mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-11-22 04:45:58 +01:00
Fix damage tracking for rotated surfaces
It was broken because the damage extents were rotated about its own center, not about the center of the surface. This adds a new wlr_region_rotated_bounds that rotates regions. This allows us to have only one code path (for both non-rotated views and rotated views) and optimizes rendering for rotated views.
This commit is contained in:
parent
bcb74c2c78
commit
4555fc8a54
4 changed files with 76 additions and 26 deletions
|
@ -27,7 +27,7 @@ void wlr_box_transform(const struct wlr_box *box,
|
||||||
struct wlr_box *dest);
|
struct wlr_box *dest);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Creates the smallest box that contains a rotated box.
|
* Creates the smallest box that contains the box rotated about its center.
|
||||||
*/
|
*/
|
||||||
void wlr_box_rotated_bounds(const struct wlr_box *box, float rotation,
|
void wlr_box_rotated_bounds(const struct wlr_box *box, float rotation,
|
||||||
struct wlr_box *dest);
|
struct wlr_box *dest);
|
||||||
|
|
|
@ -26,4 +26,11 @@ void wlr_region_transform(pixman_region32_t *dst, pixman_region32_t *src,
|
||||||
void wlr_region_expand(pixman_region32_t *dst, pixman_region32_t *src,
|
void wlr_region_expand(pixman_region32_t *dst, pixman_region32_t *src,
|
||||||
int distance);
|
int distance);
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Builds the smallest possible region that contains the region rotated about
|
||||||
|
* the point (ox, oy).
|
||||||
|
*/
|
||||||
|
void wlr_region_rotated_bounds(pixman_region32_t *dst, pixman_region32_t *src,
|
||||||
|
float rotation, int ox, int oy);
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -486,6 +486,9 @@ static void render_output(struct roots_output *output) {
|
||||||
goto renderer_end;
|
goto renderer_end;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Uncomment this line to debug damage tracking
|
||||||
|
//wlr_renderer_clear(renderer, (float[]){1, 1, 0, 0});
|
||||||
|
|
||||||
int nrects;
|
int nrects;
|
||||||
pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
|
pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
|
||||||
for (int i = 0; i < nrects; ++i) {
|
for (int i = 0; i < nrects; ++i) {
|
||||||
|
@ -667,32 +670,23 @@ static void damage_from_surface(struct wlr_surface *surface,
|
||||||
surface_intersect_output(surface, output->desktop->layout,
|
surface_intersect_output(surface, output->desktop->layout,
|
||||||
wlr_output, lx, ly, rotation, &box);
|
wlr_output, lx, ly, rotation, &box);
|
||||||
|
|
||||||
if (rotation == 0) {
|
int center_x = box.x + box.width/2;
|
||||||
pixman_region32_t damage;
|
int center_y = box.y + box.height/2;
|
||||||
pixman_region32_init(&damage);
|
|
||||||
pixman_region32_copy(&damage, &surface->current->surface_damage);
|
pixman_region32_t damage;
|
||||||
wlr_region_scale(&damage, &damage, wlr_output->scale);
|
pixman_region32_init(&damage);
|
||||||
if (ceil(wlr_output->scale) > surface->current->scale) {
|
pixman_region32_copy(&damage, &surface->current->surface_damage);
|
||||||
// When scaling up a surface, it'll become blurry so we need to
|
wlr_region_scale(&damage, &damage, wlr_output->scale);
|
||||||
// expand the damage region
|
if (ceil(wlr_output->scale) > surface->current->scale) {
|
||||||
wlr_region_expand(&damage, &damage,
|
// When scaling up a surface, it'll become blurry so we need to
|
||||||
ceil(wlr_output->scale) - surface->current->scale);
|
