rootston: fix damage test

This commit is contained in:
emersion 2018-01-18 20:08:26 +01:00
parent bed7522108
commit 3ba447a8f9
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GPG key ID: 0FDE7BE0E88F5E48

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@ -278,13 +278,12 @@ static void render_output(struct roots_output *output) {
pixman_region32_union(&damage, &output->damage, &output->previous_damage); pixman_region32_union(&damage, &output->damage, &output->previous_damage);
// TODO: fullscreen // TODO: fullscreen
if (!pixman_region32_not_empty(&output->damage)) { if (!pixman_region32_not_empty(&damage)) {
float hz = wlr_output->refresh / 1000.0f; float hz = wlr_output->refresh / 1000.0f;
if (hz <= 0) { if (hz <= 0) {
hz = 60; hz = 60;
} }
wl_event_source_timer_update(output->repaint_timer, 1000.0f / hz); wl_event_source_timer_update(output->repaint_timer, 1000.0f / hz);
pixman_region32_clear(&output->damage);
goto damage_finish; goto damage_finish;
} }