mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-11-25 22:25:58 +01:00
impl->destroy cleanup:
- remove trivial destroy() function - make sure we check impl and impl->destroy before calling - always call free if not implemented
This commit is contained in:
parent
ba20d5b3ca
commit
4bbf718e7d
6 changed files with 11 additions and 10 deletions
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@ -32,8 +32,10 @@ bool wlr_backend_start(struct wlr_backend *backend) {
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}
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void wlr_backend_destroy(struct wlr_backend *backend) {
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if (backend->impl->destroy) {
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if (backend->impl && backend->impl->destroy) {
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backend->impl->destroy(backend);
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} else {
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free(backend);
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}
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}
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@ -103,7 +103,7 @@ struct wlr_output *wlr_wl_output_create(struct wlr_backend *_backend) {
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struct wlr_wl_backend_output *output;
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if (!(output = calloc(sizeof(struct wlr_wl_backend_output), 1))) {
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wlr_log(L_ERROR, "Failed to allocate wlr_output_state");
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wlr_log(L_ERROR, "Failed to allocate wlr_wl_backend_output");
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return NULL;
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}
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wlr_output_init(&output->wlr_output, &output_impl);
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@ -227,10 +227,6 @@ static bool wlr_gles2_buffer_is_drm(struct wlr_renderer *_renderer,
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EGL_TEXTURE_FORMAT, &format);
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}
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static void wlr_gles2_destroy(struct wlr_renderer *renderer) {
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free(renderer);
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}
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static struct wlr_renderer_impl wlr_renderer_impl = {
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.begin = wlr_gles2_begin,
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.end = wlr_gles2_end,
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@ -240,7 +236,6 @@ static struct wlr_renderer_impl wlr_renderer_impl = {
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.render_ellipse = wlr_gles2_render_ellipse,
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.formats = wlr_gles2_formats,
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.buffer_is_drm = wlr_gles2_buffer_is_drm,
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.destroy = wlr_gles2_destroy
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};
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struct wlr_renderer *wlr_gles2_renderer_init(struct wlr_backend *backend) {
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@ -8,8 +8,10 @@ void wlr_renderer_init(struct wlr_renderer *renderer,
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}
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void wlr_renderer_destroy(struct wlr_renderer *r) {
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if (r && r->impl->destroy) {
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if (r && r->impl && r->impl->destroy) {
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r->impl->destroy(r);
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} else {
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free(r);
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}
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}
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@ -9,8 +9,10 @@ void wlr_texture_init(struct wlr_texture *texture,
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}
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void wlr_texture_destroy(struct wlr_texture *texture) {
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if (texture && texture->impl->destroy) {
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if (texture && texture->impl && texture->impl->destroy) {
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texture->impl->destroy(texture);
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} else {
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free(texture);
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}
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}
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@ -183,7 +183,7 @@ void wlr_output_destroy(struct wlr_output *output) {
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free(mode);
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}
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list_free(output->modes);
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if (output->impl->destroy) {
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if (output->impl && output->impl->destroy) {
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output->impl->destroy(output);
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} else {
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free(output);
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