// expand the damage region
|
||||||
}
|
wlr_region_expand(&damage, &damage,
|
||||||
pixman_region32_translate(&damage, box.x, box.y);
|
ceil(wlr_output->scale) - surface->current->scale);
|
||||||
wlr_output_damage_add(output->damage, &damage);
|
|
||||||
pixman_region32_fini(&damage);
|
|
||||||
} else {
|
|
||||||
pixman_box32_t *extents =
|
|
||||||
pixman_region32_extents(&surface->current->surface_damage);
|
|
||||||
struct wlr_box damage_box = {
|
|
||||||
.x = box.x + extents->x1 * wlr_output->scale,
|
|
||||||
.y = box.y + extents->y1 * wlr_output->scale,
|
|
||||||
.width = (extents->x2 - extents->x1) * wlr_output->scale,
|
|
||||||
.height = (extents->y2 - extents->y1) * wlr_output->scale,
|
|
||||||
};
|
|
||||||
wlr_box_rotated_bounds(&damage_box, rotation, &damage_box);
|
|
||||||
wlr_output_damage_add_box(output->damage, &damage_box);
|
|
||||||
}
|
}
|
||||||
|
pixman_region32_translate(&damage, box.x, box.y);
|
||||||
|
wlr_region_rotated_bounds(&damage, &damage, rotation, center_x, center_y);
|
||||||
|
wlr_output_damage_add(output->damage, &damage);
|
||||||
|
pixman_region32_fini(&damage);
|
||||||
}
|
}
|
||||||
|
|
||||||
void output_damage_from_view(struct roots_output *output,
|
void output_damage_from_view(struct roots_output *output,
|
||||||
|
|
|
@ -128,3 +128,52 @@ void wlr_region_expand(pixman_region32_t *dst, pixman_region32_t *src,
|
||||||
pixman_region32_init_rects(dst, dst_rects, nrects);
|
pixman_region32_init_rects(dst, dst_rects, nrects);
|
||||||
free(dst_rects);
|
free(dst_rects);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void wlr_region_rotated_bounds(pixman_region32_t *dst, pixman_region32_t *src,
|
||||||
|
float rotation, int ox, int oy) {
|
||||||
|
if (rotation == 0) {
|
||||||
|
pixman_region32_copy(dst, src);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
int nrects;
|
||||||
|
pixman_box32_t *src_rects = pixman_region32_rectangles(src, &nrects);
|
||||||
|
|
||||||
|
pixman_box32_t *dst_rects = malloc(nrects * sizeof(pixman_box32_t));
|
||||||
|
if (dst_rects == NULL) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (int i = 0; i < nrects; ++i) {
|
||||||
|
double x1 = src_rects[i].x1 - ox;
|
||||||
|
double y1 = src_rects[i].y1 - oy;
|
||||||
|
double x2 = src_rects[i].x2 - ox;
|
||||||
|
double y2 = src_rects[i].y2 - oy;
|
||||||
|
|
||||||
|
double rx1 = x1 * cos(rotation) - y1 * sin(rotation);
|
||||||
|
double ry1 = x1 * sin(rotation) + y1 * cos(rotation);
|
||||||
|
|
||||||
|
double rx2 = x2 * cos(rotation) - y1 * sin(rotation);
|
||||||
|
double ry2 = x2 * sin(rotation) + y1 * cos(rotation);
|
||||||
|
|
||||||
|
double rx3 = x2 * cos(rotation) - y2 * sin(rotation);
|
||||||
|
double ry3 = x2 * sin(rotation) + y2 * cos(rotation);
|
||||||
|
|
||||||
|
double rx4 = x1 * cos(rotation) - y2 * sin(rotation);
|
||||||
|
double ry4 = x1 * sin(rotation) + y2 * cos(rotation);
|
||||||
|
|
||||||
|
x1 = fmin(fmin(rx1, rx2), fmin(rx3, rx4));
|
||||||
|
y1 = fmin(fmin(ry1, ry2), fmin(ry3, ry4));
|
||||||
|
x2 = fmax(fmax(rx1, rx2), fmax(rx3, rx4));
|
||||||
|
y2 = fmax(fmax(ry1, ry2), fmax(ry3, ry4));
|
||||||
|
|
||||||
|
dst_rects[i].x1 = floor(ox + x1);
|
||||||
|
dst_rects[i].x2 = ceil(ox + x2);
|
||||||
|
dst_rects[i].y1 = floor(oy + y1);
|
||||||
|
dst_rects[i].y2 = ceil(oy + y2);
|
||||||
|
}
|
||||||
|
|
||||||
|
pixman_region32_fini(dst);
|
||||||
|
pixman_region32_init_rects(dst, dst_rects, nrects);
|
||||||
|
free(dst_rects);
|
||||||
|
}
|
||||||
|
|
Loading…
Reference in a new issue