render/egl: remove unused gbm_device member

This commit is contained in:
Simon Zeni 2021-01-20 09:17:21 -05:00 committed by Simon Ser
parent ee31be167b
commit 306cf11d87
3 changed files with 0 additions and 7 deletions

View file

@ -41,7 +41,6 @@ struct wlr_egl {
EGLConfig config; // may be EGL_NO_CONFIG
EGLContext context;
EGLDeviceEXT device; // may be EGL_NO_DEVICE_EXT
struct gbm_device *gbm_device;
struct {
// Display extensions

View file

@ -5,7 +5,6 @@
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <gbm.h>
#include <wlr/render/egl.h>
#include <wlr/util/log.h>
#include <wlr/util/region.h>
@ -488,10 +487,6 @@ void wlr_egl_destroy(struct wlr_egl *egl) {
eglTerminate(egl->display);
eglReleaseThread();
if (egl->gbm_device) {
gbm_device_destroy(egl->gbm_device);
}
free(egl);
}

View file

@ -1,7 +1,6 @@
#include <assert.h>
#include <stdbool.h>
#include <stdlib.h>
#include <gbm.h>
#include <wlr/render/egl.h>
#include <wlr/render/gles2.h>
#include <wlr/render/interface.h>