,
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uint32_t drm_format, uint32_t stride, uint32_t width,
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uint32_t height, const void *data) {
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uint32_t height, const void *data) {
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struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
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struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
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const struct wlr_gles2_pixel_format *fmt =
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const struct wlr_gles2_pixel_format *fmt =
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get_gles2_format_from_drm(convert_wl_shm_format_to_drm(wl_fmt));
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get_gles2_format_from_drm(drm_format);
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if (fmt == NULL) {
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if (fmt == NULL) {
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wlr_log(WLR_ERROR, "Unsupported pixel format %"PRIu32, wl_fmt);
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wlr_log(WLR_ERROR, "Unsupported pixel format 0x%"PRIX32, drm_format);
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return NULL;
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return NULL;
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}
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}
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@ -20,9 +20,9 @@ void wlr_texture_destroy(struct wlr_texture *texture) {
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}
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}
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struct wlr_texture *wlr_texture_from_pixels(struct wlr_renderer *renderer,
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struct wlr_texture *wlr_texture_from_pixels(struct wlr_renderer *renderer,
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enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width,
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uint32_t fmt, uint32_t stride, uint32_t width, uint32_t height,
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uint32_t height, const void *data) {
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const void *data) {
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return renderer->impl->texture_from_pixels(renderer, wl_fmt, stride, width,
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return renderer->impl->texture_from_pixels(renderer, fmt, stride, width,
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height, data);
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height, data);
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}
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}
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