mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-11-22 21:05:58 +01:00
Merge pull request #492 from emersion/seat-client-multiple-resources
Support multiple resources per seat client
This commit is contained in:
commit
3363ea869a
3 changed files with 238 additions and 197 deletions
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@ -16,10 +16,11 @@ struct wlr_seat_client {
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struct wl_client *client;
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struct wlr_seat *seat;
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struct wl_resource *pointer;
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struct wl_resource *keyboard;
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struct wl_resource *touch;
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struct wl_resource *data_device;
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// lists of wl_resource
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struct wl_list pointers;
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struct wl_list keyboards;
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struct wl_list touches;
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struct wl_list data_devices;
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struct {
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struct wl_signal destroy;
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@ -231,28 +231,35 @@ static void handle_offer_source_destroyed(struct wl_listener *listener,
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static struct wlr_data_offer *wlr_data_source_send_offer(
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struct wlr_data_source *source,
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struct wl_resource *target) {
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struct wlr_seat_client *target) {
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if (wl_list_empty(&target->data_devices)) {
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return NULL;
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}
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struct wlr_data_offer *offer = calloc(1, sizeof(struct wlr_data_offer));
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if (offer == NULL) {
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return NULL;
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}
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offer->resource =
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wl_resource_create(wl_resource_get_client(target),
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&wl_data_offer_interface,
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wl_resource_get_version(target), 0);
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uint32_t version = wl_resource_get_version(
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wl_resource_from_link(target->data_devices.next));
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offer->resource = wl_resource_create(target->client,
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&wl_data_offer_interface, version, 0);
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if (offer->resource == NULL) {
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free(offer);
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return NULL;
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}
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wl_resource_set_implementation(offer->resource, &data_offer_impl, offer,
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data_offer_resource_destroy);
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offer->source_destroy.notify = handle_offer_source_destroyed;
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wl_signal_add(&source->events.destroy, &offer->source_destroy);
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wl_data_device_send_data_offer(target, offer->resource);
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struct wl_resource *target_resource;
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wl_resource_for_each(target_resource, &target->data_devices) {
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wl_data_device_send_data_offer(target_resource, offer->resource);
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}
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char **p;
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wl_array_for_each(p, &source->mime_types) {
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wl_data_offer_send_offer(offer->resource, *p);
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@ -265,20 +272,27 @@ static struct wlr_data_offer *wlr_data_source_send_offer(
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return offer;
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}
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void wlr_seat_client_send_selection(struct wlr_seat_client *seat_client) {
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if (!seat_client->data_device) {
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if (wl_list_empty(&seat_client->data_devices)) {
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return;
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}
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if (seat_client->seat->selection_source) {
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struct wlr_data_offer *offer =
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wlr_data_source_send_offer(seat_client->seat->selection_source,
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seat_client->data_device);
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wl_data_device_send_selection(seat_client->data_device,
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offer->resource);
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struct wlr_data_offer *offer = wlr_data_source_send_offer(
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seat_client->seat->selection_source, seat_client);
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if (offer == NULL) {
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return;
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}
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struct wl_resource *resource;
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wl_resource_for_each(resource, &seat_client->data_devices) {
