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Improve event matching logic
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parent
8f5ec5e2bb
commit
282fcd458c
1 changed files with 7 additions and 12 deletions
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@ -15,19 +15,14 @@ void roots_switch_handle_toggle(struct roots_switch *lid_switch,
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wl_list_for_each(sc, bound_switches, link) {
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bool device_match = false;
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bool state_match = false;
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if ((sc->name != NULL && strcmp(event->device->name, sc->name) == 0) ||
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(sc->name == NULL && event->switch_type == sc->switch_type)) {
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device_match = true;
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if ((sc->name != NULL && strcmp(event->device->name, sc->name) != 0) &&
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(sc->name == NULL && event->switch_type != sc->switch_type)) {
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continue;
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}
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if (!device_match) {
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break;
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if (sc->switch_state != WLR_SWITCH_STATE_TOGGLE &&
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event->switch_state != sc->switch_state) {
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continue;
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}
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if (sc->switch_state == WLR_SWITCH_STATE_TOGGLE ||
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event->switch_state == sc->switch_state) {
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state_match = true;
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}
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if (device_match && state_match) {
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execute_binding_command(lid_switch->seat, lid_switch->seat->input, sc->command);
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}
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}
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}
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