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rootston: Cancel existing keyboard grab when changing focus
It's possible that a non-default keyboard grab exists when we are trying to change focus. For example, say there is an XDG popup when we click on a different window. This popup's keyboard grab will swallow any keyboard_notify_enter(), meaning the newly-clicked window won't receive keyboard input. So, we cancel any existing grabs in roots_seat_set_focus(). Before this fix, a window would have been set as active but not receive keyboard entry. Fixes #233. Signed-off-by: Genki Sky <sky@genki.is>
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@ -825,6 +825,11 @@ void roots_seat_set_focus(struct roots_seat *seat, struct roots_view *view) {
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view_activate(view, true);
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view_activate(view, true);
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seat->has_focus = true;
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seat->has_focus = true;
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// We want to unconditionally send keyboard input to the view we are
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// focusing here, so cancel any existing grabs.
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struct wlr_seat_keyboard_grab *curr_grab = seat->seat->keyboard_state.grab;
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curr_grab->interface->cancel(curr_grab);
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struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat->seat);
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struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat->seat);
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if (keyboard != NULL) {
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if (keyboard != NULL) {
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wlr_seat_keyboard_notify_enter(seat->seat, view->wlr_surface,
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wlr_seat_keyboard_notify_enter(seat->seat, view->wlr_surface,
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