From 32fc23a3834ba5c4ecfea3b7c5c4c2126369074c Mon Sep 17 00:00:00 2001 From: Simon Ser Date: Thu, 8 Dec 2022 16:53:14 +0100 Subject: [PATCH] render/pixman: skip mask for opaque texture rendering --- render/pixman/renderer.c | 14 +++++++++----- 1 file changed, 9 insertions(+), 5 deletions(-) diff --git a/render/pixman/renderer.c b/render/pixman/renderer.c index 490d99a8..e8f4298d 100644 --- a/render/pixman/renderer.c +++ b/render/pixman/renderer.c @@ -255,10 +255,12 @@ static bool pixman_render_subtexture_with_matrix( } } - // TODO: don't create a mask if alpha == 1.0 - struct pixman_color mask_colour = {0}; - mask_colour.alpha = 0xFFFF * alpha; - pixman_image_t *mask = pixman_image_create_solid_fill(&mask_colour); + pixman_image_t *mask = NULL; + if (alpha != 1.0) { + struct pixman_color mask_colour = {0}; + mask_colour.alpha = 0xFFFF * alpha; + mask = pixman_image_create_solid_fill(&mask_colour); + } float m[9]; memcpy(m, matrix, sizeof(m)); @@ -279,7 +281,9 @@ static bool pixman_render_subtexture_with_matrix( wlr_buffer_end_data_ptr_access(texture->buffer); } - pixman_image_unref(mask); + if (mask != NULL) { + pixman_image_unref(mask); + } return true; }