mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-11-25 22:25:58 +01:00
output: fix transform matrix for 90/270 rotations
We need to adjust the second translation depending on the transform
we applied.
Fixes: 9601a2abf0
("output: improve transform matrix calculation"
Closes: https://github.com/swaywm/wlroots/issues/2774
This commit is contained in:
parent
9601a2abf0
commit
44fa2c4b49
4 changed files with 25 additions and 9 deletions
|
@ -938,11 +938,17 @@ static bool drm_connector_set_cursor(struct wlr_output *output,
|
|||
float output_matrix[9];
|
||||
wlr_matrix_identity(output_matrix);
|
||||
if (output->transform != WL_OUTPUT_TRANSFORM_NORMAL) {
|
||||
struct wlr_box tr_size = {
|
||||
.width = plane->surf.width,
|
||||
.height = plane->surf.height,
|
||||
};
|
||||
wlr_box_transform(&tr_size, &tr_size, output->transform, 0, 0);
|
||||
|
||||
wlr_matrix_translate(output_matrix, plane->surf.width / 2.0,
|
||||
plane->surf.height / 2.0);
|
||||
wlr_matrix_transform(output_matrix, output->transform);
|
||||
wlr_matrix_translate(output_matrix, - plane->surf.width / 2.0,
|
||||
- plane->surf.height / 2.0);
|
||||
wlr_matrix_translate(output_matrix, - tr_size.width / 2.0,
|
||||
- tr_size.height / 2.0);
|
||||
}
|
||||
|
||||
float matrix[9];
|
||||
|
|
|
@ -434,9 +434,13 @@ static bool output_set_cursor(struct wlr_output *wlr_output,
|
|||
float output_matrix[9];
|
||||
wlr_matrix_identity(output_matrix);
|
||||
if (wlr_output->transform != WL_OUTPUT_TRANSFORM_NORMAL) {
|
||||
struct wlr_box tr_size = { .width = width, .height = height };
|
||||
wlr_box_transform(&tr_size, &tr_size, wlr_output->transform, 0, 0);
|
||||
|
||||
wlr_matrix_translate(output_matrix, width / 2.0, height / 2.0);
|
||||
wlr_matrix_transform(output_matrix, wlr_output->transform);
|
||||
wlr_matrix_translate(output_matrix, - width / 2.0, - height / 2.0);
|
||||
wlr_matrix_translate(output_matrix,
|
||||
- tr_size.width / 2.0, - tr_size.height / 2.0);
|
||||
}
|
||||
|
||||
float matrix[9];
|
||||
|
|
|
@ -418,9 +418,13 @@ static bool output_cursor_to_picture(struct wlr_x11_output *output,
|
|||
float output_matrix[9];
|
||||
wlr_matrix_identity(output_matrix);
|
||||
if (output->wlr_output.transform != WL_OUTPUT_TRANSFORM_NORMAL) {
|
||||
struct wlr_box tr_size = { .width = width, .height = height };
|
||||
wlr_box_transform(&tr_size, &tr_size, output->wlr_output.transform, 0, 0);
|
||||
|
||||
wlr_matrix_translate(output_matrix, width / 2.0, height / 2.0);
|
||||
wlr_matrix_transform(output_matrix, output->wlr_output.transform);
|
||||
wlr_matrix_translate(output_matrix, - width / 2.0, - height / 2.0);
|
||||
wlr_matrix_translate(output_matrix,
|
||||
- tr_size.width / 2.0, - tr_size.height / 2.0);
|
||||
}
|
||||
|
||||
float matrix[9];
|
||||
|
|
|
@ -141,14 +141,16 @@ void wlr_output_update_enabled(struct wlr_output *output, bool enabled) {
|
|||
}
|
||||
|
||||
static void output_update_matrix(struct wlr_output *output) {
|
||||
float width = output->width / 2.f;
|
||||
float height = output->height / 2.f;
|
||||
|
||||
wlr_matrix_identity(output->transform_matrix);
|
||||
if (output->transform != WL_OUTPUT_TRANSFORM_NORMAL) {
|
||||
wlr_matrix_translate(output->transform_matrix, width, height);
|
||||
int tr_width, tr_height;
|
||||
wlr_output_transformed_resolution(output, &tr_width, &tr_height);
|
||||
|
||||
wlr_matrix_translate(output->transform_matrix,
|
||||
output->width / 2.0, output->height / 2.0);
|
||||
wlr_matrix_transform(output->transform_matrix, output->transform);
|
||||
wlr_matrix_translate(output->transform_matrix, -width, -height);
|
||||
wlr_matrix_translate(output->transform_matrix,
|
||||
- tr_width / 2.0, - tr_height / 2.0);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue