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https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-11-22 12:55:58 +01:00
wlr_scene: Add dmabuf_feedback helper
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4ddc20e14c
commit
3ef9f91283
2 changed files with 95 additions and 0 deletions
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@ -38,6 +38,7 @@ struct wlr_scene_node;
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struct wlr_scene_buffer;
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struct wlr_presentation;
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struct wlr_linux_dmabuf_v1;
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typedef bool (*wlr_scene_buffer_point_accepts_input_func_t)(
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struct wlr_scene_buffer *buffer, int sx, int sy);
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@ -95,10 +96,12 @@ struct wlr_scene {
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// May be NULL
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struct wlr_presentation *presentation;
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struct wlr_linux_dmabuf_v1 *linux_dmabuf_v1;
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// private state
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struct wl_listener presentation_destroy;
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struct wl_listener linux_dmabuf_v1_destroy;
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enum wlr_scene_debug_damage_option debug_damage_option;
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bool direct_scanout;
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@ -169,6 +172,7 @@ struct wlr_scene_buffer {
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int dst_width, dst_height;
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enum wl_output_transform transform;
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pixman_region32_t opaque_region;
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struct wlr_linux_dmabuf_feedback_v1_init_options prev_feedback_options;
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};
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/** A viewport for an output in the scene-graph */
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@ -287,6 +291,15 @@ struct wlr_scene *wlr_scene_create(void);
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void wlr_scene_set_presentation(struct wlr_scene *scene,
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struct wlr_presentation *presentation);
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/**
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* Handles linux_dmabuf_v1 feedback for all surfaces in the scene.
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*
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* Asserts that a struct wlr_linux_dmabuf_v1 hasn't already been set for the scene.
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*/
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void wlr_scene_set_linux_dmabuf_v1(struct wlr_scene *scene,
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struct wlr_linux_dmabuf_v1 *linux_dmabuf_v1);
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/**
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* Add a node displaying nothing but its children.
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*/
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@ -7,6 +7,7 @@
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#include <wlr/types/wlr_compositor.h>
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#include <wlr/types/wlr_damage_ring.h>
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#include <wlr/types/wlr_matrix.h>
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#include <wlr/types/wlr_linux_dmabuf_v1.h>
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#include <wlr/types/wlr_presentation_time.h>
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#include <wlr/types/wlr_scene.h>
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#include <wlr/util/log.h>
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@ -120,6 +121,7 @@ void wlr_scene_node_destroy(struct wlr_scene_node *node) {
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}
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wl_list_remove(&scene->presentation_destroy.link);
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wl_list_remove(&scene->linux_dmabuf_v1_destroy.link);
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} else {
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assert(node->parent);
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}
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@ -153,6 +155,7 @@ struct wlr_scene *wlr_scene_create(void) {
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wl_list_init(&scene->outputs);
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wl_list_init(&scene->presentation_destroy.link);
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wl_list_init(&scene->linux_dmabuf_v1_destroy.link);
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const char *debug_damage_options[] = {
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"none",
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@ -307,6 +310,7 @@ static void update_node_update_outputs(struct wlr_scene_node *node,
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struct wlr_scene_buffer *scene_buffer = wlr_scene_buffer_from_node(node);
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uint32_t largest_overlap = 0;
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struct wlr_scene_output *old_primary_output = scene_buffer->primary_output;
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scene_buffer->primary_output = NULL;
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size_t count = 0;
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@ -354,6 +358,11 @@ static void update_node_update_outputs(struct wlr_scene_node *node,
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pixman_region32_fini(&intersection);
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}
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if (old_primary_output != scene_buffer->primary_output) {
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memset(&scene_buffer->prev_feedback_options, 0,
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sizeof(scene_buffer->prev_feedback_options));
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}
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uint64_t old_active = scene_buffer->active_outputs;
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scene_buffer->active_outputs = active_outputs;
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@ -1171,6 +1180,23 @@ void wlr_scene_set_presentation(struct wlr_scene *scene,
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wl_signal_add(&presentation->events.destroy, &scene->presentation_destroy);
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}
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static void scene_handle_linux_dmabuf_v1_destroy(struct wl_listener *listener,
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void *data) {
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struct wlr_scene *scene =
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wl_container_of(listener, scene, linux_dmabuf_v1_destroy);
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wl_list_remove(&scene->linux_dmabuf_v1_destroy.link);
