wlr_scene: Cleanup header includes

We don't need to pull wlr_compositor.
This commit is contained in:
Alexander Orzechowski 2023-02-07 21:33:10 -05:00
parent 9a425841b0
commit 323f0b94db
4 changed files with 11 additions and 1 deletions

View file

@ -20,19 +20,25 @@
*/
#include <pixman.h>
#include <time.h>
#include <wayland-server-core.h>
#include <wlr/types/wlr_compositor.h>
#include <wlr/types/wlr_damage_ring.h>
#include <wlr/types/wlr_linux_dmabuf_v1.h>
#include <wlr/util/addon.h>
#include <wlr/util/box.h>
struct wlr_output;
struct wlr_output_layout;
struct wlr_xdg_surface;
struct wlr_layer_surface_v1;
struct wlr_drag_icon;
struct wlr_surface;
struct wlr_scene_node;
struct wlr_scene_buffer;
struct wlr_presentation;
typedef bool (*wlr_scene_buffer_point_accepts_input_func_t)(
struct wlr_scene_buffer *buffer, int sx, int sy);
@ -271,6 +277,7 @@ struct wlr_scene_node *wlr_scene_node_at(struct wlr_scene_node *node,
* Create a new scene-graph.
*/
struct wlr_scene *wlr_scene_create(void);
/**
* Handle presentation feedback for all surfaces in the scene, assuming that
* scene outputs and the scene rendering functions are used.

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@ -1,4 +1,5 @@
#include <stdlib.h>
#include "wlr/types/wlr_compositor.h"
#include <wlr/types/wlr_scene.h>
#include <wlr/types/wlr_data_device.h>

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@ -1,5 +1,6 @@
#include <assert.h>
#include <stdlib.h>
#include <wlr/types/wlr_compositor.h>
#include <wlr/types/wlr_scene.h>
#include <wlr/types/wlr_subcompositor.h>
#include <wlr/util/addon.h>

View file

@ -1,5 +1,6 @@
#include <assert.h>
#include <stdlib.h>
#include <wlr/types/wlr_compositor.h>
#include <wlr/types/wlr_scene.h>
#include <wlr/types/wlr_fractional_scale_v1.h>
#include <wlr/types/wlr_presentation_time.h>