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wl_data_device_send_selection(resource, offer->resource);
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}
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} else {
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wl_data_device_send_selection(seat_client->data_device, NULL);
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struct wl_resource *resource;
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wl_resource_for_each(resource, &seat_client->data_devices) {
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wl_data_device_send_selection(resource, NULL);
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}
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}
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}
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@ -286,12 +300,13 @@ static void seat_client_selection_data_source_destroy(
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struct wl_listener *listener, void *data) {
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struct wlr_seat *seat =
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wl_container_of(listener, seat, selection_data_source_destroy);
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struct wlr_seat_client *seat_client = seat->keyboard_state.focused_client;
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if (seat->keyboard_state.focused_client &&
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seat->keyboard_state.focused_surface &&
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seat->keyboard_state.focused_client->data_device) {
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wl_data_device_send_selection(
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seat->keyboard_state.focused_client->data_device, NULL);
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if (seat_client && seat->keyboard_state.focused_surface) {
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struct wl_resource *resource;
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wl_resource_for_each(resource, &seat_client->data_devices) {
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wl_data_device_send_selection(resource, NULL);
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}
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}
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seat->selection_source = NULL;
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@ -367,9 +382,14 @@ static void wlr_drag_set_focus(struct wlr_drag *drag,
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return;
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}
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if (drag->focus_client && drag->focus_client->data_device) {
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if (drag->focus_client) {
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wl_list_remove(&drag->seat_client_destroy.link);
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wl_data_device_send_leave(drag->focus_client->data_device);
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struct wl_resource *resource;
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wl_resource_for_each(resource, &drag->focus_client->data_devices) {
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wl_data_device_send_leave(resource);
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}
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drag->focus_client = NULL;
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drag->focus = NULL;
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}
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@ -395,15 +415,15 @@ static void wlr_drag_set_focus(struct wlr_drag *drag,
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wlr_seat_client_for_wl_client(drag->seat_client->seat,
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wl_resource_get_client(surface->resource));
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if (!focus_client || !focus_client->data_device) {
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if (!focus_client || wl_list_empty(&focus_client->data_devices)) {
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return;
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}
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struct wl_resource *offer_resource = NULL;
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if (drag->source) {
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drag->source->accepted = false;
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struct wlr_data_offer *offer =
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wlr_data_source_send_offer(drag->source, focus_client->data_device);
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struct wlr_data_offer *offer = wlr_data_source_send_offer(drag->source,
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focus_client);
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if (offer == NULL) {
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return;
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}
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@ -421,10 +441,11 @@ static void wlr_drag_set_focus(struct wlr_drag *drag,
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uint32_t serial =
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wl_display_next_serial(drag->seat_client->seat->display);
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wl_data_device_send_enter(focus_client->data_device, serial,
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surface->resource, wl_fixed_from_double(sx),
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wl_fixed_from_double(sy), offer_resource);
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struct wl_resource *resource;
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wl_resource_for_each(resource, &focus_client->data_devices) {
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wl_data_device_send_enter(resource, serial, surface->resource,
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wl_fixed_from_double(sx), wl_fixed_from_double(sy), offer_resource);
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}
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drag->focus = surface;
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drag->focus_client = focus_client;
