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renderer/vulkan: don't add two alphas together in blend func
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@ -2204,7 +2204,7 @@ struct wlr_vk_pipeline *setup_get_or_create_pipeline(
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.dstColorBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA,
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.colorBlendOp = VK_BLEND_OP_ADD,
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.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE,
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.dstAlphaBlendFactor = VK_BLEND_FACTOR_ONE,
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.dstAlphaBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA,
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.alphaBlendOp = VK_BLEND_OP_ADD,
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.colorWriteMask =
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VK_COLOR_COMPONENT_R_BIT |
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