Merge pull request #1012 from acrisci/doc-map-unmap

document the map/unmap xdg-shell events
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emersion 2018-05-28 20:27:55 +01:00 committed by GitHub
commit 3444f43c16
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2 changed files with 40 additions and 0 deletions

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@ -14,6 +14,12 @@ struct wlr_xdg_shell {
struct wl_listener display_destroy;
struct {
/**
* The `new_surface` event signals that a client has requested to
* create a new shell surface. At this point, the surface is ready to
* be configured but is not mapped or ready receive input events. The
* surface will be ready to be managed on the `map` event.
*/
struct wl_signal new_surface;
} events;
@ -162,7 +168,21 @@ struct wlr_xdg_surface {
struct wl_signal destroy;
struct wl_signal ping_timeout;
struct wl_signal new_popup;
/**
* The `map` event signals that the shell surface is ready to be
* managed by the compositor and rendered on the screen. At this point,
* the surface has configured its properties, has had the opportunity
* to bind to the seat to receive input events, and has a buffer that
* is ready to be rendered. You can now safely add this surface to a
* list of views.
*/
struct wl_signal map;
/**
* The `unmap` event signals that the surface is no longer in a state
* where it should be shown on the screen. This might happen if the
* surface no longer has a displayable buffer because either the
* surface has been hidden or is about to be destroyed.
*/
struct wl_signal unmap;
} events;

View file

@ -15,6 +15,12 @@ struct wlr_xdg_shell_v6 {
struct wl_listener display_destroy;
struct {
/**
* The `new_surface` event signals that a client has requested to
* create a new shell surface. At this point, the surface is ready to
* be configured but is not mapped or ready receive input events. The
* surface will be ready to be managed on the `map` event.
*/
struct wl_signal new_surface;
} events;
@ -160,7 +166,21 @@ struct wlr_xdg_surface_v6 {
struct wl_signal destroy;
struct wl_signal ping_timeout;
struct wl_signal new_popup;
/**
* The `map` event signals that the shell surface is ready to be
* managed by the compositor and rendered on the screen. At this point,
* the surface has configured its properties, has had the opportunity
* to bind to the seat to receive input events, and has a buffer that
* is ready to be rendered. You can now safely add this surface to a
* list of views.
*/
struct wl_signal map;
/**
* The `unmap` event signals that the surface is no longer in a state
* where it should be shown on the screen. This might happen if the
* surface no longer has a displayable buffer because either the
* surface has been hidden or is about to be destroyed.
*/
struct wl_signal unmap;
} events;