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wlr_scene: Update outputs if subpixel status changes
This is important for buffers that are meant to render any sort of text.
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1 changed files with 2 additions and 1 deletions
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@ -1274,7 +1274,8 @@ static void scene_output_handle_commit(struct wl_listener *listener, void *data)
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bool force_update = state->committed & (
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bool force_update = state->committed & (
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WLR_OUTPUT_STATE_TRANSFORM |
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WLR_OUTPUT_STATE_TRANSFORM |
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WLR_OUTPUT_STATE_SCALE);
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WLR_OUTPUT_STATE_SCALE |
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WLR_OUTPUT_STATE_SUBPIXEL);
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if (force_update || state->committed & (WLR_OUTPUT_STATE_MODE |
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if (force_update || state->committed & (WLR_OUTPUT_STATE_MODE |
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WLR_OUTPUT_STATE_ENABLED)) {
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WLR_OUTPUT_STATE_ENABLED)) {
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