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@ -467,9 +488,12 @@ static void pointer_drag_enter(struct wlr_seat_pointer_grab *grab,
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static void pointer_drag_motion(struct wlr_seat_pointer_grab *grab,
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uint32_t time, double sx, double sy) {
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struct wlr_drag *drag = grab->data;
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if (drag->focus && drag->focus_client && drag->focus_client->data_device) {
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wl_data_device_send_motion(drag->focus_client->data_device, time,
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wl_fixed_from_double(sx), wl_fixed_from_double(sy));
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if (drag->focus != NULL&& drag->focus_client != NULL) {
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struct wl_resource *resource;
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wl_resource_for_each(resource, &drag->focus_client->data_devices) {
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wl_data_device_send_motion(resource, time, wl_fixed_from_double(sx),
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wl_fixed_from_double(sy));
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}
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}
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}
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@ -480,14 +504,16 @@ static uint32_t pointer_drag_button(struct wlr_seat_pointer_grab *grab,
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if (drag->source &&
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grab->seat->pointer_state.grab_button == button &&
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state == WL_POINTER_BUTTON_STATE_RELEASED) {
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if (drag->focus_client && drag->focus_client->data_device &&
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drag->source->current_dnd_action &&
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if (drag->focus_client && drag->source->current_dnd_action &&
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drag->source->accepted) {
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wl_data_device_send_drop(drag->focus_client->data_device);
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struct wl_resource *resource;
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wl_resource_for_each(resource, &drag->focus_client->data_devices) {
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wl_data_device_send_drop(resource);
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}
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if (wl_resource_get_version(drag->source->resource) >=
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WL_DATA_SOURCE_DND_DROP_PERFORMED_SINCE_VERSION) {
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wl_data_source_send_dnd_drop_performed(
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drag->source->resource);
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drag->source->resource);
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}
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drag->source->offer->in_ask =
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@ -538,8 +564,11 @@ static void touch_drag_up(struct wlr_seat_touch_grab *grab, uint32_t time,
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return;
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}
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if (drag->focus_client && drag->focus_client->data_device) {
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wl_data_device_send_drop(drag->focus_client->data_device);
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if (drag->focus_client) {
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struct wl_resource *resource;
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wl_resource_for_each(resource, &drag->focus_client->data_devices) {
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wl_data_device_send_drop(resource);
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}
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}
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wlr_drag_end(drag);
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@ -548,9 +577,13 @@ static void touch_drag_up(struct wlr_seat_touch_grab *grab, uint32_t time,
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static void touch_drag_motion(struct wlr_seat_touch_grab *grab, uint32_t time,
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struct wlr_touch_point *point) {
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struct wlr_drag *drag = grab->data;
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if (drag->focus && drag->focus_client && drag->focus_client->data_device) {
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wl_data_device_send_motion(drag->focus_client->data_device, time,
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wl_fixed_from_double(point->sx), wl_fixed_from_double(point->sy));
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if (drag->focus && drag->focus_client) {
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struct wl_resource *resource;
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wl_resource_for_each(resource, &drag->focus_client->data_devices) {
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wl_data_device_send_motion(resource, time,
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wl_fixed_from_double(point->sx),
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wl_fixed_from_double(point->sy));
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}
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}
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}
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@ -687,19 +720,18 @@ static bool seat_client_start_drag(struct wlr_seat_client *client,
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drag->seat = client->seat;
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drag->is_pointer_grab = client->pointer != NULL &&
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drag->is_pointer_grab = !wl_list_empty(&client->pointers) &&
