wlr_seat_touch: add a way for a grab to ignore a touch point

This commit is contained in:
Sebastian Krzyszkowiak 2019-08-08 03:49:59 +02:00 committed by Drew DeVault
parent 94f65e354d
commit 40d17c1305

View file

@ -175,6 +175,11 @@ uint32_t wlr_seat_touch_notify_down(struct wlr_seat *seat,
uint32_t serial = grab->interface->down(grab, time, point); uint32_t serial = grab->interface->down(grab, time, point);
if (!serial) {
touch_point_destroy(point);
return 0;
}
if (serial && wlr_seat_touch_num_points(seat) == 1) { if (serial && wlr_seat_touch_num_points(seat) == 1) {
seat->touch_state.grab_serial = serial; seat->touch_state.grab_serial = serial;
seat->touch_state.grab_id = touch_id; seat->touch_state.grab_id = touch_id;