mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-11-12 16:35:58 +01:00
Merge pull request #414 from emersion/fix-hidpi-rotated-input
Fix rotated views on HiDPI outputs
This commit is contained in:
commit
38e14de240
2 changed files with 28 additions and 24 deletions
|
@ -229,7 +229,7 @@ void view_teardown(struct roots_view *view) {
|
|||
|
||||
struct roots_view *view_at(struct roots_desktop *desktop, double lx, double ly,
|
||||
struct wlr_surface **surface, double *sx, double *sy) {
|
||||
for (int i = desktop->views->length - 1; i >= 0; --i) {
|
||||
for (ssize_t i = desktop->views->length - 1; i >= 0; --i) {
|
||||
struct roots_view *view = desktop->views->items[i];
|
||||
|
||||
if (view->type == ROOTS_WL_SHELL_VIEW &&
|
||||
|
@ -241,11 +241,12 @@ struct roots_view *view_at(struct roots_desktop *desktop, double lx, double ly,
|
|||
double view_sx = lx - view->x;
|
||||
double view_sy = ly - view->y;
|
||||
|
||||
struct wlr_surface_state *state = view->wlr_surface->current;
|
||||
struct wlr_box box = {
|
||||
.x = 0,
|
||||
.y = 0,
|
||||
.width = view->wlr_surface->current->buffer_width,
|
||||
.height = view->wlr_surface->current->buffer_height,
|
||||
.width = state->buffer_width / state->scale,
|
||||
.height = state->buffer_height / state->scale,
|
||||
};
|
||||
if (view->rotation != 0.0) {
|
||||
// Coordinates relative to the center of the view
|
||||
|
@ -259,7 +260,6 @@ struct roots_view *view_at(struct roots_desktop *desktop, double lx, double ly,
|
|||
}
|
||||
|
||||
if (view->type == ROOTS_XDG_SHELL_V6_VIEW) {
|
||||
// TODO: test if this works with rotated views
|
||||
double popup_sx, popup_sy;
|
||||
struct wlr_xdg_surface_v6 *popup =
|
||||
wlr_xdg_surface_v6_popup_at(view->xdg_surface_v6,
|
||||
|
@ -274,7 +274,6 @@ struct roots_view *view_at(struct roots_desktop *desktop, double lx, double ly,
|
|||
}
|
||||
|
||||
if (view->type == ROOTS_WL_SHELL_VIEW) {
|
||||
// TODO: test if this works with rotated views
|
||||
double popup_sx, popup_sy;
|
||||
struct wlr_wl_shell_surface *popup =
|
||||
wlr_wl_shell_surface_popup_at(view->wl_shell_surface,
|
||||
|
|
|
@ -20,30 +20,33 @@ static void render_surface(struct wlr_surface *surface,
|
|||
struct roots_desktop *desktop, struct wlr_output *wlr_output,
|
||||
struct timespec *when, double lx, double ly, float rotation) {
|
||||
if (surface->texture->valid) {
|
||||
float scale_factor = (float)wlr_output->scale / surface->current->scale;
|
||||
int width = surface->current->buffer_width * scale_factor;
|
||||
int height = surface->current->buffer_height * scale_factor;
|
||||
double surface_scale = surface->current->scale;
|
||||
double width = (double)surface->current->buffer_width / surface_scale;
|
||||
double height = (double)surface->current->buffer_height / surface_scale;
|
||||
int render_width = width * wlr_output->scale;
|
||||
int render_height = height * wlr_output->scale;
|
||||
double ox = lx, oy = ly;
|
||||
wlr_output_layout_output_coords(desktop->layout, wlr_output, &ox, &oy);
|
||||
ox *= wlr_output->scale;
|
||||
oy *= wlr_output->scale;
|
||||
|
||||
if (wlr_output_layout_intersects(desktop->layout, wlr_output,
|
||||
lx, ly, lx + width, ly + height)) {
|
||||
lx, ly, lx + render_width, ly + render_height)) {
|
||||
float matrix[16];
|
||||
|
||||
float translate_origin[16];
