mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-12-27 03:49:49 +01:00
compositor: use compositor to get renderer
This allows us to remove the renderer destroy listener. The listener was buggy: compositors can't destroy surface resources on their own. The wlr_compositor will always outlive the wlr_surface, so no need for a destroy listener.
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parent
508d8c9a01
commit
3075e6a6f9
2 changed files with 6 additions and 22 deletions
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@ -121,7 +121,7 @@ struct wlr_surface_output {
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struct wlr_surface {
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struct wl_resource *resource;
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struct wlr_renderer *renderer; // may be NULL
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struct wlr_compositor *compositor;
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/**
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* The surface's buffer, if any. A surface has an attached buffer when it
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* commits with a non-null buffer in its pending state. A surface will not
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@ -212,7 +212,6 @@ struct wlr_surface {
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// private state
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struct wl_listener renderer_destroy;
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struct wl_listener role_resource_destroy;
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struct {
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@ -426,12 +426,12 @@ static void surface_apply_damage(struct wlr_surface *surface) {
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}
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}
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if (surface->renderer == NULL) {
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if (surface->compositor->renderer == NULL) {
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return;
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}
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struct wlr_client_buffer *buffer = wlr_client_buffer_create(
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surface->current.buffer, surface->renderer);
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surface->current.buffer, surface->compositor->renderer);
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if (buffer == NULL) {
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wlr_log(WLR_ERROR, "Failed to upload buffer");
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@ -736,7 +736,6 @@ static void surface_handle_resource_destroy(struct wl_resource *resource) {
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surface_state_destroy_cached(cached, surface);
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}
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wl_list_remove(&surface->renderer_destroy.link);
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wl_list_remove(&surface->role_resource_destroy.link);
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wl_list_remove(&surface->pending_buffer_resource_destroy.link);
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@ -752,15 +751,8 @@ static void surface_handle_resource_destroy(struct wl_resource *resource) {
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free(surface);
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}
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static void surface_handle_renderer_destroy(struct wl_listener *listener,
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void *data) {
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struct wlr_surface *surface =
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wl_container_of(listener, surface, renderer_destroy);
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wl_resource_destroy(surface->resource);
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}
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static struct wlr_surface *surface_create(struct wl_client *client,
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uint32_t version, uint32_t id, struct wlr_renderer *renderer) {
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uint32_t version, uint32_t id, struct wlr_compositor *compositor) {
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struct wlr_surface *surface = calloc(1, sizeof(*surface));
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if (!surface) {
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wl_client_post_no_memory(client);
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@ -778,7 +770,7 @@ static struct wlr_surface *surface_create(struct wl_client *client,
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wlr_log(WLR_DEBUG, "New wlr_surface %p (res %p)", surface, surface->resource);
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surface->renderer = renderer;
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surface->compositor = compositor;
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surface_state_init(&surface->current, surface);
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surface_state_init(&surface->pending, surface);
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@ -798,13 +790,6 @@ static struct wlr_surface *surface_create(struct wl_client *client,
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wlr_addon_set_init(&surface->addons);
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wl_list_init(&surface->synced);
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if (renderer != NULL) {
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wl_signal_add(&renderer->events.destroy, &surface->renderer_destroy);
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surface->renderer_destroy.notify = surface_handle_renderer_destroy;
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} else {
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wl_list_init(&surface->renderer_destroy.link);
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}
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wl_list_init(&surface->role_resource_destroy.link);
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surface->pending_buffer_resource_destroy.notify = pending_buffer_resource_handle_destroy;
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@ -1310,7 +1295,7 @@ static void compositor_create_surface(struct wl_client *client,
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struct wlr_compositor *compositor = compositor_from_resource(resource);
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struct wlr_surface *surface = surface_create(client,
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wl_resource_get_version(resource), id, compositor->renderer);
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wl_resource_get_version(resource), id, compositor);
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if (surface == NULL) {
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wl_client_post_no_memory(client);
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return;
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