render/vulkan: make shm/dmabuf split clearer in wlr_vk_format_props

struct wlr_vk_format_props contains a mix of properties for shm
and dmabuf, and it's not immediately clear which fields are for
which kind of buffer. Use a nested struct to group the fields.
This commit is contained in:
Simon Ser 2022-11-29 10:19:46 +01:00 committed by Simon Zeni
parent db9d277614
commit 337ef33edc
2 changed files with 36 additions and 30 deletions

View file

@ -96,14 +96,19 @@ struct wlr_vk_format_modifier_props {
struct wlr_vk_format_props {
struct wlr_vk_format format;
VkExtent2D max_extent; // relevant if not created as dma_buf
VkFormatFeatureFlags features; // relevant if not created as dma_buf
struct {
VkExtent2D max_extent;
VkFormatFeatureFlags features;
} shm;
struct {
uint32_t render_mod_count;
struct wlr_vk_format_modifier_props *render_mods;
uint32_t texture_mod_count;
struct wlr_vk_format_modifier_props *texture_mods;
} dmabuf;
};
void vulkan_format_props_query(struct wlr_vk_device *dev,

View file

@ -264,15 +264,15 @@ static bool query_modifier_support(struct wlr_vk_device *dev,
vkGetPhysicalDeviceFormatProperties2(dev->phdev, props->format.vk, &fmtp);
props->render_mods =
calloc(modp.drmFormatModifierCount, sizeof(*props->render_mods));
props->texture_mods =
calloc(modp.drmFormatModifierCount, sizeof(*props->texture_mods));
if (!props->render_mods || !props->texture_mods) {
props->dmabuf.render_mods =
calloc(modp.drmFormatModifierCount, sizeof(*props->dmabuf.render_mods));
props->dmabuf.texture_mods =
calloc(modp.drmFormatModifierCount, sizeof(*props->dmabuf.texture_mods));
if (!props->dmabuf.render_mods || !props->dmabuf.texture_mods) {
wlr_log_errno(WLR_ERROR, "Allocation failed");
free(modp.pDrmFormatModifierProperties);
free(props->render_mods);
free(props->texture_mods);
free(props->dmabuf.render_mods);
free(props->dmabuf.texture_mods);
return false;
}
@ -288,7 +288,7 @@ static bool query_modifier_support(struct wlr_vk_device *dev,
props->format.is_srgb) {
struct wlr_vk_format_modifier_props p = {0};
if (query_modifier_usage_support(dev, props->format.vk, render_usage, &m, &p, &errmsg)) {
props->render_mods[props->render_mod_count++] = p;
props->dmabuf.render_mods[props->dmabuf.render_mod_count++] = p;
wlr_drm_format_set_add(&dev->dmabuf_render_formats,
props->format.drm, m.drmFormatModifier);
found = true;
@ -307,7 +307,7 @@ static bool query_modifier_support(struct wlr_vk_device *dev,
if ((m.drmFormatModifierTilingFeatures & dma_tex_features) == dma_tex_features) {
struct wlr_vk_format_modifier_props p = {0};
if (query_modifier_usage_support(dev, props->format.vk, dma_tex_usage, &m, &p, &errmsg)) {
props->texture_mods[props->texture_mod_count++] = p;
props->dmabuf.texture_mods[props->dmabuf.texture_mod_count++] = p;
wlr_drm_format_set_add(&dev->dmabuf_texture_formats,
props->format.drm, m.drmFormatModifier);
found = true;
@ -380,9 +380,9 @@ void vulkan_format_props_query(struct wlr_vk_device *dev,
}
} else {
VkExtent3D me = ifmtp.imageFormatProperties.maxExtent;
props.max_extent.width = me.width;
props.max_extent.height = me.height;
props.features = fmtp.formatProperties.optimalTilingFeatures;
props.shm.max_extent.width = me.width;
props.shm.max_extent.height = me.height;
props.shm.features = fmtp.formatProperties.optimalTilingFeatures;
shm_texture_status = "✓ texture";
@ -410,25 +410,26 @@ void vulkan_format_props_query(struct wlr_vk_device *dev,
}
void vulkan_format_props_finish(struct wlr_vk_format_props *props) {
free(props->texture_mods);
free(props->render_mods);
free(props->dmabuf.texture_mods);
free(props->dmabuf.render_mods);
}
const struct wlr_vk_format_modifier_props *vulkan_format_props_find_modifier(
struct wlr_vk_format_props *props, uint64_t mod, bool render) {
uint32_t len;
const struct wlr_vk_format_modifier_props *mods;
if (render) {
for (unsigned i = 0u; i < props->render_mod_count; ++i) {
if (props->render_mods[i].props.drmFormatModifier == mod) {
return &props->render_mods[i];
}
}
len = props->dmabuf.render_mod_count;
mods = props->dmabuf.render_mods;
} else {
for (unsigned i = 0u; i < props->texture_mod_count; ++i) {
if (props->texture_mods[i].props.drmFormatModifier == mod) {
return &props->texture_mods[i];
}
}
len = props->dmabuf.texture_mod_count;
mods = props->dmabuf.texture_mods;
}
for (uint32_t i = 0; i < len; ++i) {
if (mods[i].props.drmFormatModifier == mod) {
return &mods[i];
}
}
return NULL;
}