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backend/drm: use UINT64_C for uint64_t literals
Prevents an integer promotion bug during the byte-shift.
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parent
68b4a5305e
commit
39c5d93dea
1 changed files with 3 additions and 2 deletions
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@ -7,6 +7,7 @@
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#include <GLES2/gl2.h>
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#include <GLES2/gl2ext.h>
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#include <inttypes.h>
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#include <stdint.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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@ -1427,7 +1428,7 @@ int handle_drm_event(int fd, uint32_t mask, void *data) {
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}
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void restore_drm_outputs(struct wlr_drm_backend *drm) {
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uint64_t to_close = (1L << wl_list_length(&drm->outputs)) - 1;
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uint64_t to_close = (UINT64_C(1) << wl_list_length(&drm->outputs)) - 1;
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struct wlr_drm_connector *conn;
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wl_list_for_each(conn, &drm->outputs, link) {
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@ -1444,7 +1445,7 @@ void restore_drm_outputs(struct wlr_drm_backend *drm) {
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struct wlr_drm_connector *conn;
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wl_list_for_each(conn, &drm->outputs, link) {
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if (conn->state != WLR_DRM_CONN_CLEANUP || !conn->pageflip_pending) {
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to_close &= ~(1 << i);
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to_close &= ~(UINT64_C(1) << i);
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}
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i++;
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}
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