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https://github.com/hyprwm/wlroots-hyprland.git
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render/vulkan: make shm/dmabuf split clearer in wlr_vk_format_props
struct wlr_vk_format_props contains a mix of properties for shm and dmabuf, and it's not immediately clear which fields are for which kind of buffer. Use a nested struct to group the fields.
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db9d277614
commit
337ef33edc
2 changed files with 36 additions and 30 deletions
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@ -96,14 +96,19 @@ struct wlr_vk_format_modifier_props {
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struct wlr_vk_format_props {
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struct wlr_vk_format format;
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VkExtent2D max_extent; // relevant if not created as dma_buf
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VkFormatFeatureFlags features; // relevant if not created as dma_buf
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uint32_t render_mod_count;
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struct wlr_vk_format_modifier_props *render_mods;
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struct {
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VkExtent2D max_extent;
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VkFormatFeatureFlags features;
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} shm;
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uint32_t texture_mod_count;
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struct wlr_vk_format_modifier_props *texture_mods;
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struct {
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uint32_t render_mod_count;
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struct wlr_vk_format_modifier_props *render_mods;
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uint32_t texture_mod_count;
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struct wlr_vk_format_modifier_props *texture_mods;
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} dmabuf;
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};
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void vulkan_format_props_query(struct wlr_vk_device *dev,
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@ -264,15 +264,15 @@ static bool query_modifier_support(struct wlr_vk_device *dev,
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vkGetPhysicalDeviceFormatProperties2(dev->phdev, props->format.vk, &fmtp);
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props->render_mods =
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calloc(modp.drmFormatModifierCount, sizeof(*props->render_mods));
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props->texture_mods =
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calloc(modp.drmFormatModifierCount, sizeof(*props->texture_mods));
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if (!props->render_mods || !props->texture_mods) {
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props->dmabuf.render_mods =
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calloc(modp.drmFormatModifierCount, sizeof(*props->dmabuf.render_mods));
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props->dmabuf.texture_mods =
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calloc(modp.drmFormatModifierCount, sizeof(*props->dmabuf.texture_mods));
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if (!props->dmabuf.render_mods || !props->dmabuf.texture_mods) {
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wlr_log_errno(WLR_ERROR, "Allocation failed");
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free(modp.pDrmFormatModifierProperties);
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free(props->render_mods);
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free(props->texture_mods);
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free(props->dmabuf.render_mods);
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free(props->dmabuf.texture_mods);
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return false;
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}
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@ -288,7 +288,7 @@ static bool query_modifier_support(struct wlr_vk_device *dev,
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props->format.is_srgb) {
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struct wlr_vk_format_modifier_props p = {0};
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if (query_modifier_usage_support(dev, props->format.vk, render_usage, &m, &p, &errmsg)) {
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props->render_mods[props->render_mod_count++] = p;
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props->dmabuf.render_mods[props->dmabuf.render_mod_count++] = p;
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wlr_drm_format_set_add(&dev->dmabuf_render_formats,
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props->format.drm, m.drmFormatModifier);
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found = true;
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@ -307,7 +307,7 @@ static bool query_modifier_support(struct wlr_vk_device *dev,
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if ((m.drmFormatModifierTilingFeatures & dma_tex_features) == dma_tex_features) {
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struct wlr_vk_format_modifier_props p = {0};
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if (query_modifier_usage_support(dev, props->format.vk, dma_tex_usage, &m, &p, &errmsg)) {
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props->texture_mods[props->texture_mod_count++] = p;
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props->dmabuf.texture_mods[props->dmabuf.texture_mod_count++] = p;
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wlr_drm_format_set_add(&dev->dmabuf_texture_formats,
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props->format.drm, m.drmFormatModifier);
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found = true;
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@ -380,9 +380,9 @@ void vulkan_format_props_query(struct wlr_vk_device *dev,
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}
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} else {
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VkExtent3D me = ifmtp.imageFormatProperties.maxExtent;
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props.max_extent.width = me.width;
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props.max_extent.height = me.height;
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props.features = fmtp.formatProperties.optimalTilingFeatures;
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props.shm.max_extent.width = me.width;
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props.shm.max_extent.height = me.height;
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props.shm.features = fmtp.formatProperties.optimalTilingFeatures;
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shm_texture_status = "✓ texture";
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@ -410,25 +410,26 @@ void vulkan_format_props_query(struct wlr_vk_device *dev,
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}
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void vulkan_format_props_finish(struct wlr_vk_format_props *props) {
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free(props->texture_mods);
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free(props->render_mods);
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free(props->dmabuf.texture_mods);
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free(props->dmabuf.render_mods);
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}
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const struct wlr_vk_format_modifier_props *vulkan_format_props_find_modifier(
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struct wlr_vk_format_props *props, uint64_t mod, bool render) {
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uint32_t len;
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const struct wlr_vk_format_modifier_props *mods;
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if (render) {
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for (unsigned i = 0u; i < props->render_mod_count; ++i) {
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if (props->render_mods[i].props.drmFormatModifier == mod) {
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return &props->render_mods[i];
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}
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}
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len = props->dmabuf.render_mod_count;
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mods = props->dmabuf.render_mods;
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} else {
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for (unsigned i = 0u; i < props->texture_mod_count; ++i) {
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if (props->texture_mods[i].props.drmFormatModifier == mod) {
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return &props->texture_mods[i];
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}
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}
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len = props->dmabuf.texture_mod_count;
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mods = props->dmabuf.texture_mods;
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}
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for (uint32_t i = 0; i < len; ++i) {
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if (mods[i].props.drmFormatModifier == mod) {
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return &mods[i];
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}
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}
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return NULL;
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}
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