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client->seat->pointer_state.button_count == 1 &&
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client->seat->pointer_state.grab_serial == serial &&
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client->seat->pointer_state.focused_surface &&
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client->seat->pointer_state.focused_surface == origin;
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bool is_touch_grab = client->touch &&
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bool is_touch_grab = !wl_list_empty(&client->touches) &&
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wlr_seat_touch_num_points(client->seat) == 1 &&
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client->seat->touch_state.grab_serial == serial;
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// set in the iteration
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struct wlr_touch_point *point = NULL;
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if (is_touch_grab) {
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wl_list_for_each(point, &client->seat->touch_state.touch_points, link) {
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is_touch_grab = point->surface && point->surface == origin;
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@ -717,7 +749,6 @@ static bool seat_client_start_drag(struct wlr_seat_client *client,
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struct wlr_drag_icon *icon =
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wlr_drag_icon_create(icon_surface, client, drag->is_pointer_grab,
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touch_id);
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if (!icon) {
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free(drag);
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return false;
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@ -800,31 +831,26 @@ static const struct wl_data_device_interface data_device_impl = {
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.release = data_device_release,
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};
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static void data_device_destroy(struct wl_resource *resource) {
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wl_list_remove(wl_resource_get_link(resource));
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}
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void data_device_manager_get_data_device(struct wl_client *client,
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struct wl_resource *manager_resource, uint32_t id,
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struct wl_resource *seat_resource) {
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struct wlr_seat_client *seat_client =
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wl_resource_get_user_data(seat_resource);
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struct wl_resource *resource =
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wl_resource_create(client,
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&wl_data_device_interface,
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wl_resource_get_version(manager_resource), id);
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struct wl_resource *resource = wl_resource_create(client,
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&wl_data_device_interface, wl_resource_get_version(manager_resource),
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id);
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if (resource == NULL) {
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wl_resource_post_no_memory(manager_resource);
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return;
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}
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if (seat_client->data_device != NULL) {
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// XXX this is probably a protocol violation, but it simplfies our code
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// and it's stupid to create several data devices for the same seat.
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wl_resource_destroy(seat_client->data_device);
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}
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seat_client->data_device = resource;
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wl_resource_set_implementation(resource, &data_device_impl,
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seat_client, NULL);
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wl_resource_set_implementation(resource, &data_device_impl, seat_client,
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&data_device_destroy);
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wl_list_insert(&seat_client->data_devices, wl_resource_get_link(resource));
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}
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static void data_source_resource_destroy(struct wl_resource *resource) {
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280
types/wlr_seat.c
280
types/wlr_seat.c
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@ -55,14 +55,11 @@ static void wl_pointer_set_cursor(struct wl_client *client,
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static const struct wl_pointer_interface wl_pointer_impl = {
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.set_cursor = wl_pointer_set_cursor,
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.release = resource_destroy
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.release = resource_destroy,
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};
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static void wl_pointer_destroy(struct wl_resource *resource) {
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struct wlr_seat_client *client = wl_resource_get_user_data(resource);
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if (client->pointer) {
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client->pointer = NULL;
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}
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wl_list_remove(wl_resource_get_link(resource));
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}
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static void wl_seat_get_pointer(struct wl_client *client,
