mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-11-04 20:55:58 +01:00
scene: add wlr_scene_subsurface_tree_create
This commit is contained in:
parent
597ba2b932
commit
2e590026e9
3 changed files with 226 additions and 0 deletions
|
@ -224,4 +224,11 @@ bool wlr_scene_output_commit(struct wlr_scene_output *scene_output);
|
|||
bool wlr_scene_attach_output_layout(struct wlr_scene *scene,
|
||||
struct wlr_output_layout *output_layout);
|
||||
|
||||
/**
|
||||
* Add a node displaying a surface and all of its sub-surfaces to the
|
||||
* scene-graph.
|
||||
*/
|
||||
struct wlr_scene_node *wlr_scene_subsurface_tree_create(
|
||||
struct wlr_scene_node *parent, struct wlr_surface *surface);
|
||||
|
||||
#endif
|
||||
|
|
|
@ -3,6 +3,7 @@ wlr_files += files(
|
|||
'data_device/wlr_data_offer.c',
|
||||
'data_device/wlr_data_source.c',
|
||||
'data_device/wlr_drag.c',
|
||||
'scene/subsurface_tree.c',
|
||||
'scene/wlr_scene.c',
|
||||
'scene/output_layout.c',
|
||||
'seat/wlr_seat_keyboard.c',
|
||||
|
|
218
types/scene/subsurface_tree.c
Normal file
218
types/scene/subsurface_tree.c
Normal file
|
@ -0,0 +1,218 @@
|
|||
#include <assert.h>
|
||||
#include <stdlib.h>
|
||||
#include <wlr/types/wlr_scene.h>
|
||||
#include <wlr/util/addon.h>
|
||||
|
||||
/**
|
||||
* A tree for a surface and all of its child sub-surfaces.
|
||||
*
|
||||
* `tree` contains `scene_surface` and one node per sub-surface.
|
||||
*/
|
||||
struct wlr_scene_subsurface_tree {
|
||||
struct wlr_scene_tree *tree;
|
||||
struct wlr_surface *surface;
|
||||
struct wlr_scene_surface *scene_surface;
|
||||
|
||||
struct wlr_scene_subsurface_tree *parent; // NULL for the top-level surface
|
||||
struct wlr_addon surface_addon; // only set if there's a parent
|
||||
|
||||
struct wl_listener tree_destroy;
|
||||
struct wl_listener surface_destroy;
|
||||
struct wl_listener surface_commit;
|
||||
struct wl_listener surface_new_subsurface;
|
||||
};
|
||||
|
||||
static void subsurface_tree_destroy(struct wlr_scene_subsurface_tree *subsurface_tree) {
|
||||
// tree and scene_surface will be cleaned up by scene_node_finish
|
||||
if (subsurface_tree->parent) {
|
||||
wlr_addon_finish(&subsurface_tree->surface_addon);
|
||||
}
|
||||
wl_list_remove(&subsurface_tree->tree_destroy.link);
|
||||
wl_list_remove(&subsurface_tree->surface_destroy.link);
|
||||
wl_list_remove(&subsurface_tree->surface_commit.link);
|
||||
wl_list_remove(&subsurface_tree->surface_new_subsurface.link);
|
||||
free(subsurface_tree);
|
||||
}
|
||||
|
||||
static void subsurface_tree_handle_tree_destroy(struct wl_listener *listener,
|
||||
void *data) {
|
||||
struct wlr_scene_subsurface_tree *subsurface_tree =
|
||||
wl_container_of(listener, subsurface_tree, tree_destroy);
|
||||
subsurface_tree_destroy(subsurface_tree);
|
||||
}
|
||||
|
||||
static void subsurface_tree_handle_surface_destroy(struct wl_listener *listener,
|
||||
void *data) {
|
||||
struct wlr_scene_subsurface_tree *subsurface_tree =
|
||||
wl_container_of(listener, subsurface_tree, surface_destroy);
|
||||
wlr_scene_node_destroy(&subsurface_tree->tree->node);
|
||||
}
|
||||
|
||||
static const struct wlr_addon_interface subsurface_tree_addon_impl;
|
||||
|
||||
