wlr_scene: fix color value when filtering black boxes

Signed-off-by: yiqiang <yiqiang@kylinos.cn>
This commit is contained in:
yiqiang 2022-08-16 10:46:21 +08:00
parent bea4bd43e3
commit 3621c14b82

View file

@ -1349,7 +1349,7 @@ static bool construct_render_list_iterator(struct wlr_scene_node *node,
// and even the rect itself.
if (node->type == WLR_SCENE_NODE_RECT) {
struct wlr_scene_rect *rect = scene_rect_from_node(node);
float *black = (float[4]){ 1.f, 1.f, 1.f, 1.f };
float *black = (float[4]){ 0.f, 0.f, 0.f, 1.f };
if (memcmp(rect->color, black, sizeof(float) * 4) == 0) {
return false;