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@ -72,55 +69,55 @@ static void wl_seat_get_pointer(struct wl_client *client,
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if (!(seat_client->seat->capabilities & WL_SEAT_CAPABILITY_POINTER)) {
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return;
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}
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if (seat_client->pointer) {
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// TODO: this is probably a protocol violation but it simplifies our
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// code and it'd be stupid for clients to create several pointers for
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// the same seat
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wl_resource_destroy(seat_client->pointer);
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}
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seat_client->pointer = wl_resource_create(client, &wl_pointer_interface,
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wl_resource_get_version(seat_resource), id);
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if (seat_client->pointer == NULL) {
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struct wl_resource *resource = wl_resource_create(client,
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&wl_pointer_interface, wl_resource_get_version(seat_resource), id);
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if (resource == NULL) {
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wl_resource_post_no_memory(seat_resource);
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return;
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}
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wl_resource_set_implementation(seat_client->pointer, &wl_pointer_impl,
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seat_client, &wl_pointer_destroy);
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wl_resource_set_implementation(resource, &wl_pointer_impl, seat_client,
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&wl_pointer_destroy);
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wl_list_insert(&seat_client->pointers, wl_resource_get_link(resource));
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}
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static const struct wl_keyboard_interface wl_keyboard_impl = {
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.release = resource_destroy
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.release = resource_destroy,
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};
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static void wl_keyboard_destroy(struct wl_resource *resource) {
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struct wlr_seat_client *client = wl_resource_get_user_data(resource);
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if (client->keyboard) {
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client->keyboard = NULL;
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}
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wl_list_remove(wl_resource_get_link(resource));
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}
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static void seat_client_send_keymap(struct wlr_seat_client *client,
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struct wlr_keyboard *keyboard) {
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if (!keyboard || !client->keyboard) {
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if (!keyboard) {
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return;
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}
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// TODO: We should probably lift all of the keys set by the other
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// keyboard
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wl_keyboard_send_keymap(client->keyboard,
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WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1, keyboard->keymap_fd,
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keyboard->keymap_size);
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struct wl_resource *resource;
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wl_resource_for_each(resource, &client->keyboards) {
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wl_keyboard_send_keymap(resource,
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WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1, keyboard->keymap_fd,
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keyboard->keymap_size);
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}
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}
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static void seat_client_send_repeat_info(struct wlr_seat_client *client,
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struct wlr_keyboard *keyboard) {
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if (!keyboard || !client->keyboard) {
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if (!keyboard) {
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return;
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}
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if (wl_resource_get_version(client->keyboard) >=
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WL_KEYBOARD_REPEAT_INFO_SINCE_VERSION) {
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wl_keyboard_send_repeat_info(client->keyboard,
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keyboard->repeat_info.rate, keyboard->repeat_info.delay);
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struct wl_resource *resource;
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wl_resource_for_each(resource, &client->keyboards) {
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if (wl_resource_get_version(resource) >=
|
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WL_KEYBOARD_REPEAT_INFO_SINCE_VERSION) {
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wl_keyboard_send_repeat_info(resource,
|
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keyboard->repeat_info.rate, keyboard->repeat_info.delay);
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}
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}
