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rootston: rotation by steps
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1 changed files with 3 additions and 0 deletions
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@ -1,3 +1,4 @@
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#define _XOPEN_SOURCE 500
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#include <stdbool.h>
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#include <stdint.h>
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#include <string.h>
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@ -114,6 +115,8 @@ void cursor_update_position(struct roots_input *input, uint32_t time) {
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int vx = input->cursor->x - ox,
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vy = input->cursor->y - oy;
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float angle = atan2(vx*uy - vy*ux, vx*ux + vy*uy);
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int steps = 12;
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angle = round(angle/M_PI*steps) / (steps/M_PI);
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view->rotation = input->view_rotation + angle;
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}
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break;
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