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wl_list_init(&scene->linux_dmabuf_v1_destroy.link);
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scene->linux_dmabuf_v1 = NULL;
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}
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void wlr_scene_set_linux_dmabuf_v1(struct wlr_scene *scene,
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struct wlr_linux_dmabuf_v1 *linux_dmabuf_v1) {
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assert(scene->linux_dmabuf_v1 == NULL);
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scene->linux_dmabuf_v1 = linux_dmabuf_v1;
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scene->linux_dmabuf_v1_destroy.notify = scene_handle_linux_dmabuf_v1_destroy;
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wl_signal_add(&linux_dmabuf_v1->events.destroy, &scene->linux_dmabuf_v1_destroy);
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}
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static void scene_output_handle_destroy(struct wlr_addon *addon) {
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struct wlr_scene_output *scene_output =
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wl_container_of(addon, scene_output, addon);
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@ -1414,6 +1440,37 @@ static void get_frame_damage(struct wlr_scene_output *scene_output, pixman_regio
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transform, tr_width, tr_height);
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}
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static void scene_buffer_send_dmabuf_feedback(const struct wlr_scene *scene,
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struct wlr_scene_buffer *scene_buffer,
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const struct wlr_linux_dmabuf_feedback_v1_init_options *options) {
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if (!scene->linux_dmabuf_v1) {
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return;
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}
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struct wlr_scene_surface *surface = wlr_scene_surface_try_from_buffer(scene_buffer);
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if (!surface) {
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return;
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}
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// compare to the previous options so that we don't send
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// duplicate feedback events.
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if (memcmp(options, &scene_buffer->prev_feedback_options, sizeof(*options)) == 0) {
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return;
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}
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scene_buffer->prev_feedback_options = *options;
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struct wlr_linux_dmabuf_feedback_v1 feedback = {0};
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if (!wlr_linux_dmabuf_feedback_v1_init_with_options(&feedback, options)) {
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return;
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}
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wlr_linux_dmabuf_v1_set_surface_feedback(scene->linux_dmabuf_v1,
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surface->surface, &feedback);
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wlr_linux_dmabuf_feedback_v1_finish(&feedback);
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}
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static bool scene_buffer_can_consider_direct_scanout(struct wlr_scene_buffer *buffer,
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const struct wlr_scene_output *scene_output) {
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struct wlr_scene_node *node = &buffer->node;
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@ -1517,6 +1574,8 @@ bool wlr_scene_output_commit(struct wlr_scene_output *scene_output) {
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int list_len = list_con.render_list->size / sizeof(struct wlr_scene_node *);
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struct wlr_scene_node **list_data = list_con.render_list->data;
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bool sent_direct_scanout_feedback = false;
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// if there is only one thing to render let's see if that thing can be
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// directly scanned out
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bool scanout = false;
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@ -1527,6 +1586,16 @@ bool wlr_scene_output_commit(struct wlr_scene_output *scene_output) {
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struct wlr_scene_buffer *buffer = wlr_scene_buffer_from_node(node);
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if (scene_buffer_can_consider_direct_scanout(buffer, scene_output)) {
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if (buffer->primary_output == scene_output) {
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struct wlr_linux_dmabuf_feedback_v1_init_options options = {
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.main_renderer = output->renderer,
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.scanout_primary_output = output,
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};
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scene_buffer_send_dmabuf_feedback(scene_output->scene, buffer, &options);
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sent_direct_scanout_feedback = true;
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}
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scanout = scene_buffer_try_direct_scanout(buffer, scene_output);
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}
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}
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@ -1667,6 +1736,19 @@ bool wlr_scene_output_commit(struct wlr_scene_output *scene_output) {
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for (int i = list_len - 1; i >= 0; i--) {
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struct wlr_scene_node *node = list_data[i];
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scene_node_render(node, scene_output, &damage);
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if (node->type == WLR_SCENE_NODE_BUFFER) {
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struct wlr_scene_buffer *buffer = wlr_scene_buffer_from_node(node);
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if (buffer->primary_output == scene_output && !sent_direct_scanout_feedback) {
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struct wlr_linux_dmabuf_feedback_v1_init_options options = {
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.main_renderer = output->renderer,
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.scanout_primary_output = NULL,
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};
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scene_buffer_send_dmabuf_feedback(scene_output->scene, buffer, &options);
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}
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}
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}
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wlr_renderer_scissor(renderer, NULL);
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