|
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}
|
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|
@ -131,20 +128,16 @@ static void wl_seat_get_keyboard(struct wl_client *client,
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if (!(seat_client->seat->capabilities & WL_SEAT_CAPABILITY_KEYBOARD)) {
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return;
|
||||
}
|
||||
if (seat_client->keyboard) {
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// TODO: this is probably a protocol violation but it simplifies our
|
||||
// code and it'd be stupid for clients to create several keyboards for
|
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// the same seat
|
||||
wl_resource_destroy(seat_client->keyboard);
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}
|
||||
seat_client->keyboard = wl_resource_create(client, &wl_keyboard_interface,
|
||||
wl_resource_get_version(seat_resource), id);
|
||||
if (seat_client->keyboard == NULL) {
|
||||
|
||||
struct wl_resource *resource = wl_resource_create(client,
|
||||
&wl_keyboard_interface, wl_resource_get_version(seat_resource), id);
|
||||
if (resource == NULL) {
|
||||
wl_resource_post_no_memory(seat_resource);
|
||||
return;
|
||||
}
|
||||
wl_resource_set_implementation(seat_client->keyboard, &wl_keyboard_impl,
|
||||
seat_client, &wl_keyboard_destroy);
|
||||
wl_resource_set_implementation(resource, &wl_keyboard_impl, seat_client,
|
||||
&wl_keyboard_destroy);
|
||||
wl_list_insert(&seat_client->keyboards, wl_resource_get_link(resource));
|
||||
|
||||
struct wlr_keyboard *keyboard = seat_client->seat->keyboard_state.keyboard;
|
||||
seat_client_send_keymap(seat_client, keyboard);
|
||||
|
@ -155,14 +148,11 @@ static void wl_seat_get_keyboard(struct wl_client *client,
|
|||
}
|
||||
|
||||
static const struct wl_touch_interface wl_touch_impl = {
|
||||
.release = resource_destroy
|
||||
.release = resource_destroy,
|
||||
};
|
||||
|
||||
static void wl_touch_destroy(struct wl_resource *resource) {
|
||||
struct wlr_seat_client *client = wl_resource_get_user_data(resource);
|
||||
if (client->touch) {
|
||||
client->touch = NULL;
|
||||
}
|
||||
wl_list_remove(wl_resource_get_link(resource));
|
||||
}
|
||||
|
||||
static void wl_seat_get_touch(struct wl_client *client,
|
||||
|
@ -172,24 +162,20 @@ static void wl_seat_get_touch(struct wl_client *client,
|
|||
if (!(seat_client->seat->capabilities & WL_SEAT_CAPABILITY_TOUCH)) {
|
||||
return;
|
||||
}
|
||||
if (seat_client->touch) {
|
||||
// TODO: this is probably a protocol violation but it simplifies our
|
||||
// code and it'd be stupid for clients to create several pointers for
|
||||
// the same seat
|
||||
wl_resource_destroy(seat_client->touch);
|
||||
}
|
||||
seat_client->touch = wl_resource_create(client, &wl_touch_interface,
|
||||
wl_resource_get_version(seat_resource), id);
|
||||
if (seat_client->touch == NULL) {
|
||||
|
||||
struct wl_resource *resource = wl_resource_create(client,
|
||||
&wl_touch_interface, wl_resource_get_version(seat_resource), id);
|
||||
if (resource == NULL) {
|
||||
wl_resource_post_no_memory(seat_resource);
|
||||
return;
|
||||
}
|
||||
wl_resource_set_implementation(seat_client->touch, &wl_touch_impl,
|
||||
seat_client, &wl_touch_destroy);
|
||||
wl_resource_set_implementation(resource, &wl_touch_impl, seat_client,
|
||||
&wl_touch_destroy);
|
||||
wl_list_insert(&seat_client->touches, wl_resource_get_link(resource));
|
||||
}
|
||||
|
||||
static void wlr_seat_client_resource_destroy(struct wl_resource *resource) {
|
||||
struct wlr_seat_client *client = wl_resource_get_user_data(resource);
|
||||
static void wlr_seat_client_resource_destroy(struct wl_resource *seat_resource) {
|
||||
struct wlr_seat_client *client = wl_resource_get_user_data(seat_resource);
|
||||
wl_signal_emit(&client->events.destroy, client);
|
||||
|
||||
if (client == client->seat->pointer_state.focused_client) {
|
||||
|
@ -199,18 +185,20 @@ static void wlr_seat_client_resource_destroy(struct wl_resource *resource) {
|
|||
client->seat->keyboard_state.focused_client = NULL;
|
||||
}
|
||||
|
||||
if (client->pointer) {
|
||||
wl_resource_destroy(client->pointer);
|
||||
struct wl_resource *resource, *tmp;
|
||||
wl_resource_for_each_safe(resource, tmp, &client->pointers) {
|
||||
wl_resource_destroy(resource);
|
||||
}
|
||||
if (client->keyboard) {
|
||||
wl_resource_destroy(client->keyboard);
|
||||
wl_resource_for_each_safe(resource, tmp, &client->keyboards) {
|
||||
wl_resource_destroy(resource);
|
||||
}
|
||||
if (client->touch) {
|
||||
wl_resource_destroy(client->touch);
|
||||
wl_resource_for_each_safe(resource, tmp, &client->touches) {
|
||||
wl_resource_destroy(resource);
|
||||
}
|
||||
if (client->data_device) {
|
||||
wl_resource_destroy(client->data_device);
|
||||
wl_resource_for_each_safe(resource, tmp, &client->data_devices) {
|
||||
wl_resource_destroy(resource);
|
||||
}
|
||||
|
||||
wl_list_remove(&client->link);
|
||||
free(client);
|
||||
}
|
||||
|
@ -219,7 +207,7 @@ struct wl_seat_interface wl_seat_impl = {
|
|||
.get_pointer = wl_seat_get_pointer,
|
||||
.get_keyboard = wl_seat_get_keyboard,
|
||||
.get_touch = wl_seat_get_touch,
|
||||
.release = resource_destroy
|
||||
.release = resource_destroy,
|
||||
};
|
||||
|
||||
static void wl_seat_bind(struct wl_client *client, void *_wlr_seat,
|
||||
|
@ -242,6 +230,10 @@ static void wl_seat_bind(struct wl_client *client, void *_wlr_seat,
|
|||
}
|
||||
seat_client->client = client;
|
||||
seat_client->seat = wlr_seat;
|
||||
wl_list_init(&seat_client->pointers);
|
||||
wl_list_init(&seat_client->keyboards);
|
||||
wl_list_init(&seat_client->touches);
|
||||
wl_list_init(&seat_client->data_devices);
|
||||
wl_resource_set_implementation(seat_client->wl_resource, &wl_seat_impl,
|
||||
seat_client, wlr_seat_client_resource_destroy);
|
||||
wl_list_insert(&wlr_seat->clients, &seat_client->link);
|
||||
|
@ -253,7 +245,7 @@ static void wl_seat_bind(struct wl_client *client, void *_wlr_seat,
|
|||
}
|
||||
|
||||
static void default_pointer_enter(struct wlr_seat_pointer_grab *grab,
|
||||
struct wlr_surface *surface, double sx, double sy) {
|
||||
struct wlr_surface *surface, double sx, double sy) {
|
||||
wlr_seat_pointer_enter(grab->seat, surface, sx, sy);
|
||||
}
|
||||
|
||||
|
@ -514,11 +506,6 @@ static void pointer_resource_destroy_notify(struct wl_listener *listener,
|
|||
wlr_seat_pointer_clear_focus(state->seat);
