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render/drm_format_set: allocate using cap when duplicating
In wlr_drm_format_dup, allocate the new wlr_drm_format using cap instead of len. This makes it so the cap field is up-to-date and the chunk of memory isn't too small if we append new modifiers (we don't allow this yet but might in the future).
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@ -129,7 +129,7 @@ bool wlr_drm_format_set_add(struct wlr_drm_format_set *set, uint32_t format,
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struct wlr_drm_format *wlr_drm_format_dup(const struct wlr_drm_format *format) {
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size_t format_size = sizeof(struct wlr_drm_format) +
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format->len * sizeof(format->modifiers[0]);
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format->cap * sizeof(format->modifiers[0]);
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struct wlr_drm_format *duped_format = malloc(format_size);
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if (duped_format == NULL) {
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return NULL;
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