static struct wlr_scene_subsurface_tree *subsurface_tree_from_subsurface(
|
||||
struct wlr_scene_subsurface_tree *parent,
|
||||
struct wlr_subsurface *subsurface) {
|
||||
struct wlr_addon *addon = wlr_addon_find(&subsurface->surface->addons,
|
||||
parent, &subsurface_tree_addon_impl);
|
||||
assert(addon != NULL);
|
||||
struct wlr_scene_subsurface_tree *subsurface_tree =
|
||||
wl_container_of(addon, subsurface_tree, surface_addon);
|
||||
return subsurface_tree;
|
||||
}
|
||||
|
||||
static void subsurface_tree_reconfigure(
|
||||
struct wlr_scene_subsurface_tree *subsurface_tree) {
|
||||
struct wlr_surface *surface = subsurface_tree->surface;
|
||||
|
||||
struct wlr_scene_node *prev = NULL;
|
||||
struct wlr_subsurface *subsurface;
|
||||
wl_list_for_each(subsurface, &surface->current.subsurfaces_below,
|
||||
current.link) {
|
||||
struct wlr_scene_subsurface_tree *child =
|
||||
subsurface_tree_from_subsurface(subsurface_tree, subsurface);
|
||||
if (prev != NULL) {
|
||||
wlr_scene_node_place_above(&child->tree->node, prev);
|
||||
}
|
||||
prev = &child->tree->node;
|
||||
|
||||
wlr_scene_node_set_position(&child->tree->node,
|
||||
subsurface->current.x, subsurface->current.y);
|
||||
}
|
||||
|
||||
if (prev != NULL) {
|
||||
wlr_scene_node_place_above(&subsurface_tree->scene_surface->node, prev);
|
||||
}
|
||||
prev = &subsurface_tree->scene_surface->node;
|
||||
|
||||
wl_list_for_each(subsurface, &surface->current.subsurfaces_above,
|
||||
current.link) {
|
||||
struct wlr_scene_subsurface_tree *child =
|
||||
subsurface_tree_from_subsurface(subsurface_tree, subsurface);
|
||||
wlr_scene_node_place_above(&child->tree->node, prev);
|
||||
prev = &child->tree->node;
|
||||
|
||||
wlr_scene_node_set_position(&child->tree->node,
|
||||
subsurface->current.x, subsurface->current.y);
|
||||
}
|
||||
}
|
||||
|
||||
static void subsurface_tree_handle_surface_commit(struct wl_listener *listener,
|
||||
void *data) {
|
||||
struct wlr_scene_subsurface_tree *subsurface_tree =
|
||||
wl_container_of(listener, subsurface_tree, surface_commit);
|
||||
|
||||
// TODO: only do this on subsurface order or position change
|
||||
subsurface_tree_reconfigure(subsurface_tree);
|
||||
}
|
||||
|
||||
static void subsurface_tree_addon_destroy(struct wlr_addon *addon) {
|
||||
struct wlr_scene_subsurface_tree *subsurface_tree =
|
||||
wl_container_of(addon, subsurface_tree, surface_addon);
|
||||
wlr_scene_node_destroy(&subsurface_tree->tree->node);
|
||||
}
|
||||
|
||||
static const struct wlr_addon_interface subsurface_tree_addon_impl = {
|
||||
.name = "wlr_scene_subsurface_tree",
|
||||
.destroy = subsurface_tree_addon_destroy,
|
||||
};
|
||||
|
||||
static struct wlr_scene_subsurface_tree *scene_surface_tree_create(
|
||||
struct wlr_scene_node *parent, struct wlr_surface *surface);
|
||||
|
||||
static bool subsurface_tree_create_subsurface(
|
||||
struct wlr_scene_subsurface_tree *parent,
|
||||
struct wlr_subsurface *subsurface) {
|
||||
struct wlr_scene_subsurface_tree *child = scene_surface_tree_create(
|
||||
&parent->tree->node, subsurface->surface);
|
||||
if (child == NULL) {
|
||||
return false;
|
||||
}
|
||||
|
||||
child->parent = parent;
|
||||
wlr_addon_init(&child->surface_addon, &subsurface->surface->addons,