|
||||
}
|
||||
|
||||
static bool wlr_seat_pointer_has_focus_resource(struct wlr_seat *wlr_seat) {
|
||||
return wlr_seat->pointer_state.focused_client &&
|
||||
wlr_seat->pointer_state.focused_client->pointer;
|
||||
}
|
||||
|
||||
void wlr_seat_pointer_enter(struct wlr_seat *wlr_seat,
|
||||
struct wlr_surface *surface, double sx, double sy) {
|
||||
assert(wlr_seat);
|
||||
|
@ -529,7 +516,6 @@ void wlr_seat_pointer_enter(struct wlr_seat *wlr_seat,
|
|||
}
|
||||
|
||||
struct wlr_seat_client *client = NULL;
|
||||
|
||||
if (surface) {
|
||||
struct wl_client *wl_client = wl_resource_get_client(surface->resource);
|
||||
client = wlr_seat_client_for_wl_client(wlr_seat, wl_client);
|
||||
|
@ -541,19 +527,24 @@ void wlr_seat_pointer_enter(struct wlr_seat *wlr_seat,
|
|||
wlr_seat->pointer_state.focused_surface;
|
||||
|
||||
// leave the previously entered surface
|
||||
if (focused_client && focused_client->pointer && focused_surface) {
|
||||
if (focused_client != NULL && focused_surface != NULL) {
|
||||
uint32_t serial = wl_display_next_serial(wlr_seat->display);
|
||||
wl_pointer_send_leave(focused_client->pointer, serial,
|
||||
focused_surface->resource);
|
||||
pointer_send_frame(focused_client->pointer);
|
||||
struct wl_resource *resource;
|
||||
wl_resource_for_each(resource, &focused_client->pointers) {
|
||||
wl_pointer_send_leave(resource, serial, focused_surface->resource);
|
||||
pointer_send_frame(resource);
|
||||
}
|
||||
}
|
||||
|
||||
// enter the current surface
|
||||
if (client && client->pointer) {
|
||||
if (client != NULL && surface != NULL) {
|
||||
uint32_t serial = wl_display_next_serial(wlr_seat->display);
|
||||
wl_pointer_send_enter(client->pointer, serial, surface->resource,
|
||||
wl_fixed_from_double(sx), wl_fixed_from_double(sy));
|
||||
pointer_send_frame(client->pointer);
|
||||
struct wl_resource *resource;
|
||||
wl_resource_for_each(resource, &client->pointers) {
|
||||
wl_pointer_send_enter(resource, serial, surface->resource,
|
||||
wl_fixed_from_double(sx), wl_fixed_from_double(sy));
|
||||
pointer_send_frame(resource);
|
||||
}
|
||||
}
|
||||
|
||||
// reinitialize the focus destroy events
|
||||
|
@ -561,7 +552,7 @@ void wlr_seat_pointer_enter(struct wlr_seat *wlr_seat,
|
|||
wl_list_init(&wlr_seat->pointer_state.surface_destroy.link);
|
||||
wl_list_remove(&wlr_seat->pointer_state.resource_destroy.link);
|
||||
wl_list_init(&wlr_seat->pointer_state.resource_destroy.link);
|
||||
if (surface) {
|
||||
if (surface != NULL) {
|
||||
wl_signal_add(&surface->events.destroy,
|
||||
&wlr_seat->pointer_state.surface_destroy);
|
||||
wl_resource_add_destroy_listener(surface->resource,
|
||||
|
@ -584,46 +575,53 @@ void wlr_seat_pointer_clear_focus(struct wlr_seat *wlr_seat) {
|
|||
|
||||
void wlr_seat_pointer_send_motion(struct wlr_seat *wlr_seat, uint32_t time,
|
||||
double sx, double sy) {
|
||||
if (!wlr_seat_pointer_has_focus_resource(wlr_seat)) {
|
||||
struct wlr_seat_client *client = wlr_seat->pointer_state.focused_client;
|
||||
if (client == NULL) {
|
||||
return;
|
||||
}
|
||||
|
||||
wl_pointer_send_motion(wlr_seat->pointer_state.focused_client->pointer,
|
||||
time, wl_fixed_from_double(sx), wl_fixed_from_double(sy));
|
||||
pointer_send_frame(wlr_seat->pointer_state.focused_client->pointer);
|
||||
struct wl_resource *resource;
|
||||
wl_resource_for_each(resource, &client->pointers) {
|
||||
wl_pointer_send_motion(resource, time, wl_fixed_from_double(sx),
|
||||
wl_fixed_from_double(sy));
|
||||
pointer_send_frame(resource);
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t wlr_seat_pointer_send_button(struct wlr_seat *wlr_seat, uint32_t time,
|
||||
uint32_t button, uint32_t state) {
|
||||
if (!wlr_seat_pointer_has_focus_resource(wlr_seat)) {
|
||||
struct wlr_seat_client *client = wlr_seat->pointer_state.focused_client;
|
||||
if (client == NULL) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
uint32_t serial = wl_display_next_serial(wlr_seat->display);
|
||||
wl_pointer_send_button(wlr_seat->pointer_state.focused_client->pointer,
|
||||
serial, time, button, state);
|
||||
pointer_send_frame(wlr_seat->pointer_state.focused_client->pointer);
|
||||
struct wl_resource *resource;
|
||||
wl_resource_for_each(resource, &client->pointers) {
|
||||
wl_pointer_send_button(resource, serial, time, button, state);
|
||||
pointer_send_frame(resource);
|
||||
}
|
||||
return serial;
|
||||
}
|
||||
|
||||
void wlr_seat_pointer_send_axis(struct wlr_seat *wlr_seat, uint32_t time,
|
||||
enum wlr_axis_orientation orientation, double value) {
|
||||
if (!wlr_seat_pointer_has_focus_resource(wlr_seat)) {
|
||||
struct wlr_seat_client *client = wlr_seat->pointer_state.focused_client;
|
||||
if (client == NULL) {
|
||||
return;
|
||||
}
|
||||
|
||||
struct wl_resource *pointer =
|
||||
wlr_seat->pointer_state.focused_client->pointer;
|
||||
|
||||
if (value) {
|
||||
wl_pointer_send_axis(pointer, time, orientation,
|
||||
wl_fixed_from_double(value));
|
||||
} else if (wl_resource_get_version(pointer) >=
|
||||
WL_POINTER_AXIS_STOP_SINCE_VERSION) {
|
||||
wl_pointer_send_axis_stop(pointer, time, orientation);
|
||||
struct wl_resource *resource;
|
||||
wl_resource_for_each(resource, &client->pointers) {
|
||||
if (value) {
|
||||
wl_pointer_send_axis(resource, time, orientation,
|
||||
wl_fixed_from_double(value));
|
||||
} else if (wl_resource_get_version(resource) >=
|
||||
WL_POINTER_AXIS_STOP_SINCE_VERSION) {
|
||||
wl_pointer_send_axis_stop(resource, time, orientation);
|
||||
}
|
||||
pointer_send_frame(resource);
|
||||
}
|
||||
|
||||
pointer_send_frame(pointer);
|
||||
}
|
||||
|
||||
void wlr_seat_pointer_start_grab(struct wlr_seat *wlr_seat,
|
||||
|
@ -697,13 +695,15 @@ bool wlr_seat_pointer_has_grab(struct wlr_seat *seat) {
|
|||
void wlr_seat_keyboard_send_key(struct wlr_seat *wlr_seat, uint32_t time,
|
||||
uint32_t key, uint32_t state) {
|
||||
struct wlr_seat_client *client = wlr_seat->keyboard_state.focused_client;
|
||||
if (!client || !client->keyboard) {
|
||||
if (!client) {
|
||||
return;
|
||||
}
|
||||
|
||||
uint32_t serial = wl_display_next_serial(wlr_seat->display);
|
||||
wl_keyboard_send_key(client->keyboard, serial,
|
||||
time, key, state);
|
||||
struct wl_resource *resource;
|
||||
wl_resource_for_each(resource, &client->keyboards) {
|
||||
wl_keyboard_send_key(resource, serial, time, key, state);
|
||||
}
|
||||
}
|
||||
|
||||
