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Add shell surface stubs
Add stubs for the wl_shell_surface interface. Implement wl_shell_get_shell_surface by creating the shell surface and settings its implementation to these stubs.
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1 changed files with 84 additions and 1 deletions
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#include <assert.h>
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#include <wayland-server.h>
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#include <wlr/util/log.h>
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#include <stdlib.h>
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#include "compositor.h"
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static void shell_surface_pong(struct wl_client *client, struct wl_resource
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*resource, uint32_t serial) {
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wlr_log(L_DEBUG, "TODO: implement shell surface pong");
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}
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static void shell_surface_move(struct wl_client *client, struct wl_resource
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*resource, struct wl_resource *seat, uint32_t serial) {
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wlr_log(L_DEBUG, "TODO: implement shell surface move");
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}
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static void shell_surface_resize(struct wl_client *client,
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struct wl_resource *resource, struct wl_resource *seat, uint32_t serial,
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uint32_t edges) {
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wlr_log(L_DEBUG, "TODO: implement shell surface resize");
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}
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static void shell_surface_set_toplevel(struct wl_client *client,
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struct wl_resource *resource) {
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wlr_log(L_DEBUG, "TODO: implement shell surface set_toplevel");
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}
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static void shell_surface_set_transient(struct wl_client *client,
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struct wl_resource *resource, struct wl_resource *parent, int32_t x,
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int32_t y, uint32_t flags) {
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wlr_log(L_DEBUG, "TODO: implement shell surface set_transient");
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}
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static void shell_surface_set_fullscreen(struct wl_client *client,
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struct wl_resource *resource, uint32_t method, uint32_t framerate,
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struct wl_resource *output) {
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wlr_log(L_DEBUG, "TODO: implement shell surface set_fullscreen");
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}
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static void shell_surface_set_popup(struct wl_client *client,
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struct wl_resource *resource, struct wl_resource *seat, uint32_t serial,
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struct wl_resource *parent, int32_t x, int32_t y, uint32_t flags) {
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wlr_log(L_DEBUG, "TODO: implement shell surface set_popup");
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}
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static void shell_surface_set_maximized(struct wl_client *client,
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struct wl_resource *resource, struct wl_resource *output) {
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wlr_log(L_DEBUG, "TODO: implement shell surface set_maximized");
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}
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static void shell_surface_set_title(struct wl_client *client,
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struct wl_resource *resource, const char *title) {
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wlr_log(L_DEBUG, "TODO: implement shell surface set_title");
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}
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static void shell_surface_set_class(struct wl_client *client,
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struct wl_resource *resource, const char *class_) {
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wlr_log(L_DEBUG, "TODO: implement shell surface set_class");
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}
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struct wl_shell_surface_interface shell_surface_interface = {
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.pong = shell_surface_pong,
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.move = shell_surface_move,
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.resize = shell_surface_resize,
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.set_toplevel = shell_surface_set_toplevel,
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.set_transient = shell_surface_set_transient,
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.set_fullscreen = shell_surface_set_fullscreen,
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.set_popup = shell_surface_set_popup,
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.set_maximized = shell_surface_set_maximized,
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.set_title = shell_surface_set_title,
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.set_class = shell_surface_set_class,
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};
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struct shell_surface_state {
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struct wlr_surface *wlr_surface;
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};
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static void destroy_shell_surface(struct wl_resource *resource) {
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struct shell_surface_state *state = wl_resource_get_user_data(resource);
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free(state);
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}
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void wl_shell_get_shell_surface(struct wl_client *client,
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struct wl_resource *resource, uint32_t id,
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struct wl_resource *surface) {
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wlr_log(L_DEBUG, "TODO: implement get_shell_surface");
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struct wlr_surface *wlr_surface = wl_resource_get_user_data(surface);
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struct shell_surface_state *state = malloc(sizeof(struct shell_surface_state));
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state->wlr_surface = wlr_surface;
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struct wl_resource *shell_surface_resource = wl_resource_create(client,
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&wl_shell_surface_interface, wl_resource_get_version(resource), id);
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wl_resource_set_implementation(shell_surface_resource,
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&shell_surface_interface, state, destroy_shell_surface);
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}
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static struct wl_shell_interface wl_shell_impl = {
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