|
||||
wlr_matrix_translate(&translate_origin,
|
||||
(int)ox + width / 2, (int)oy + height / 2, 0);
|
||||
(int)ox + render_width / 2, (int)oy + render_height / 2, 0);
|
||||
|
||||
float rotate[16];
|
||||
wlr_matrix_rotate(&rotate, rotation);
|
||||
|
||||
float translate_center[16];
|
||||
wlr_matrix_translate(&translate_center, -width / 2, -height / 2, 0);
|
||||
wlr_matrix_translate(&translate_center, -render_width / 2,
|
||||
-render_height / 2, 0);
|
||||
|
||||
float scale[16];
|
||||
wlr_matrix_scale(&scale, width, height, 1);
|
||||
wlr_matrix_scale(&scale, render_width, render_height, 1);
|
||||
|
||||
float transform[16];
|
||||
wlr_matrix_mul(&translate_origin, &rotate, &transform);
|
||||
|
@ -51,12 +54,12 @@ static void render_surface(struct wlr_surface *surface,
|
|||
wlr_matrix_mul(&transform, &scale, &transform);
|
||||
wlr_matrix_mul(&wlr_output->transform_matrix, &transform, &matrix);
|
||||
|
||||
wlr_render_with_matrix(desktop->server->renderer,
|
||||
surface->texture, &matrix);
|
||||
wlr_render_with_matrix(desktop->server->renderer, surface->texture,
|
||||
&matrix);
|
||||
|
||||
struct wlr_frame_callback *cb, *cnext;
|
||||
wl_list_for_each_safe(cb, cnext,
|
||||
&surface->current->frame_callback_list, link) {
|
||||
&surface->current->frame_callback_list, link) {
|
||||
wl_callback_send_done(cb->resource, timespec_to_msec(when));
|
||||
wl_resource_destroy(cb->resource);
|
||||
}
|
||||
|
@ -64,19 +67,20 @@ static void render_surface(struct wlr_surface *surface,
|
|||
|
||||
struct wlr_subsurface *subsurface;
|
||||
wl_list_for_each(subsurface, &surface->subsurface_list, parent_link) {
|
||||
double sx = subsurface->surface->current->subsurface_position.x,
|
||||
sy = subsurface->surface->current->subsurface_position.y;
|
||||
double sw = subsurface->surface->current->buffer_width,
|
||||
sh = subsurface->surface->current->buffer_height;
|
||||
struct wlr_surface_state *state = subsurface->surface->current;
|
||||
double sx = state->subsurface_position.x;
|
||||
double sy = state->subsurface_position.y;
|
||||
double sw = state->buffer_width / state->scale;
|
||||
double sh = state->buffer_height / state->scale;
|
||||
if (rotation != 0.0) {
|
||||
// Coordinates relative to the center of the subsurface
|
||||
double ox = sx - (double)width/2 + sw/2,
|
||||
oy = sy - (double)height/2 + sh/2;
|
||||
double ox = sx - width/2 + sw/2,
|
||||
oy = sy - height/2 + sh/2;
|
||||
// Rotated coordinates
|
||||
double rx = cos(-rotation)*ox - sin(-rotation)*oy,
|
||||
ry = cos(-rotation)*oy + sin(-rotation)*ox;
|
||||
sx = rx + (double)width/2 - sw/2;
|
||||
sy = ry + (double)height/2 - sh/2;
|
||||
sx = rx + width/2 - sw/2;
|
||||
sy = ry + height/2 - sh/2;
|
||||
}
|
||||
|
||||
render_surface(subsurface->surface, desktop, wlr_output, when,
|
||||
|
@ -103,7 +107,8 @@ static void render_xdg_v6_popups(struct wlr_xdg_surface_v6 *surface,
|
|||
popup->popup_state->geometry.y - popup->geometry->y;
|
||||
render_surface(popup->surface, desktop, wlr_output, when, popup_x,
|
||||
popup_y, rotation);
|
||||
render_xdg_v6_popups(popup, desktop, wlr_output, when, popup_x, popup_y, rotation);
|
||||
render_xdg_v6_popups(popup, desktop, wlr_output, when, popup_x, popup_y,
|
||||
rotation);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue