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https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-12-23 10:29:49 +01:00
Can now quit the simple example
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parent
b98779a674
commit
44b2bf18f0
1 changed files with 75 additions and 2 deletions
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@ -9,11 +9,14 @@
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#include <wlr/backend.h>
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#include <wlr/backend/session.h>
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#include <wlr/types/wlr_output.h>
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#include <wlr/types/wlr_input_device.h>
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#include <wlr/util/log.h>
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#include <xkbcommon/xkbcommon.h>
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struct sample_state {
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struct wl_display *display;
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struct wl_listener new_output;
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struct wl_listener new_input;
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struct timespec last_frame;
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float color[3];
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int dec;
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@ -26,6 +29,13 @@ struct sample_output {
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struct wl_listener destroy;
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};
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struct sample_keyboard {
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struct sample_state *sample;
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struct wlr_input_device *device;
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struct wl_listener key;
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struct wl_listener destroy;
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};
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void output_frame_notify(struct wl_listener *listener, void *data) {
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struct sample_output *sample_output = wl_container_of(listener, sample_output, frame);
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@ -58,6 +68,7 @@ void output_frame_notify(struct wl_listener *listener, void *data) {
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void output_remove_notify(struct wl_listener *listener, void *data) {
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struct sample_output *sample_output = wl_container_of(listener, sample_output, destroy);
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wl_list_remove(&sample_output->frame.link);
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wl_list_remove(&sample_output->destroy.link);
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free(sample_output);
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}
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@ -73,20 +84,82 @@ void new_output_notify(struct wl_listener *listener, void *data) {
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sample_output->destroy.notify = output_remove_notify;
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}
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void keyboard_key_notify(struct wl_listener *listener, void *data) {
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struct sample_keyboard *keyboard = wl_container_of(listener, keyboard, key);
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struct sample_state *sample = keyboard->sample;
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struct wlr_event_keyboard_key *event = data;
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uint32_t keycode = event->keycode + 8;
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const xkb_keysym_t *syms;
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int nsyms = xkb_state_key_get_syms(keyboard->device->keyboard->xkb_state,
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keycode, &syms);
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for (int i = 0; i < nsyms; i++) {
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xkb_keysym_t sym = syms[i];
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if (sym == XKB_KEY_Escape) {
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wl_display_terminate(sample->display);
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}
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}
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// TODO keyboard input
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}
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void keyboard_destroy_notify(struct wl_listener *listener, void *data) {
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struct sample_keyboard *keyboard = wl_container_of(listener, keyboard, destroy);
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wl_list_remove(&keyboard->destroy.link);
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wl_list_remove(&keyboard->key.link);
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free(keyboard);
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}
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void new_input_notify(struct wl_listener *listener, void *data) {
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struct wlr_input_device *device = data;
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struct sample_state *sample = wl_container_of(listener, sample, new_input);
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struct sample_keyboard *keyboard;
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struct xkb_rule_names rules;
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struct xkb_context *context;
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switch (device->type) {
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case WLR_INPUT_DEVICE_KEYBOARD:
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keyboard = calloc(1, sizeof(struct sample_keyboard));
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keyboard->device = device;
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keyboard->sample = sample;
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wl_signal_add(&device->events.destroy, &keyboard->destroy);
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keyboard->destroy.notify = keyboard_destroy_notify;
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wl_signal_add(&device->keyboard->events.key, &keyboard->key);
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keyboard->key.notify = keyboard_key_notify;
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memset(&rules, 0, sizeof(rules));
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rules.rules = getenv("XKB_DEFAULT_RULES");
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rules.model = getenv("XKB_DEFAULT_MODEL");
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rules.layout = getenv("XKB_DEFAULT_LAYOUT");
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rules.variant = getenv("XKB_DEFAULT_VARIANT");
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rules.options = getenv("XKB_DEFAULT_OPTIONS");
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context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
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if (!context) {
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wlr_log(L_ERROR, "Failed to create XKB context");
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exit(1);
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}
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wlr_keyboard_set_keymap(device->keyboard, xkb_map_new_from_names(context,
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&rules, XKB_KEYMAP_COMPILE_NO_FLAGS));
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xkb_context_unref(context);
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break;
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default:
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break;
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}
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}
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int main() {
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wlr_log_init(L_DEBUG, NULL);
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struct wl_display *display = wl_display_create();
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struct sample_state state = {
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.color = { 1.0, 0.0, 0.0 },
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.dec = 0,
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.last_frame = { 0 }
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.last_frame = { 0 },
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.display = display
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};
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struct wl_display *display = wl_display_create();
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struct wlr_backend *wlr = wlr_backend_autocreate(display);
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if (!wlr) {
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exit(1);
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}
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wl_signal_add(&wlr->events.new_output, &state.new_output);
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state.new_output.notify = new_output_notify;
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wl_signal_add(&wlr->events.new_input, &state.new_input);
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state.new_input.notify = new_input_notify;
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clock_gettime(CLOCK_MONOTONIC, &state.last_frame);
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const char *socket = wl_display_add_socket_auto(display);
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if (!socket) {
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