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output: compare state before commit
Before calling wlr_output_impl.{test,commit}, perform a cheap comparison between the current and candidate state. Unset any fields which didn't change.
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commit
43a9b0fbb9
1 changed files with 75 additions and 12 deletions
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@ -579,6 +579,63 @@ void output_pending_resolution(struct wlr_output *output,
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}
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}
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/**
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* Compare a struct wlr_output_state with the current state of a struct
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* wlr_output.
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*
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* Returns a bitfield of the unchanged fields.
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*
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* Some fields are not checked: damage always changes in-between frames, the
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* gamma LUT is too expensive to check, the contents of the buffer might have
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* changed, etc.
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*/
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static uint32_t output_compare_state(struct wlr_output *output,
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const struct wlr_output_state *state) {
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uint32_t fields = 0;
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if (state->committed & WLR_OUTPUT_STATE_MODE) {
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bool unchanged = false;
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switch (state->mode_type) {
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case WLR_OUTPUT_STATE_MODE_FIXED:
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unchanged = output->current_mode == state->mode;
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break;
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case WLR_OUTPUT_STATE_MODE_CUSTOM:
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unchanged = output->width == state->custom_mode.width &&
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output->height == state->custom_mode.height &&
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output->refresh == state->custom_mode.refresh;
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break;
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}
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if (unchanged) {
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fields |= WLR_OUTPUT_STATE_MODE;
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}
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}
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if ((state->committed & WLR_OUTPUT_STATE_ENABLED) && output->enabled == state->enabled) {
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fields |= WLR_OUTPUT_STATE_ENABLED;
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}
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if ((state->committed & WLR_OUTPUT_STATE_SCALE) && output->scale == state->scale) {
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fields |= WLR_OUTPUT_STATE_SCALE;
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}
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if ((state->committed & WLR_OUTPUT_STATE_TRANSFORM) &&
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output->transform == state->transform) {
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fields |= WLR_OUTPUT_STATE_TRANSFORM;
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}
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if (state->committed & WLR_OUTPUT_STATE_ADAPTIVE_SYNC_ENABLED) {
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bool enabled =
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output->adaptive_sync_status != WLR_OUTPUT_ADAPTIVE_SYNC_DISABLED;
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if (enabled == state->adaptive_sync_enabled) {
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fields |= WLR_OUTPUT_STATE_ADAPTIVE_SYNC_ENABLED;
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}
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}
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if ((state->committed & WLR_OUTPUT_STATE_RENDER_FORMAT) &&
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output->render_format == state->render_format) {
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fields |= WLR_OUTPUT_STATE_RENDER_FORMAT;
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}
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if ((state->committed & WLR_OUTPUT_STATE_SUBPIXEL) &&
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output->subpixel == state->subpixel) {
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fields |= WLR_OUTPUT_STATE_SUBPIXEL;
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}
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return fields;
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}
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static bool output_basic_test(struct wlr_output *output,
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const struct wlr_output_state *state) {
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if (state->committed & WLR_OUTPUT_STATE_BUFFER) {
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@ -680,7 +737,14 @@ static bool output_basic_test(struct wlr_output *output,
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bool wlr_output_test_state(struct wlr_output *output,
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const struct wlr_output_state *state) {
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if (!output_basic_test(output, state)) {
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uint32_t unchanged = output_compare_state(output, state);
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// Create a shallow copy of the state with only the fields which have been
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// changed and potentially a new buffer.
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struct wlr_output_state copy = *state;
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copy.committed &= ~unchanged;
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if (!output_basic_test(output, ©)) {
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return false;
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}
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if (!output->impl->test) {
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@ -688,13 +752,9 @@ bool wlr_output_test_state(struct wlr_output *output,
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}
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bool new_back_buffer = false;
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if (!output_ensure_buffer(output, state, &new_back_buffer)) {
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if (!output_ensure_buffer(output, ©, &new_back_buffer)) {
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return false;
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}
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// Create a shallow copy of the state with the new buffer
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// potentially included to pass to the backend.
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struct wlr_output_state copy = *state;
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if (new_back_buffer) {
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assert((copy.committed & WLR_OUTPUT_STATE_BUFFER) == 0);
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copy.committed |= WLR_OUTPUT_STATE_BUFFER;
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@ -714,21 +774,24 @@ bool wlr_output_test(struct wlr_output *output) {
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bool wlr_output_commit_state(struct wlr_output *output,
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const struct wlr_output_state *state) {
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if (!output_basic_test(output, state)) {
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uint32_t unchanged = output_compare_state(output, state);
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// Create a shallow copy of the state with only the fields which have been
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// changed and potentially a new buffer.
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struct wlr_output_state pending = *state;
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pending.committed &= ~unchanged;
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if (!output_basic_test(output, &pending)) {
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wlr_log(WLR_ERROR, "Basic output test failed for %s", output->name);
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output_clear_back_buffer(output);
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return false;
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}
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bool new_back_buffer = false;
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if (!output_ensure_buffer(output, state, &new_back_buffer)) {
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if (!output_ensure_buffer(output, &pending, &new_back_buffer)) {
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output_clear_back_buffer(output);
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return false;
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}
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// Create a shallow copy of the state with the new back buffer
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// potentially included to pass to the backend.
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struct wlr_output_state pending = *state;
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if (new_back_buffer) {
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assert((pending.committed & WLR_OUTPUT_STATE_BUFFER) == 0);
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pending.committed |= WLR_OUTPUT_STATE_BUFFER;
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