|
||||
parent, &subsurface_tree_addon_impl);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static void subsurface_tree_handle_surface_new_subsurface(
|
||||
struct wl_listener *listener, void *data) {
|
||||
struct wlr_scene_subsurface_tree *subsurface_tree =
|
||||
wl_container_of(listener, subsurface_tree, surface_new_subsurface);
|
||||
struct wlr_subsurface *subsurface = data;
|
||||
if (!subsurface_tree_create_subsurface(subsurface_tree, subsurface)) {
|
||||
wl_resource_post_no_memory(subsurface->resource);
|
||||
}
|
||||
}
|
||||
|
||||
static struct wlr_scene_subsurface_tree *scene_surface_tree_create(
|
||||
struct wlr_scene_node *parent, struct wlr_surface *surface) {
|
||||
struct wlr_scene_subsurface_tree *subsurface_tree =
|
||||
calloc(1, sizeof(*subsurface_tree));
|
||||
if (subsurface_tree == NULL) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
subsurface_tree->tree = wlr_scene_tree_create(parent);
|
||||
if (subsurface_tree->tree == NULL) {
|
||||
goto error_surface_tree;
|
||||
}
|
||||
|
||||
subsurface_tree->scene_surface =
|
||||
wlr_scene_surface_create(&subsurface_tree->tree->node, surface);
|
||||
if (subsurface_tree->scene_surface == NULL) {
|
||||
goto error_scene_surface;
|
||||
}
|
||||
|
||||
subsurface_tree->surface = surface;
|
||||
|
||||
struct wlr_subsurface *subsurface;
|
||||
wl_list_for_each(subsurface, &surface->current.subsurfaces_below,
|
||||
current.link) {
|
||||
if (!subsurface_tree_create_subsurface(subsurface_tree, subsurface)) {
|
||||
goto error_scene_surface;
|
||||
}
|
||||
}
|
||||
wl_list_for_each(subsurface, &surface->current.subsurfaces_above,
|
||||
current.link) {
|
||||
if (!subsurface_tree_create_subsurface(subsurface_tree, subsurface)) {
|
||||
goto error_scene_surface;
|
||||
}
|
||||
}
|
||||
|
||||
subsurface_tree_reconfigure(subsurface_tree);
|
||||
|
||||
subsurface_tree->tree_destroy.notify = subsurface_tree_handle_tree_destroy;
|
||||
wl_signal_add(&subsurface_tree->tree->node.events.destroy,
|
||||
&subsurface_tree->tree_destroy);
|
||||
|
||||
subsurface_tree->surface_destroy.notify = subsurface_tree_handle_surface_destroy;
|
||||
wl_signal_add(&surface->events.destroy, &subsurface_tree->surface_destroy);
|
||||
|
||||
subsurface_tree->surface_commit.notify = subsurface_tree_handle_surface_commit;
|
||||
wl_signal_add(&surface->events.commit, &subsurface_tree->surface_commit);
|
||||
|
||||
subsurface_tree->surface_new_subsurface.notify =
|
||||
subsurface_tree_handle_surface_new_subsurface;
|
||||
wl_signal_add(&surface->events.new_subsurface,
|
||||
&subsurface_tree->surface_new_subsurface);
|
||||
|
||||
return subsurface_tree;
|
||||
|
||||
error_scene_surface:
|
||||
wlr_scene_node_destroy(&subsurface_tree->tree->node);
|
||||
error_surface_tree:
|
||||
free(subsurface_tree);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
struct wlr_scene_node *wlr_scene_subsurface_tree_create(
|
||||
struct wlr_scene_node *parent, struct wlr_surface *surface) {
|
||||
struct wlr_scene_subsurface_tree *subsurface_tree =
|
||||
scene_surface_tree_create(parent, surface);
|
||||
if (subsurface_tree == NULL) {
|
||||
return NULL;
|
||||
}
|
||||
return &subsurface_tree->tree->node;
|
||||
}
|
Loading…
Reference in a new issue