static void handle_keyboard_keymap(struct wl_listener *listener, void *data) {
|
||||
|
@ -811,19 +811,22 @@ static void keyboard_resource_destroy_notify(struct wl_listener *listener,
|
|||
|
||||
void wlr_seat_keyboard_send_modifiers(struct wlr_seat *seat) {
|
||||
struct wlr_seat_client *client = seat->keyboard_state.focused_client;
|
||||
if (!client || !client->keyboard) {
|
||||
if (client == NULL) {
|
||||
return;
|
||||
}
|
||||
|
||||
struct wlr_keyboard *keyboard = seat->keyboard_state.keyboard;
|
||||
if (!keyboard) {
|
||||
if (keyboard == NULL) {
|
||||
return;
|
||||
}
|
||||
|
||||
uint32_t serial = wl_display_next_serial(seat->display);
|
||||
wl_keyboard_send_modifiers(client->keyboard, serial,
|
||||
keyboard->modifiers.depressed, keyboard->modifiers.latched,
|
||||
keyboard->modifiers.locked, keyboard->modifiers.group);
|
||||
struct wl_resource *resource;
|
||||
wl_resource_for_each(resource, &client->keyboards) {
|
||||
wl_keyboard_send_modifiers(resource, serial,
|
||||
keyboard->modifiers.depressed, keyboard->modifiers.latched,
|
||||
keyboard->modifiers.locked, keyboard->modifiers.group);
|
||||
}
|
||||
}
|
||||
|
||||
void wlr_seat_keyboard_enter(struct wlr_seat *seat,
|
||||
|
@ -846,29 +849,31 @@ void wlr_seat_keyboard_enter(struct wlr_seat *seat,
|
|||
seat->keyboard_state.focused_surface;
|
||||
|
||||
// leave the previously entered surface
|
||||
if (focused_client && focused_client->keyboard && focused_surface) {
|
||||
if (focused_client != NULL && focused_surface != NULL) {
|
||||
uint32_t serial = wl_display_next_serial(seat->display);
|
||||
wl_keyboard_send_leave(focused_client->keyboard, serial,
|
||||
focused_surface->resource);
|
||||
struct wl_resource *resource;
|
||||
wl_resource_for_each(resource, &focused_client->keyboards) {
|
||||
wl_keyboard_send_leave(resource, serial, focused_surface->resource);
|
||||
}
|
||||
}
|
||||
|
||||
// enter the current surface
|
||||
if (client && client->keyboard && seat->keyboard_state.keyboard) {
|
||||
if (client != NULL && seat->keyboard_state.keyboard != NULL) {
|
||||
struct wlr_keyboard *keyboard = seat->keyboard_state.keyboard;
|
||||
|
||||
struct wl_array keys;
|
||||
wl_array_init(&keys);
|
||||
size_t n = 0;
|
||||
for (size_t i = 0; i < WLR_KEYBOARD_KEYS_CAP; ++i) {
|
||||
if (keyboard->keycodes[i] != 0) {
|
||||
wl_array_add(&keys, sizeof(uint32_t));
|
||||
((uint32_t *)keys.data)[n] = keyboard->keycodes[i];
|
||||
n++;
|
||||
uint32_t *p = wl_array_add(&keys, sizeof(uint32_t));
|
||||
*p = keyboard->keycodes[i];
|
||||
}
|
||||
}
|
||||
uint32_t serial = wl_display_next_serial(seat->display);
|
||||
wl_keyboard_send_enter(client->keyboard, serial,
|
||||
surface->resource, &keys);
|
||||
struct wl_resource *resource;
|
||||
wl_resource_for_each(resource, &client->keyboards) {
|
||||
wl_keyboard_send_enter(resource, serial, surface->resource, &keys);
|
||||
}
|
||||
wl_array_release(&keys);
|
||||
|
||||
wlr_seat_client_send_selection(client);
|
||||
|
@ -893,7 +898,7 @@ void wlr_seat_keyboard_enter(struct wlr_seat *seat,
|
|||
seat->keyboard_state.focused_client = client;
|
||||
seat->keyboard_state.focused_surface = surface;
|
||||
|
||||
if (client && client->keyboard && seat->keyboard_state.keyboard) {
|
||||
if (client != NULL && seat->keyboard_state.keyboard != NULL) {
|
||||
// tell new client about any modifier change last,
|
||||
// as it targets seat->keyboard_state.focused_client
|
||||
wlr_seat_keyboard_send_modifiers(seat);
|
||||
|
@ -986,7 +991,7 @@ static struct wlr_touch_point *touch_point_create(
|
|||
struct wl_client *wl_client = wl_resource_get_client(surface->resource);
|
||||
struct wlr_seat_client *client = wlr_seat_client_for_wl_client(seat, wl_client);
|
||||
|
||||
if (!client || !client->touch) {
|
||||
if (client == NULL || wl_list_empty(&client->touches)) {
|
||||
// touch points are not valid without a connected client with touch
|
||||
return NULL;
|
||||
}
|
||||
|
@ -1101,7 +1106,7 @@ static void touch_point_set_focus(struct wlr_touch_point *point,
|
|||
wlr_seat_client_for_wl_client(point->client->seat,
|
||||
wl_resource_get_client(surface->resource));
|
||||
|
||||
if (client && client->touch) {
|
||||
if (client && !wl_list_empty(&client->touches)) {
|
||||
wl_signal_add(&surface->events.destroy, &point->focus_surface_destroy);
|
||||
point->focus_surface_destroy.notify = handle_point_focus_destroy;
|
||||
point->focus_surface = surface;
|
||||
|
@ -1151,9 +1156,12 @@ uint32_t wlr_seat_touch_send_down(struct wlr_seat *seat,
|
|||
}
|
||||
|
||||
uint32_t serial = wl_display_next_serial(seat->display);
|
||||
wl_touch_send_down(point->client->touch, serial, time, surface->resource,
|
||||
touch_id, wl_fixed_from_double(sx), wl_fixed_from_double(sy));
|
||||
wl_touch_send_frame(point->client->touch);
|
||||
struct wl_resource *resource;
|
||||
wl_resource_for_each(resource, &point->client->touches) {
|
||||
wl_touch_send_down(resource, serial, time, surface->resource,
|
||||
touch_id, wl_fixed_from_double(sx), wl_fixed_from_double(sy));
|
||||
wl_touch_send_frame(resource);
|
||||
}
|
||||
|
||||
return serial;
|
||||
}
|
||||
|
@ -1166,8 +1174,11 @@ void wlr_seat_touch_send_up(struct wlr_seat *seat, uint32_t time, int32_t touch_
|
|||
}
|
||||
|
||||
uint32_t serial = wl_display_next_serial(seat->display);
|
||||
wl_touch_send_up(point->client->touch, serial, time, touch_id);
|
||||
wl_touch_send_frame(point->client->touch);
|
||||
struct wl_resource *resource;
|
||||
wl_resource_for_each(resource, &point->client->touches) {
|
||||
wl_touch_send_up(resource, serial, time, touch_id);
|
||||
wl_touch_send_frame(resource);
|
||||
}
|
||||
}
|
||||
|
||||
void wlr_seat_touch_send_motion(struct wlr_seat *seat, uint32_t time, int32_t touch_id,
|
||||
|
@ -1178,9 +1189,12 @@ void wlr_seat_touch_send_motion(struct wlr_seat *seat, uint32_t time, int32_t to
|
|||
return;
|
||||
}
|
||||
|
||||
wl_touch_send_motion(point->client->touch, time, touch_id,
|
||||
wl_fixed_from_double(sx), wl_fixed_from_double(sy));
|
||||
wl_touch_send_frame(point->client->touch);
|
||||
struct wl_resource *resource;
|
||||
wl_resource_for_each(resource, &point->client->touches) {
|
||||
wl_touch_send_motion(resource, time, touch_id, wl_fixed_from_double(sx),
|
||||
wl_fixed_from_double(sy));
|
||||
wl_touch_send_frame(resource);
|
||||
}
|
||||
}
|
||||
|
||||
int wlr_seat_touch_num_points(struct wlr_seat *seat) {
|
||||
|
|
Loading…
Reference in a new issue