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backend/wayland: fix some keyboard/touch leaks
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1 changed files with 7 additions and 0 deletions
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@ -391,9 +391,16 @@ void destroy_wl_seats(struct wlr_wl_backend *wl) {
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return;
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return;
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}
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}
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if (seat->touch) {
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wl_touch_destroy(seat->touch);
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}
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if (seat->pointer) {
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if (seat->pointer) {
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wl_pointer_destroy(seat->pointer);
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wl_pointer_destroy(seat->pointer);
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}
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}
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if (seat->keyboard && !wl->started) {
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// early termination will not be handled by input_device_destroy
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wl_keyboard_destroy(seat->keyboard);
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}
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free(seat->name);
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free(seat->name);
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if (seat->wl_seat) {
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if (seat->wl_seat) {
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wl_seat_destroy(seat->wl_seat);
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wl_seat_destroy(seat->wl_seat);
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